Player Matchup

Geb
Geb
L3gUman
Geb
Level 127
God Stats
5W - 7L
1,341 SR
Queue Stats
381W - 399L
1,428 Elo+
Party 1
Nike
Nike
LadydeWinter007
Nike
Level 122
God Stats
8W - 7L
1,697 SR
Queue Stats
535W - 562L
1,397 Elo+
Solo
Agni
Agni
Xiko71
Agni
Level 106
God Stats
1W - 2L
1,214 SR
Queue Stats
64W - 48L
1,430 Elo+
Solo
Mercury
Mercury
jangdawid
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,403 Elo+
Solo
Bellona
Bellona
syxstiixs
Bellona
Level 68
God Stats
11W - 8L
1,528 SR
Queue Stats
241W - 250L
1,393 Elo+
Party 1
Team Averages
Level 90
1,456 SR
1,410 Elo+

VS

Team Averages
Level 90
1,532 SR
1,473 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AdamBery
Nu Wa
Level 109
God Stats
14W - 4L
1,630 SR
Queue Stats
466W - 468L
1,442 Elo+
Solo
Tyr
Tyr
Anxenomoon
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 165L
1,413 Elo+
Party 2
Fenrir
Fenrir
ArxAnge1
Fenrir
Level 124
God Stats
3W - 2L
1,531 SR
Queue Stats
154W - 164L
1,412 Elo+
Party 2
Charybdis
Charybdis
BadComedian
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
2 / 5 / 16
11,785
655
13,899
23,007
31,918
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
2 / 6 / 14
11,597
644
15,870
23,845
16,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Xiko71
Agni
20
13 / 5 / 6
14,427
802
28,867
31,014
15,358
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
jangdawid
Mercury
5
0 / 1 / 0
7,832
435
0
2,752
734
Bellona
syxstiixs
Bellona
19
8 / 9 / 5
12,042
669
18,378
21,073
11,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 6 / 9
13,023
724
11,682
14,733
7,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
AdamBery
Nu Wa
20
4 / 1 / 19
14,426
801
32,784
13,648
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 4 / 18
11,414
634
7,783
27,820
33,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ArxAnge1
Fenrir
20
9 / 5 / 10
13,468
748
13,763
20,131
16,314
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
BadComedian
Charybdis
20
8 / 9 / 8
13,944
775
20,542
18,404
8,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
89
25
Kills
25
26
Deaths
25
41
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
6
9
1.42
W
Nu Wa
AdamBery
Nu Wa
4
1
19
13.5
W
0
4
18
2.25
W
Fenrir
ArxAnge1
Fenrir
9
5
10
2.8
W
Charybdis
BadComedian
Charybdis
8
9
8
1.33
L
Geb
2
5
16
2
L
2
6
14
1.5
L
Agni
Xiko71
Agni
13
5
6
3.2
L
Mercury
jangdawid
Mercury
0
1
0
0
L
Bellona
syxstiixs
Bellona
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,014
Damage
86,554
101,691
Taken
94,736
76,163
Mitigated
73,425
41,792
Healing
30,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,682
1,348
2,430
1,328
14,733
7,781
700
7,437
7,296
32,279
0
W
Nu Wa
AdamBery
Nu Wa
32,784
8,704
4,867
4,921
13,648
6,912
1,584
6,658
6,990
70,587
0
W
7,783
1,143
1,179
8,192
27,820
33,536
298
9,378
18,442
0
10,894
W
Fenrir
ArxAnge1
Fenrir
13,763
3,584
2,517
4,219
20,131
16,314
725
9,010
11,121
0
22,333
W
Charybdis
BadComedian
Charybdis
20,542
10,379
0
1,282
18,404
8,882
2,089
10,783
7,621
213
42,461
L
Geb
13,899
957
1,817
5,559
23,007
31,918
224
9,414
13,593
39,768
0
L
15,870
1,924
3,277
5,112
23,845
16,580
1,217
12,316
11,529
621
40,806
L
Agni
Xiko71
Agni
28,867
2,148
2,997
17,274
31,014
15,358
595
10,845
20,169
98,600
0
L
Mercury
jangdawid
Mercury
0
0
0
0
2,752
734
0
2,752
0
0
0
L
Bellona
syxstiixs
Bellona
18,378
7,097
1,815
3,941
21,073
11,573
761
9,340
11,733
0
35,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,683
Gold Earned
66,275
240
Minions Killed
187
0
Camps Cleared
0
1,230,915
Distance Traveled
1,566,075
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,023
724
51
3
0
279,414
0
W
Nu Wa
14,426
801
73
4
0
338,941
0
W
Tyr
11,414
634
6
0
0
360,457
0
W
Fenrir
13,468
748
16
1
0
337,600
1
W
Charybdis
13,944
775
41
2
0
249,663
0
L
Geb
11,785
655
22
1
0
358,719
0
L
Nike
11,597
644
44
2
0
315,224
1
L
Agni
14,427
802
144
8
0
294,294
1
L
Mercury
7,832
435
0
0
0
0
0
L
Bellona
12,042
669
30
2
0
262,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role