Player Matchup

Ares
Ares
AdmiralChungus
Ares
Level 24
God Stats
8W - 7L
1,560 SR
Queue Stats
68W - 61L
1,421 Elo+
Party 1
Janus
Janus
GALAXIAUGEN
Janus
Level 18
God Stats
1W - 2L
1,276 SR
Queue Stats
24W - 20L
1,461 Elo+
Solo
Cliodhna
Cliodhna
Julz3169
Cliodhna
Level 25
God Stats
22W - 13L
1,566 SR
Queue Stats
53W - 46L
1,438 Elo+
Party 1
Artemis
Artemis
LG Dawnz
Artemis
Level 22
God Stats
37W - 34L
1,520 SR
Queue Stats
61W - 66L
1,386 Elo+
Party 1
Bellona
Bellona
thebeast_69__
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,501 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,441 Elo+

VS

Team Averages
Level 30
1,604 SR
1,411 Elo+
Hera
Hera
Hugito088
Hera
Level 14
God Stats
8W - 7L
1,556 SR
Queue Stats
12W - 13L
1,388 Elo+
Party 2
Anhur
Anhur
RelativZEW
Anhur
Level 29
God Stats
3W - 7L
1,717 SR
Queue Stats
142W - 169L
1,485 Elo+
Solo
Ymir
Ymir
Stressario420
Ymir
Level 14
God Stats
0W - 2L
1,320 SR
Queue Stats
11W - 17L
1,369 Elo+
Solo
Bellona
Bellona
YagoFlama_10Xd
Bellona
Level 8
God Stats
2W - 1L
1,810 SR
Queue Stats
9W - 9L
1,412 Elo+
Party 2
Thanatos
Thanatos
denisportero
Thanatos
Level 84
God Stats
1W - 1L
1,619 SR
Queue Stats
34W - 34L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,935
656
864
2,886
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 2
4,480
747
2,454
2,373
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Julz3169
Cliodhna
7
2 / 1 / 2
4,209
702
1,296
2,563
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
LG Dawnz
Artemis
7
1 / 1 / 1
4,298
716
1,249
2,530
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
9
5 / 0 / 0
5,443
907
3,645
3,679
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
5
0 / 3 / 0
3,487
581
888
3,012
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
6
0 / 1 / 0
3,582
597
1,259
3,729
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 3 / 0
3,345
558
314
2,996
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

2
0 / 1 / 0
2,898
483
209
1,223
659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
denisportero
Thanatos
6
3 / 3 / 0
4,128
688
3,373
4,872
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
3
3
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
2
1
2
3
L
Hera
0
3
0
0
W
Cliodhna
Julz3169
Cliodhna
2
1
2
3
W
Artemis
LG Dawnz
Artemis
1
1
1
1.5
L
Anhur
0
1
0
0
L
0
3
0
0
L
0
1
0
0
L
Thanatos
denisportero
Thanatos
3
3
0
1
W
Bellona
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,508
Damage
6,043
14,031
Taken
15,832
4,688
Mitigated
5,433
3,978
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
864
96
0
886
2,886
917
292
0
2,886
4,761
0
W
2,454
38
0
470
2,373
432
0
672
1,595
12,081
0
L
Hera
888
0
0
0
3,012
675
0
1,522
1,270
10,739
0
W
Cliodhna
Julz3169
Cliodhna
1,296
111
0
736
2,563
499
244
100
2,453
0
11,668
W
Artemis
LG Dawnz
Artemis
1,249
340
0
380
2,530
466
560
0
2,530
0
13,234
L
Anhur
1,259
786
0
857
3,729
814
0
358
3,371
0
12,019
L
314
200
0
77
2,996
1,678
0
0
2,996
6,400
0
L
209
93
0
20
1,223
659
0
0
1,223
0
3,467
L
Thanatos
denisportero
Thanatos
3,373
974
0
2,824
4,872
1,607
0
1,164
3,654
0
17,452
W
Bellona
3,645
1,559
0
1,506
3,679
2,374
319
314
3,365
0
23,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,365
Gold Earned
17,440
167
Minions Killed
105
0
Camps Cleared
0
595,294
Distance Traveled
526,544
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,935
656
5
1
0
112,025
0
W
Janus
4,480
747
27
5
0
114,036
0
L
Hera
3,487
581
24
4
0
118,705
0
W
Cliodhna
4,209
702
32
5
0
137,643
0
W
Artemis
4,298
716
40
7
0
103,128
2
L
Anhur
3,582
597
21
4
0
93,993
0
L
Ymir
3,345
558
13
2
0
116,261
0
L
Bellona
2,898
483
14
2
0
63,509
0
L
Thanatos
4,128
688
33
6
0
134,076
0
W
Bellona
5,443
907
63
11
0
128,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role