Player Matchup

Ares
Ares
AdmiralChungus
Ares
Level 24
God Stats
8W - 7L
1,649 SR
Queue Stats
68W - 61L
1,443 Elo+
Party 1
Achilles
Achilles
DaJinQueues
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,601 Elo+
Solo
Bastet
Bastet
Jayjoe06
Bastet
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Agni
Agni
Julz3169
Agni
Level 25
God Stats
1W - 3L
1,231 SR
Queue Stats
53W - 46L
1,458 Elo+
Party 1
Artemis
Artemis
LG Dawnz
Artemis
Level 22
God Stats
37W - 34L
1,550 SR
Queue Stats
61W - 66L
1,410 Elo+
Party 1
Team Averages
Level 17
1,486 SR
1,482 Elo+

VS

Team Averages
Level 17
1,510 SR
1,442 Elo+
Kukulkan
Kukulkan
Durdo0
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
Jelksy93
Sun Wukong
Level 30
God Stats
9W - 6L
1,621 SR
Queue Stats
160W - 164L
1,450 Elo+
Solo
Izanami
Izanami
PaperBoi33
Izanami
Level 20
God Stats
51W - 90L
1,534 SR
Queue Stats
135W - 182L
1,413 Elo+
Solo
Mercury
Mercury
Xulapooo
Mercury
Level 24
God Stats
17W - 11L
1,647 SR
Queue Stats
37W - 34L
1,532 Elo+
Solo
Artemis
Artemis
valdvip
Artemis
Level 4
God Stats
1W - 3L
1,248 SR
Queue Stats
20W - 18L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,372
527
4,878
10,692
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
DaJinQueues
Achilles
14
11 / 1 / 1
9,056
647
16,197
11,340
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Jayjoe06
Bastet
13
6 / 1 / 0
8,072
577
4,610
7,304
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Agni
14
3 / 1 / 3
8,571
612
4,087
4,904
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
LG Dawnz
Artemis
12
2 / 4 / 4
7,592
542
3,142
7,163
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Durdo0
Kukulkan
11
4 / 3 / 1
7,387
528
4,669
6,800
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jelksy93
Sun Wukong
8
0 / 4 / 0
5,068
362
2,519
8,658
3,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
PaperBoi33
Izanami
10
3 / 5 / 2
6,495
464
4,838
8,890
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Xulapooo
Mercury
10
1 / 6 / 0
6,010
429
4,889
12,110
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
valdvip
Artemis
8
0 / 7 / 0
5,187
371
1,826
6,338
1,839
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
24
Kills
8
8
Deaths
25
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Achilles
DaJinQueues
Achilles
11
1
1
11.5
L
Kukulkan
Durdo0
Kukulkan
4
3
1
1.5
W
Bastet
Jayjoe06
Bastet
6
1
0
6
L
Sun Wukong
Jelksy93
Sun Wukong
0
4
0
0
W
Agni
3
1
3
4.5
W
Artemis
LG Dawnz
Artemis
2
4
4
1
L
Izanami
PaperBoi33
Izanami
3
5
2
0.8
L
Mercury
Xulapooo
Mercury
1
6
0
0.17
L
Artemis
valdvip
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
18,741
41,403
Taken
42,796
23,273
Mitigated
14,685
11,840
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,878
72
0
3,066
10,692
7,716
928
1,485
9,053
17,821
0
W
Achilles
DaJinQueues
Achilles
16,197
5,542
0
3,586
11,340
9,751
250
1,478
9,822
0
52,711
L
Kukulkan
Durdo0
Kukulkan
4,669
1,070
0
1,341
6,800
2,443
0
1,649
5,039
21,106
0
W
Bastet
Jayjoe06
Bastet
4,610
1,579
0
3,528
7,304
2,190
3,499
0
7,304
0
45,781
L
Sun Wukong
Jelksy93
Sun Wukong
2,519
829
0
2,550
8,658
3,736
0
0
7,845
0
16,064
W
Agni
4,087
0
0
894
4,904
1,663
1,150
60
4,844
48,391
0
W
Artemis
LG Dawnz
Artemis
3,142
926
0
766
7,163
1,953
1,281
1,254
5,711
0
38,444
L
Izanami
PaperBoi33
Izanami
4,838
2,489
0
2,088
8,890
3,175
0
3,680
5,170
0
31,106
L
Mercury
Xulapooo
Mercury
4,889
1,885
154
506
12,110
3,492
0
1,529
10,151
0
34,490
L
Artemis
valdvip
Artemis
1,826
834
0
24
6,338
1,839
58
1,717
4,298
0
15,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
30,147
387
Minions Killed
215
0
Camps Cleared
0
1,266,513
Distance Traveled
1,193,782
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,372
527
18
1
0
229,867
0
W
Achilles
9,056
647
101
7
0
279,143
4
L
Kukulkan
7,387
528
42
3
0
235,660
3
W
Bastet
8,072
577
92
7
0
282,680
1
L
Sun Wukong
5,068
362
33
2
0
252,429
1
W
Agni
8,571
612
95
7
0
260,800
0
W
Artemis
7,592
542
81
6
0
214,023
4
L
Izanami
6,495
464
54
4
0
221,583
4
L
Mercury
6,010
429
58
4
0
280,487
1
L
Artemis
5,187
371
28
2
0
203,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role