Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DoctorKrieg
Charybdis
Level 121
God Stats
22W - 27L
1,437 SR
Queue Stats
901W - 988L
1,469 Elo+
Party 1
Ares
Ares
MeIand
Ares
Level 89
God Stats
13W - 7L
1,727 SR
Queue Stats
326W - 331L
1,471 Elo+
Solo
Team Averages
Level 105
1,555 SR
1,480 Elo+

VS

Team Averages
Level 108
1,408 SR
1,514 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Tramik96
Vulcan
Level 88
God Stats
0W - 1L
1,224 SR
Queue Stats
9W - 8L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 3 / 6
9,846
703
10,108
8,892
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
DoctorKrieg
Charybdis
14
4 / 3 / 7
9,554
682
12,335
10,656
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
MeIand
Ares
14
4 / 5 / 5
10,281
734
10,308
21,346
22,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
9 / 3 / 1
9,997
714
11,687
13,614
4,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
13
1 / 4 / 8
8,637
617
7,860
16,181
17,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Tramik96
Vulcan
13
1 / 4 / 6
8,600
614
13,197
8,720
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
11
11
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
6
2
L
Anhur
 
Anhur
9
3
1
3.17
L
Horus
 
Horus
1
4
8
1.25
W
Charybdis
DoctorKrieg
Charybdis
4
3
7
2.5
W
Ares
MeIand
Ares
4
5
5
1.3
L
Vulcan
Tramik96
Vulcan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
32,744
40,894
Taken
38,515
29,985
Mitigated
25,358
11,531
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,108
514
0
2,244
8,892
3,169
593
3,116
5,776
42,041
0
L
Anhur
 
Anhur
11,687
7,357
0
3,429
13,614
4,793
0
7,980
5,634
0
35,259
L
Horus
 
Horus
7,860
3,258
2,391
6,362
16,181
17,390
0
6,492
9,689
0
18,471
W
Charybdis
DoctorKrieg
Charybdis
12,335
5,848
0
2,515
10,656
4,266
0
4,154
6,502
0
41,542
W
Ares
MeIand
Ares
10,308
388
744
6,028
21,346
22,550
334
6,354
14,992
20,875
0
L
Vulcan
Tramik96
Vulcan
13,197
7,513
0
998
8,720
3,175
0
6,196
2,524
40,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
27,234
177
Minions Killed
153
7
Camps Cleared
6
695,090
Distance Traveled
754,881
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,846
703
76
5
2
238,576
4
L
Anhur
9,997
714
53
4
4
246,499
3
L
Horus
8,637
617
21
2
1
265,915
1
W
Charybdis
9,554
682
81
6
3
218,748
4
W
Ares
10,281
734
20
1
2
237,766
2
L
Vulcan
8,600
614
79
6
1
242,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role