Player Matchup

Mulan
Mulan
ERESMIPERA
Mulan
Level 87
God Stats
9W - 8L
1,547 SR
Queue Stats
187W - 208L
1,485 Elo+
Solo
Apollo
Apollo
KoalaTeePuns
Apollo
Level 152
God Stats
5W - 4L
1,523 SR
Queue Stats
131W - 125L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
creshas
Baron Samedi
Level 69
God Stats
1W - 0L
1,255 SR
Queue Stats
22W - 16L
1,494 Elo+
Solo
Fenrir
Fenrir
nehuere
Fenrir
Level 46
God Stats
24W - 30L
1,375 SR
Queue Stats
181W - 227L
1,362 Elo+
Party 2
Ymir
Ymir
nimplay
Ymir
Level 45
God Stats
7W - 9L
1,429 SR
Queue Stats
312W - 362L
1,509 Elo+
Party 2
Team Averages
Level 80
1,426 SR
1,495 Elo+

VS

Team Averages
Level 72
1,481 SR
1,419 Elo+
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Furriel
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,384 Elo+
Party 1
Ares
Ares
JoseOrozcoTTV
Ares
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
36W - 47L
1,228 Elo+
Party 1
Medusa
Medusa
Sirenadejardin
Medusa
Level 127
God Stats
1W - 2L
1,761 SR
Queue Stats
19W - 25L
1,496 Elo+
Party 1
Tiamat
Tiamat
ZomDiscord
Tiamat
Level 126
God Stats
0W - 5L
1,141 SR
Queue Stats
361W - 398L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 0 / 2
6,305
631
3,348
4,761
2,619
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
10
7 / 1 / 2
6,229
623
6,706
6,715
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
creshas
Baron Samedi
10
4 / 1 / 1
6,021
602
5,107
3,551
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
nehuere
Fenrir
10
1 / 0 / 4
5,873
587
1,802
5,673
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
nimplay
Ymir
9
2 / 2 / 3
5,724
572
1,550
6,357
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 5 / 0
4,957
496
2,279
5,234
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Furriel
Guan Yu
9
0 / 2 / 0
4,875
488
433
4,569
2,686
Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 1
4,533
453
154
4,469
1,527
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 4 / 0
5,260
526
2,852
4,777
925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ZomDiscord
Tiamat
9
0 / 3 / 1
5,055
506
2,684
8,606
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
4
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
0
0.2
W
Mulan
2
0
2
3
L
Guan Yu
Furriel
Guan Yu
0
2
0
0
L
0
3
1
0.17
W
Apollo
7
1
2
8
L
2
4
0
0.5
L
Tiamat
ZomDiscord
Tiamat
0
3
1
0.17
W
Baron Samedi
creshas
Baron Samedi
4
1
1
4.5
W
Fenrir
nehuere
Fenrir
1
0
4
3
W
Ymir
nimplay
Ymir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
8,402
27,057
Taken
27,655
12,662
Mitigated
10,160
11,138
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,279
519
0
662
5,234
1,414
60
2,130
3,104
17,653
0
W
Mulan
3,348
269
0
1,293
4,761
2,619
0
725
4,036
0
32,082
L
Guan Yu
Furriel
Guan Yu
433
88
0
960
4,569
2,686
590
76
4,493
0
17,831
L
154
31
0
177
4,469
1,527
0
846
3,623
5,815
0
W
Apollo
6,706
3,927
0
3,730
6,715
2,170
1,988
627
6,088
0
39,190
L
2,852
1,668
0
0
4,777
925
0
628
4,149
0
18,169
L
Tiamat
ZomDiscord
Tiamat
2,684
510
0
2,338
8,606
3,608
16
2,977
5,629
19,091
0
W
Baron Samedi
creshas
Baron Samedi
5,107
332
13
1,715
3,551
1,365
373
2,233
1,318
25,084
0
W
Fenrir
nehuere
Fenrir
1,802
282
0
2,986
5,673
1,831
0
1,373
4,300
0
29,057
W
Ymir
nimplay
Ymir
1,550
0
0
1,401
6,357
4,677
0
159
6,198
16,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
24,680
294
Minions Killed
185
0
Camps Cleared
0
968,464
Distance Traveled
894,219
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,957
496
39
4
0
174,722
3
W
Mulan
6,305
631
81
8
0
199,250
1
L
Guan Yu
4,875
488
46
5
0
200,889
2
L
Ares
4,533
453
18
2
0
173,210
1
W
Apollo
6,229
623
60
6
0
168,237
2
L
Medusa
5,260
526
37
4
0
160,537
2
L
Tiamat
5,055
506
45
5
0
184,861
0
W
Baron Samedi
6,021
602
46
5
0
171,550
3
W
Fenrir
5,873
587
67
7
0
233,327
1
W
Ymir
5,724
572
40
4
0
196,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role