Player Matchup

Geb
Geb
KronicKyphosis
Geb
Level 79
God Stats
16W - 17L
1,333 SR
Queue Stats
386W - 528L
1,421 Elo+
Party 1
Chaac
Chaac
KronicZike
Chaac
Level 28
God Stats
3W - 3L
1,166 SR
Queue Stats
76W - 66L
1,356 Elo+
Party 1
Agni
Agni
truthnottold
Agni
Level 27
God Stats
55W - 75L
1,481 SR
Queue Stats
162W - 211L
1,393 Elo+
Solo
Team Averages
Level 45
1,327 SR
1,390 Elo+

VS

Team Averages
Level 19
1,539 SR
1,202 Elo+
Skadi
Skadi
ALEJANDRIN_GM
Skadi
Level 25
God Stats
1W - 0L
1,508 SR
Queue Stats
4W - 6L
955 Elo+
Solo
Ymir
Ymir
SonsyGrain72356
Ymir
Level 7
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Ra
Ra
alexgoku07_
Ra
Level 25
God Stats
2W - 4L
1,401 SR
Queue Stats
117W - 183L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 17
10,543
703
7,263
12,088
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
15
7 / 1 / 12
11,811
787
10,698
8,392
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
14 / 0 / 7
11,757
784
21,872
9,580
3,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,602
573
10,358
13,648
6,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 10 / 3
8,303
554
1,723
21,495
22,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 6 / 0
9,455
630
7,230
13,756
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
4
4
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
L
0
3
17
2.83
L
Chaac
7
1
12
13
W
0
10
3
0.15
W
4
6
0
0.67
L
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
19,311
30,060
Taken
48,899
17,207
Mitigated
34,539
15,264
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,358
4,581
0
272
13,648
6,030
440
8,109
5,539
0
29,538
L
7,263
819
417
5,669
12,088
6,244
0
4,398
7,690
42,294
0
L
Chaac
10,698
2,141
638
4,010
8,392
7,726
265
3,012
5,380
0
27,895
W
1,723
894
0
0
21,495
22,406
48
11,865
9,630
6,035
0
W
7,230
1,213
1,013
4,859
13,756
6,103
566
9,499
4,257
39,054
0
L
21,872
2,776
957
3,573
9,580
3,237
1,076
2,920
6,660
49,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
26,360
162
Minions Killed
134
11
Camps Cleared
1
838,210
Distance Traveled
704,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,602
573
52
3
0
229,311
0
L
Geb
10,543
703
48
3
8
300,682
0
L
Chaac
11,811
787
41
3
3
277,777
0
W
Ymir
8,303
554
9
1
0
234,165
0
W
Ra
9,455
630
73
5
1
240,990
0
L
Agni
11,757
784
73
5
0
259,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role