Player Matchup

Rama
Rama
EvL Ice
Rama
Level 117
God Stats
4W - 3L
1,373 SR
Queue Stats
89W - 92L
1,380 Elo+
Solo
Baba Yaga
Baba Yaga
icey1083
Baba Yaga
Level 76
God Stats
3W - 7L
1,208 SR
Queue Stats
213W - 266L
1,286 Elo+
Party 2
Gilgamesh
Gilgamesh
jotunn13
Gilgamesh
Level 64
God Stats
17W - 9L
1,387 SR
Queue Stats
191W - 246L
1,354 Elo+
Party 2
Team Averages
Level 86
1,323 SR
1,340 Elo+

VS

Team Averages
Level 36
1,592 SR
1,524 Elo+
Ullr
Ullr
BlessedYoghurt
Ullr
Level 39
God Stats
2W - 3L
1,675 SR
Queue Stats
223W - 72L
1,646 Elo+
Party 1
Discordia
Discordia
CONFlNED
Discordia
Level 28
God Stats
36W - 20L
1,641 SR
Queue Stats
224W - 100L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
neelz93
Sun Wukong
Level 42
God Stats
0W - 2L
1,460 SR
Queue Stats
4W - 7L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EvL Ice
Rama
18
5 / 6 / 7
14,650
610
14,202
20,322
7,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
icey1083
Baba Yaga
19
5 / 2 / 10
15,144
631
23,222
16,048
6,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
jotunn13
Gilgamesh
20
6 / 2 / 8
15,553
648
18,068
23,982
28,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
13,704
571
17,920
18,344
8,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
CONFlNED
Discordia
17
6 / 4 / 3
13,675
570
24,808
15,634
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
neelz93
Sun Wukong
15
0 / 9 / 8
12,578
524
5,170
26,476
36,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
10
10
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Discordia
CONFlNED
Discordia
6
4
3
1.88
W
Rama
EvL Ice
Rama
5
6
7
1.42
W
Baba Yaga
icey1083
Baba Yaga
5
2
10
5
W
Gilgamesh
jotunn13
Gilgamesh
6
2
8
5
L
Sun Wukong
neelz93
Sun Wukong
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,492
Damage
47,898
60,352
Taken
60,454
41,631
Mitigated
51,729
16,498
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,920
4,876
0
1,185
18,344
8,419
236
7,829
10,107
0
73,048
L
Discordia
CONFlNED
Discordia
24,808
436
0
4,397
15,634
6,540
176
6,876
8,338
74,037
0
W
Rama
EvL Ice
Rama
14,202
9,378
0
4,083
20,322
7,274
2,643
9,363
10,959
0
91,598
W
Baba Yaga
icey1083
Baba Yaga
23,222
332
1,910
7,437
16,048
6,190
94
7,614
8,434
66,435
0
W
Gilgamesh
jotunn13
Gilgamesh
18,068
3,271
679
2,389
23,982
28,167
161
8,531
15,451
6,299
42,200
L
Sun Wukong
neelz93
Sun Wukong
5,170
257
595
2,461
26,476
36,770
126
9,667
15,951
0
15,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
39,957
287
Minions Killed
260
12
Camps Cleared
7
1,352,207
Distance Traveled
1,188,838
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,704
571
129
5
4
461,007
3
L
Discordia
13,675
570
115
5
3
397,767
2
W
Rama
14,650
610
125
5
5
423,059
7
W
Baba Yaga
15,144
631
110
5
4
481,237
4
W
Gilgamesh
15,553
648
52
2
3
447,911
2
L
Sun Wukong
12,578
524
16
1
0
330,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role