Player Matchup

Sun Wukong
Sun Wukong
Dattaru
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,610 Elo+
Solo
Hades
Hades
Jacquie1
Hades
Level 5
God Stats
2W - 2L
1,285 SR
Queue Stats
5W - 3L
1,634 Elo+
Party 1
Neith
Neith
KamiNoKuroi
Neith
Level 17
God Stats
4W - 7L
1,529 SR
Queue Stats
60W - 54L
1,608 Elo+
Solo
Chang'e
Chang'e
Michel011
Chang'e
Level 5
God Stats
6W - 3L
1,686 SR
Queue Stats
6W - 3L
1,654 Elo+
Party 1
Hou Yi
Hou Yi
xViciousIvory
Hou Yi
Level 28
God Stats
4W - 2L
1,442 SR
Queue Stats
64W - 54L
1,609 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,623 Elo+

VS

Team Averages
Level 26
1,483 SR
1,562 Elo+
Serqet
Serqet
AbdllaMANU
Serqet
Level 28
God Stats
15W - 14L
1,539 SR
Queue Stats
72W - 69L
1,557 Elo+
Solo
Guan Yu
Guan Yu
DarkVapeLord
Guan Yu
Level 25
God Stats
2W - 3L
1,217 SR
Queue Stats
75W - 62L
1,587 Elo+
Solo
Sol
Sol
Xenos721
Sol
Level 25
God Stats
2W - 2L
1,818 SR
Queue Stats
109W - 114L
1,515 Elo+
Solo
Charybdis
Charybdis
YoungKhepri
Charybdis
Level 28
God Stats
3W - 3L
1,339 SR
Queue Stats
147W - 119L
1,649 Elo+
Solo
Cthulhu
Cthulhu
vineeldrake
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dattaru
Sun Wukong
10
1 / 2 / 1
5,946
595
4,737
7,794
3,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Jacquie1
Hades
9
4 / 0 / 6
6,005
601
5,438
7,656
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 3
5,994
599
4,844
3,775
837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Michel011
Chang'e
11
2 / 2 / 1
5,970
597
3,585
7,289
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 0 / 3
6,641
664
6,799
4,973
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AbdllaMANU
Serqet
8
0 / 1 / 2
4,987
499
1,002
5,457
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Guan Yu
DarkVapeLord
Guan Yu
7
1 / 5 / 2
4,840
484
3,911
10,008
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,679
468
4,572
5,909
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
YoungKhepri
Charybdis
8
2 / 6 / 1
5,068
507
4,347
7,250
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
vineeldrake
Cthulhu
9
1 / 1 / 2
4,885
489
4,905
6,994
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
4
4
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
AbdllaMANU
Serqet
0
1
2
1
L
Guan Yu
DarkVapeLord
Guan Yu
1
5
2
0.4
W
Sun Wukong
Dattaru
Sun Wukong
1
2
1
0.75
W
Hades
Jacquie1
Hades
4
0
6
7
W
2
0
3
3.5
W
Chang'e
Michel011
Chang'e
2
2
1
1.25
L
0
3
0
0
L
Charybdis
YoungKhepri
Charybdis
2
6
1
0.42
L
Cthulhu
vineeldrake
Cthulhu
1
1
2
2
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,403
Damage
18,737
31,487
Taken
35,618
12,374
Mitigated
16,895
14,550
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AbdllaMANU
Serqet
1,002
274
0
2,551
5,457
1,535
0
978
4,479
0
18,524
L
Guan Yu
DarkVapeLord
Guan Yu
3,911
799
484
3,049
10,008
6,491
0
2,372
7,636
0
14,997
W
Sun Wukong
Dattaru
Sun Wukong
4,737
836
0
3,879
7,794
3,122
102
3,076
4,161
0
31,491
W
Hades
Jacquie1
Hades
5,438
833
230
2,152
7,656
5,108
322
1,718
5,724
19,340
0
W
4,844
2,530
0
1,758
3,775
837
607
1,315
2,460
0
23,705
W
Chang'e
Michel011
Chang'e
3,585
577
671
4,001
7,289
1,944
436
975
6,273
37,497
0
L
4,572
2,140
0
1,681
5,909
1,704
0
1,519
4,390
23,007
4,157
L
Charybdis
YoungKhepri
Charybdis
4,347
2,011
0
1,312
7,250
1,887
0
2,199
5,051
0
22,711
L
Cthulhu
vineeldrake
Cthulhu
4,905
581
0
2,782
6,994
5,278
0
1,955
5,039
17,341
0
W
6,799
3,411
0
1,859
4,973
1,363
0
837
4,136
0
33,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
24,459
328
Minions Killed
214
0
Camps Cleared
0
933,661
Distance Traveled
931,664
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,987
499
56
6
0
204,556
5
L
Guan Yu
4,840
484
20
2
0
191,886
0
W
Sun Wukong
5,946
595
79
8
0
193,519
3
W
Hades
6,005
601
40
4
0
184,064
3
W
Neith
5,994
599
59
6
0
159,813
0
W
Chang'e
5,970
597
84
8
0
199,142
4
L
Sol
4,679
468
54
5
0
172,056
2
L
Charybdis
5,068
507
44
4
0
166,628
3
L
Cthulhu
4,885
489
40
4
0
196,538
1
W
Hou Yi
6,641
664
66
7
0
197,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role