Player Matchup

Rama
Rama
Papa_12130
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Solo
Nemesis
Nemesis
Pronzer
Nemesis
Level 5
God Stats
4W - 3L
1,730 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Neith
Neith
XX_G4BR13L3_XX04
Neith
Level 17
God Stats
0W - 4L
1,151 SR
Queue Stats
39W - 55L
1,399 Elo+
Solo
Hera
Hera
sxxrgxoo__
Hera
Level 28
God Stats
7W - 6L
1,647 SR
Queue Stats
228W - 242L
1,455 Elo+
Solo
Ra
Ra
virus_0o1_
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,506 SR
1,411 Elo+

VS

Team Averages
Level 15
1,345 SR
1,351 Elo+
Fenrir
Fenrir
Dupes711
Fenrir
Level 19
God Stats
28W - 24L
1,432 SR
Queue Stats
34W - 41L
1,490 Elo+
Solo
Charybdis
Charybdis
FunFunn816
Charybdis
Level 29
God Stats
1W - 4L
1,295 SR
Queue Stats
36W - 39L
1,379 Elo+
Solo
Olorun
Olorun
I1nvictos
Olorun
Level 4
God Stats
1W - 3L
1,240 SR
Queue Stats
1W - 3L
1,173 Elo+
Solo
Hel
Hel
ThurinDeDanann
Hel
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 7L
1,513 Elo+
Solo
Loki
Loki
zOdin_OnLevlUp
Loki
Level 10
God Stats
2W - 0L
1,259 SR
Queue Stats
2W - 2L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 3
8,941
894
2,556
17,515
6,490
Nemesis
Pronzer
Nemesis
16
1 / 12 / 5
9,772
977
8,927
23,321
8,821
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 4
9,638
964
8,788
15,828
4,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 4
10,758
1,076
21,508
16,059
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 12 / 2
9,594
959
3,323
16,817
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dupes711
Fenrir
19
3 / 0 / 22
11,173
1,117
13,632
12,775
8,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
FunFunn816
Charybdis
18
3 / 3 / 17
10,402
1,040
10,122
8,438
3,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
I1nvictos
Olorun
20
12 / 1 / 19
12,839
1,284
17,503
10,002
4,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
23 / 0 / 14
14,794
1,479
25,964
9,401
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 5 / 18
11,450
1,145
14,816
12,865
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
9
Kills
48
48
Deaths
9
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dupes711
Fenrir
3
0
22
14
W
Charybdis
FunFunn816
Charybdis
3
3
17
3.83
W
Olorun
I1nvictos
Olorun
12
1
19
21.5
L
0
12
3
0.13
L
Nemesis
Pronzer
Nemesis
1
12
5
0.29
W
23
0
14
30
L
2
6
4
0.67
L
4
6
4
1
L
2
12
2
0.25
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
82,037
89,540
Taken
53,481
32,451
Mitigated
24,918
4,798
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dupes711
Fenrir
13,632
4,155
0
1,696
12,775
8,820
0
4,374
8,210
0
28,715
W
Charybdis
FunFunn816
Charybdis
10,122
3,483
0
561
8,438
3,223
0
5,069
3,369
0
25,026
W
Olorun
I1nvictos
Olorun
17,503
9,782
486
3,624
10,002
4,076
0
5,544
4,308
43,748
0
L
2,556
2,199
0
0
17,515
6,490
0
7,526
9,989
0
10,224
L
Nemesis
Pronzer
Nemesis
8,927
4,503
0
2,014
23,321
8,821
0
12,561
10,760
0
30,481
W
25,964
698
5,218
4,381
9,401
4,046
0
3,542
5,765
44,914
0
L
8,788
3,912
0
698
15,828
4,923
0
7,050
8,778
0
16,295
L
21,508
5,156
198
1,198
16,059
5,350
0
7,077
8,982
55,425
0
L
3,323
797
14
676
16,817
6,867
0
9,253
7,564
8,992
0
W
14,816
4,400
0
29
12,865
4,753
0
5,782
6,998
0
23,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
60,658
155
Minions Killed
170
5
Camps Cleared
11
895,871
Distance Traveled
1,026,891
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,173
1,117
33
3
2
250,429
2
W
Charybdis
10,402
1,040
36
4
1
173,290
0
W
Olorun
12,839
1,284
56
6
3
164,470
0
L
Rama
8,941
894
11
1
0
156,010
0
L
Nemesis
9,772
977
53
5
3
219,888
1
W
Hel
14,794
1,479
34
3
4
232,349
1
L
Neith
9,638
964
19
2
1
186,948
1
L
Hera
10,758
1,076
53
5
0
191,738
1
L
Ra
9,594
959
19
2
1
141,287
1
W
Loki
11,450
1,145
11
1
1
206,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role