Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GoDonFire
Tiamat
Level 107
God Stats
1W - 3L
1,380 SR
Queue Stats
173W - 187L
1,423 Elo+
Solo
Tyr
Tyr
MalawagMeester57
Tyr
Level 153
God Stats
5W - 1L
1,556 SR
Queue Stats
96W - 72L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rianil
Cu Chulainn
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 147L
1,441 Elo+
Solo
Chernobog
Chernobog
bolchniek
Chernobog
Level 108
God Stats
11W - 6L
1,552 SR
Queue Stats
372W - 356L
1,387 Elo+
Solo
Team Averages
Level 119
1,498 SR
1,440 Elo+

VS

Team Averages
Level 90
1,414 SR
1,457 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GlennTheMenn
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,412 Elo+
Solo
Awilix
Awilix
SunnyMini
Awilix
Level 69
God Stats
0W - 4L
1,114 SR
Queue Stats
51W - 76L
1,374 Elo+
Solo
Da Ji
Da Ji
gonchar10
Da Ji
Level 68
God Stats
1W - 3L
1,286 SR
Queue Stats
223W - 252L
1,421 Elo+
Solo
Scylla
Scylla
pacekillah
Scylla
Level 129
God Stats
0W - 1L
1,672 SR
Queue Stats
6W - 3L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 4 / 9
8,914
810
9,816
8,659
3,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
GoDonFire
Tiamat
17
5 / 4 / 5
9,919
902
9,936
8,660
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 7
8,257
751
7,019
18,306
13,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Rianil
Cu Chulainn
16
5 / 4 / 9
9,692
881
8,851
13,755
13,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
bolchniek
Chernobog
18
4 / 0 / 11
10,135
921
8,582
6,814
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 6 / 11
7,641
695
9,782
11,967
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 10
7,833
712
4,386
7,077
4,091
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
SunnyMini
Awilix
15
2 / 3 / 10
7,804
709
7,597
10,412
4,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
gonchar10
Da Ji
12
5 / 5 / 9
8,077
734
7,077
9,976
3,721
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
pacekillah
Scylla
16
4 / 3 / 8
8,828
803
9,022
7,587
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
65
19
Kills
17
17
Deaths
19
41
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
4
9
1.88
L
Freya
 
Freya
2
6
11
1.25
L
4
2
10
4.5
W
Tiamat
GoDonFire
Tiamat
5
4
5
1.88
W
2
5
7
1.1
W
Cu Chulainn
Rianil
Cu Chulainn
5
4
9
2.38
L
Awilix
SunnyMini
Awilix
2
3
10
2.33
W
Chernobog
bolchniek
Chernobog
4
0
11
9.5
L
Da Ji
gonchar10
Da Ji
5
5
9
1.9
L
Scylla
pacekillah
Scylla
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
37,864
56,194
Taken
47,019
39,879
Mitigated
19,507
18,793
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,816
1,082
755
1,748
8,659
3,229
1,053
3,583
5,076
0
15,652
L
Freya
 
Freya
9,782
3,841
1,018
3,273
11,967
4,516
0
1,944
9,885
18,280
0
L
4,386
1,526
1,073
1,333
7,077
4,091
0
2,072
4,872
0
8,314
W
Tiamat
GoDonFire
Tiamat
9,936
265
1,541
1,493
8,660
6,399
316
4,328
4,332
28,715
0
W
7,019
97
185
6,037
18,306
13,914
180
2,884
15,422
0
10,971
W
Cu Chulainn
Rianil
Cu Chulainn
8,851
1,249
1,735
2,281
13,755
13,153
974
5,472
8,283
0
15,289
L
Awilix
SunnyMini
Awilix
7,597
1,751
634
2,352
10,412
4,151
0
2,143
8,136
0
16,867
W
Chernobog
bolchniek
Chernobog
8,582
2,965
830
2,188
6,814
3,184
1,773
2,537
4,277
0
27,315
L
Da Ji
gonchar10
Da Ji
7,077
1,093
2,003
1,985
9,976
3,721
0
2,487
7,362
0
9,282
L
Scylla
pacekillah
Scylla
9,022
1,777
733
1,677
7,587
3,028
0
1,290
6,164
24,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
40,183
114
Minions Killed
92
0
Camps Cleared
0
1,115,341
Distance Traveled
957,324
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,914
810
10
1
0
225,248
1
L
Freya
7,641
695
16
1
0
174,977
0
L
Anhur
7,833
712
8
1
0
159,908
0
W
Tiamat
9,919
902
35
3
0
235,056
5
W
Tyr
8,257
751
2
0
0
218,053
0
W
Cu Chulainn
9,692
881
11
1
0
219,704
0
L
Awilix
7,804
709
16
1
0
242,706
3
W
Chernobog
10,135
921
56
5
0
217,280
1
L
Da Ji
8,077
734
6
1
0
191,393
1
L
Scylla
8,828
803
46
4
0
188,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role