Player Matchup

Persephone
Persephone
 
Persephone
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alfader1
Cthulhu
Level 49
God Stats
5W - 8L
1,300 SR
Queue Stats
144W - 142L
1,485 Elo+
Solo
Nemesis
Nemesis
Azryah
Nemesis
Level 98
God Stats
0W - 1L
1,784 SR
Queue Stats
17W - 20L
1,442 Elo+
Party 3
Chronos
Chronos
KordyDesan
Chronos
Level 65
God Stats
0W - 1L
1,281 SR
Queue Stats
115W - 111L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
Ziora6
Guan Yu
Level 44
God Stats
3W - 2L
1,681 SR
Queue Stats
22W - 24L
1,450 Elo+
Party 3
Team Averages
Level 61
1,509 SR
1,467 Elo+

VS

Team Averages
Level 77
1,604 SR
1,592 Elo+
Sol
Sol
Brazil0germany7
Sol
Level 45
God Stats
60W - 18L
1,924 SR
Queue Stats
340W - 157L
1,800 Elo+
Party 1
Kukulkan
Kukulkan
CptDuckJR
Kukulkan
Level 106
God Stats
30W - 17L
1,643 SR
Queue Stats
828W - 649L
1,645 Elo+
Party 1
Achilles
Achilles
Okuri
Achilles
Level 146
God Stats
14W - 9L
1,539 SR
Queue Stats
469W - 307L
1,774 Elo+
Party 1
Hades
Hades
TinkForest
Hades
Level 47
God Stats
2W - 2L
1,514 SR
Queue Stats
28W - 49L
1,364 Elo+
Solo
Danzaburou
Danzaburou
YukiHimee93
Danzaburou
Level 42
God Stats
6W - 6L
1,399 SR
Queue Stats
156W - 165L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 8 / 3
9,434
943
8,209
15,075
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Alfader1
Cthulhu
15
1 / 11 / 2
9,202
920
15,253
35,336
48,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Azryah
Nemesis
15
1 / 5 / 3
9,226
923
10,814
16,421
9,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
KordyDesan
Chronos
14
1 / 7 / 2
9,009
901
11,886
22,174
12,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Ziora6
Guan Yu
14
0 / 8 / 3
8,919
892
2,192
20,990
14,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 2 / 13
14,063
1,406
50,292
14,678
13,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
CptDuckJR
Kukulkan
18
6 / 0 / 22
11,489
1,149
18,767
6,494
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Okuri
Achilles
18
8 / 0 / 18
11,641
1,164
15,063
16,481
20,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
17
0 / 1 / 21
9,872
987
4,513
16,445
17,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
YukiHimee93
Danzaburou
17
0 / 1 / 21
10,255
1,026
10,698
4,726
2,126
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
130
4
Kills
35
39
Deaths
4
13
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
8
3
0.31
L
Cthulhu
Alfader1
Cthulhu
1
11
2
0.18
L
Nemesis
Azryah
Nemesis
1
5
3
0.5
W
21
2
13
13.75
W
Kukulkan
CptDuckJR
Kukulkan
6
0
22
17
L
Chronos
KordyDesan
Chronos
1
7
2
0.29
W
Achilles
Okuri
Achilles
8
0
18
17
W
Hades
0
1
21
10.5
W
Danzaburou
YukiHimee93
Danzaburou
0
1
21
10.5
L
Guan Yu
Ziora6
Guan Yu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,354
Damage
99,333
109,996
Taken
58,824
91,318
Mitigated
56,240
4,623
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,209
472
0
728
15,075
5,961
0
10,911
4,156
16,572
0
L
Cthulhu
Alfader1
Cthulhu
15,253
1,347
482
0
35,336
48,935
0
20,329
15,007
33,778
0
L
Nemesis
Azryah
Nemesis
10,814
2,287
0
1,494
16,421
9,961
0
11,153
5,268
0
20,206
W
50,292
23,546
0
8,281
14,678
13,165
0
10,602
4,076
66,834
8,938
W
Kukulkan
CptDuckJR
Kukulkan
18,767
1,349
0
500
6,494
2,602
0
4,025
2,469
30,860
0
L
Chronos
KordyDesan
Chronos
11,886
3,592
0
840
22,174
12,082
0
16,439
5,735
19,383
0
W
Achilles
Okuri
Achilles
15,063
2,009
2,607
7,034
16,481
20,924
0
6,382
9,490
0
17,561
W
Hades
4,513
1,079
123
2,419
16,445
17,423
0
11,367
5,078
17,611
0
W
Danzaburou
YukiHimee93
Danzaburou
10,698
3,663
0
989
4,726
2,126
0
2,972
1,754
0
31,923
L
Guan Yu
Ziora6
Guan Yu
2,192
234
302
777
20,990
14,379
0
8,440
5,938
0
4,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
57,320
93
Minions Killed
193
4
Camps Cleared
5
1,008,691
Distance Traveled
1,002,172
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,434
943
22
2
1
183,487
0
L
Cthulhu
9,202
920
20
2
0
196,112
3
L
Nemesis
9,226
923
29
3
3
229,974
0
W
Sol
14,063
1,406
54
5
4
175,572
0
W
Kukulkan
11,489
1,149
32
3
1
235,084
0
L
Chronos
9,009
901
18
2
0
198,050
0
W
Achilles
11,641
1,164
8
1
0
243,376
0
W
Hades
9,872
987
36
4
0
175,007
1
W
Danzaburou
10,255
1,026
63
6
0
173,133
0
L
Guan Yu
8,919
892
4
0
0
201,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role