Player Matchup

Sylvanus
Sylvanus
Call_meTryharder
Sylvanus
Level 64
God Stats
7W - 3L
1,625 SR
Queue Stats
281W - 265L
1,527 Elo+
Party 1
Odin
Odin
HypezZ_XVIII
Odin
Level 82
God Stats
16W - 17L
1,486 SR
Queue Stats
403W - 377L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
Level 7
God Stats
29W - 10L
1,908 SR
Queue Stats
206W - 89L
1,699 Elo+
Party 1
Ah Puch
Ah Puch
WuLf667
Ah Puch
Level 148
God Stats
10W - 11L
1,499 SR
Queue Stats
768W - 756L
1,447 Elo+
Solo
Danzaburou
Danzaburou
ukilke
Danzaburou
Level 88
God Stats
4W - 10L
1,258 SR
Queue Stats
125W - 111L
1,420 Elo+
Solo
Team Averages
Level 78
1,555 SR
1,524 Elo+

VS

Team Averages
Level 46
1,553 SR
1,409 Elo+
Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
KCorp_Intern
Xbalanque
Level 49
God Stats
5W - 4L
1,652 SR
Queue Stats
122W - 106L
1,509 Elo+
Solo
Anhur
Anhur
NiclasB2010
Anhur
Level 22
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 5L
1,275 Elo+
Party 2
Ao Kuang
Ao Kuang
RMG_Ca3eRaider
Ao Kuang
Level 48
God Stats
15W - 13L
1,568 SR
Queue Stats
34W - 37L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
ZomBie019KilLer
Sylvanus
Level 47
God Stats
0W - 1L
1,773 SR
Queue Stats
18W - 29L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
9,460
676
5,146
7,107
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 2
7,544
539
2,216
9,943
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
15
5 / 0 / 2
8,885
635
6,212
7,618
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
WuLf667
Ah Puch
13
1 / 3 / 2
7,809
558
3,702
8,031
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ukilke
Danzaburou
11
0 / 2 / 1
6,804
486
3,172
4,805
1,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 0 / 0
6,248
446
864
3,211
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
KCorp_Intern
Xbalanque
13
2 / 1 / 0
6,978
498
6,446
8,820
2,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 7 / 0
5,492
392
1,974
8,538
2,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
11
1 / 5 / 2
6,138
438
5,777
10,711
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
10
0 / 1 / 2
5,662
404
1,364
3,275
2,442

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
0
2
W
7
0
1
7.5
W
1
0
2
2
W
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
5
0
2
6
L
Xbalanque
KCorp_Intern
Xbalanque
2
1
0
2
L
0
7
0
0
L
Ao Kuang
1
5
2
0.4
W
Ah Puch
WuLf667
Ah Puch
1
3
2
0.67
L
Sylvanus
0
1
2
1
W
Danzaburou
ukilke
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
16,425
37,504
Taken
34,555
16,884
Mitigated
11,190
17,612
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
864
78
0
812
3,211
789
0
697
2,514
0
23,921
W
5,146
1,491
296
3,278
7,107
6,374
2,626
0
7,107
47,052
10,883
W
2,216
204
175
5,264
9,943
3,726
113
1,227
8,716
0
28,415
W
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
6,212
804
0
4,720
7,618
2,966
476
849
6,769
60,936
0
L
Xbalanque
KCorp_Intern
Xbalanque
6,446
2,326
0
4,319
8,820
2,519
0
1,831
6,989
0
46,142
L
1,974
1,149
0
0
8,538
2,261
560
4,738
3,800
0
16,094
L
Ao Kuang
5,777
1,519
0
2,623
10,711
3,179
0
7,376
3,335
19,496
0
W
Ah Puch
WuLf667
Ah Puch
3,702
127
57
2,484
8,031
2,743
725
4,576
3,455
47,140
0
L
Sylvanus
1,364
434
1,183
933
3,275
2,442
306
0
3,275
15,502
0
W
Danzaburou
ukilke
Danzaburou
3,172
1,652
0
1,338
4,805
1,075
372
641
4,164
0
36,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
30,518
459
Minions Killed
261
0
Camps Cleared
0
1,334,611
Distance Traveled
1,145,465
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,248
446
54
4
0
165,747
2
W
Sylvanus
9,460
676
122
9
0
238,851
2
W
Odin
7,544
539
39
3
0
302,038
1
W
Morgan Le Fay
8,885
635
117
8
0
303,090
3
L
Xbalanque
6,978
498
97
7
0
262,699
4
L
Anhur
5,492
392
45
3
0
229,902
1
L
Ao Kuang
6,138
438
42
3
0
251,377
4
W
Ah Puch
7,809
558
101
7
0
281,588
3
L
Sylvanus
5,662
404
23
2
0
235,740
0
W
Danzaburou
6,804
486
80
6
0
209,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role