Player Matchup

Sylvanus
Sylvanus
Broberon_Senpai
Sylvanus
Level 67
God Stats
12W - 16L
1,438 SR
Queue Stats
83W - 86L
1,399 Elo+
Party 1
Janus
Janus
FlorJs
Janus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 64L
1,350 Elo+
Party 1
Kali
Kali
athila80
Kali
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
Sun Wukong
Sun Wukong
dragon-A77
Sun Wukong
Level 16
God Stats
2W - 9L
1,339 SR
Queue Stats
51W - 57L
1,297 Elo+
Solo
Ullr
Ullr
plctor
Ullr
Level 16
God Stats
7W - 16L
1,238 SR
Queue Stats
252W - 312L
1,363 Elo+
Party 1
Team Averages
Level 24
1,442 SR
1,323 Elo+

VS

Team Averages
Level 22
1,463 SR
1,469 Elo+
Olorun
Olorun
Gandi_black
Olorun
Level 16
God Stats
4W - 3L
1,574 SR
Queue Stats
16W - 18L
1,355 Elo+
Solo
Hades
Hades
Lions46
Hades
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
88W - 79L
1,373 Elo+
Solo
Janus
Janus
nemesisv13
Janus
Level 21
God Stats
1W - 1L
1,319 SR
Queue Stats
6W - 3L
1,687 Elo+
Party 2
King Arthur
King Arthur
perefouralou6
King Arthur
Level 17
God Stats
2W - 1L
1,541 SR
Queue Stats
41W - 26L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vaillo9
Tsukuyomi
Level 29
God Stats
2W - 9L
1,379 SR
Queue Stats
91W - 113L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 0 / 0
8,209
391
2,614
8,349
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
FlorJs
Janus
12
3 / 4 / 1
8,591
409
3,690
8,035
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
9
0 / 9 / 2
7,023
334
1,136
11,486
4,983
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
dragon-A77
Sun Wukong
15
3 / 3 / 1
9,160
436
8,466
14,109
10,330
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
plctor
Ullr
13
0 / 1 / 0
7,953
379
5,875
10,892
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 3 / 6
10,336
492
8,844
8,915
2,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Lions46
Hades
16
1 / 0 / 1
9,913
472
10,424
9,912
4,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
4
0 / 1 / 0
6,284
299
587
700
154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
perefouralou6
King Arthur
20
9 / 0 / 0
12,100
576
14,002
14,470
10,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
vaillo9
Tsukuyomi
9
3 / 4 / 0
7,775
370
3,069
5,621
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
14
17
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
0
0
L
Janus
FlorJs
Janus
3
4
1
0.88
W
Olorun
1
3
6
1.33
W
Hades
Lions46
Hades
1
0
1
1.5
L
Kali
0
9
2
0.11
L
Sun Wukong
dragon-A77
Sun Wukong
3
3
1
1.17
W
Janus
0
1
0
0
W
King Arthur
perefouralou6
King Arthur
9
0
0
9
L
Ullr
plctor
Ullr
0
1
0
0
W
Tsukuyomi
vaillo9
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
36,926
52,871
Taken
39,618
27,489
Mitigated
20,424
13,219
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,614
502
3,374
4,074
8,349
6,264
0
4,756
3,593
21,005
0
L
Janus
FlorJs
Janus
3,690
213
0
1,103
8,035
2,358
48
1,034
6,943
33,609
0
W
Olorun
8,844
4,852
167
2,141
8,915
2,960
4,925
1,103
7,692
58,757
0
W
Hades
Lions46
Hades
10,424
247
92
5,025
9,912
4,679
155
1,733
8,179
51,540
0
L
Kali
1,136
715
0
410
11,486
4,983
329
2,328
9,116
0
20,088
L
Sun Wukong
dragon-A77
Sun Wukong
8,466
3,112
0
1,734
14,109
10,330
2,558
6,469
7,640
0
45,659
W
Janus
587
0
0
0
700
154
0
139
521
4,366
0
W
King Arthur
perefouralou6
King Arthur
14,002
1,593
0
3,325
14,470
10,677
0
2,606
11,707
0
116,126
L
Ullr
plctor
Ullr
5,875
3,677
0
2,524
10,892
3,554
0
5,168
5,724
0
47,813
W
Tsukuyomi
vaillo9
Tsukuyomi
3,069
1,110
0
1,619
5,621
1,954
24
392
5,215
0
22,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
46,408
302
Minions Killed
464
0
Camps Cleared
0
1,874,894
Distance Traveled
1,378,756
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,209
391
49
2
0
355,658
10
L
Janus
8,591
409
69
3
0
377,077
4
W
Olorun
10,336
492
119
6
0
346,809
1
W
Hades
9,913
472
106
5
0
378,389
4
L
Kali
7,023
334
21
1
0
380,343
1
L
Sun Wukong
9,160
436
66
3
0
380,422
4
W
Janus
6,284
299
11
1
0
37,786
0
W
King Arthur
12,100
576
178
8
0
435,184
1
L
Ullr
7,953
379
97
5
0
381,394
2
W
Tsukuyomi
7,775
370
50
2
0
180,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role