Player Matchup

Apollo
Apollo
MaMereEstBonne
Apollo
Level 107
God Stats
14W - 11L
1,537 SR
Queue Stats
589W - 576L
1,481 Elo+
Solo
Chronos
Chronos
MrxStoorm
Chronos
Level 111
God Stats
19W - 14L
1,570 SR
Queue Stats
487W - 506L
1,524 Elo+
Solo
Sol
Sol
Munta_Hunta69
Sol
Level 120
God Stats
31W - 24L
1,515 SR
Queue Stats
427W - 437L
1,397 Elo+
Solo
Fenrir
Fenrir
instyledemo
Fenrir
Level 68
God Stats
37W - 52L
1,455 SR
Queue Stats
315W - 401L
1,381 Elo+
Solo
Geb
Geb
zverev174
Geb
Level 60
God Stats
21W - 16L
1,429 SR
Queue Stats
118W - 149L
1,337 Elo+
Solo
Team Averages
Level 93
1,501 SR
1,424 Elo+

VS

Team Averages
Level 84
1,404 SR
1,416 Elo+
Cliodhna
Cliodhna
ArmandoWar-
Cliodhna
Level 80
God Stats
9W - 9L
1,443 SR
Queue Stats
327W - 336L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Funsmejkr
Guan Yu
Level 64
God Stats
7W - 11L
1,416 SR
Queue Stats
131W - 169L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
JaMy_HeRbAsKy
Kuzenbo
Level 59
God Stats
19W - 28L
1,232 SR
Queue Stats
234W - 294L
1,359 Elo+
Solo
Izanami
Izanami
Ragnar_AI86
Izanami
Level 69
God Stats
223W - 198L
1,455 SR
Queue Stats
342W - 364L
1,358 Elo+
Solo
Chang'e
Chang'e
dye4pizza
Chang'e
Level 148
God Stats
20W - 21L
1,475 SR
Queue Stats
752W - 806L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 4
11,420
601
18,418
15,271
5,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
MrxStoorm
Chronos
18
3 / 2 / 10
10,682
562
15,814
13,310
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 4
12,003
632
21,994
11,129
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
3
0 / 0 / 0
5,825
307
0
0
0
15
3 / 0 / 12
10,243
539
5,603
12,674
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArmandoWar-
Cliodhna
17
3 / 6 / 2
10,091
531
8,844
14,945
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Funsmejkr
Guan Yu
15
2 / 4 / 0
8,705
458
5,627
20,398
9,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
12
0 / 6 / 0
7,963
419
6,767
17,280
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ragnar_AI86
Izanami
14
1 / 7 / 0
8,581
452
5,319
14,655
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
dye4pizza
Chang'e
16
0 / 4 / 2
9,348
492
6,164
16,035
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
27
Kills
6
6
Deaths
27
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ArmandoWar-
Cliodhna
3
6
2
0.67
L
Guan Yu
Funsmejkr
Guan Yu
2
4
0
0.5
L
Kuzenbo
0
6
0
0
W
11
2
4
6.5
W
Chronos
MrxStoorm
Chronos
3
2
10
4
W
10
2
4
6
L
Izanami
Ragnar_AI86
Izanami
1
7
0
0.14
L
Chang'e
dye4pizza
Chang'e
0
4
2
0.25
W
Fenrir
0
0
0
0
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,829
Damage
32,721
52,384
Taken
83,313
25,198
Mitigated
37,335
22,217
Healing
24,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ArmandoWar-
Cliodhna
8,844
1,042
0
3,605
14,945
5,304
0
7,287
7,658
0
65,373
L
Guan Yu
Funsmejkr
Guan Yu
5,627
1,369
52
8,276
20,398
9,992
2,127
11,844
8,554
0
43,447
L
Kuzenbo
6,767
1,837
119
4,083
17,280
12,698
117
8,274
9,006
36,056
0
W
18,418
13,401
0
6,224
15,271
5,581
4,984
2,536
12,735
0
94,708
W
Chronos
MrxStoorm
Chronos
15,814
4,328
0
6,567
13,310
4,977
663
6,035
7,275
81,903
0
W
21,994
8,488
0
4,163
11,129
4,413
2,027
922
10,207
78,879
8,676
L
Izanami
Ragnar_AI86
Izanami
5,319
3,062
0
2,810
14,655
3,805
872
4,548
10,107
0
57,998
L
Chang'e
dye4pizza
Chang'e
6,164
220
458
5,093
16,035
5,536
220
9,722
6,313
72,029
0
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
5,603
957
513
4,750
12,674
10,227
536
3,438
9,236
19,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
44,688
458
Minions Killed
501
0
Camps Cleared
0
1,451,241
Distance Traveled
1,705,508
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,091
531
111
6
0
350,511
2
L
Guan Yu
8,705
458
84
4
0
355,058
1
L
Kuzenbo
7,963
419
51
3
0
334,667
4
W
Apollo
11,420
601
163
9
0
357,516
6
W
Chronos
10,682
562
129
7
0
392,842
1
W
Sol
12,003
632
144
8
0
314,675
7
L
Izanami
8,581
452
117
6
0
318,198
0
L
Chang'e
9,348
492
138
7
0
347,074
4
W
Fenrir
5,825
307
0
0
0
18,487
0
W
Geb
10,243
539
22
1
0
367,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role