Player Matchup

Horus
Horus
Dread Sand Man
Horus
Level 148
God Stats
25W - 10L
1,685 SR
Queue Stats
427W - 358L
1,610 Elo+
Party 1
Bastet
Bastet
Jimmylee456
Bastet
Level 145
God Stats
12W - 5L
1,690 SR
Queue Stats
822W - 571L
1,647 Elo+
Party 1
Eset
Eset
QuayQuay7
Eset
Level 118
God Stats
36W - 29L
1,653 SR
Queue Stats
740W - 702L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
SaberNyghts
Cthulhu
Level 16
God Stats
14W - 5L
1,596 SR
Queue Stats
16W - 11L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
SoundSLick00
Jing Wei
Level 125
God Stats
2W - 0L
1,459 SR
Queue Stats
20W - 18L
1,471 Elo+
Party 1
Team Averages
Level 110
1,617 SR
1,533 Elo+

VS

Team Averages
Level 126
1,474 SR
1,444 Elo+
Thanatos
Thanatos
BloodYTerroR_OcP
Thanatos
Level 159
God Stats
0W - 4L
1,289 SR
Queue Stats
77W - 68L
1,490 Elo+
Solo
Anhur
Anhur
Logical_Reaper3
Anhur
Level 102
God Stats
9W - 8L
1,618 SR
Queue Stats
242W - 237L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
TwigNberys4u
Baron Samedi
Level 158
God Stats
11W - 10L
1,558 SR
Queue Stats
100W - 100L
1,429 Elo+
Solo
Olorun
Olorun
enrok08
Olorun
Level 50
God Stats
1W - 11L
1,350 SR
Queue Stats
11W - 25L
1,361 Elo+
Solo
Ganesha
Ganesha
nil3001
Ganesha
Level 160
God Stats
8W - 7L
1,556 SR
Queue Stats
161W - 169L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 25
10,161
1,016
9,303
14,485
14,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
17
6 / 3 / 16
10,680
1,068
11,222
9,579
2,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
18
11 / 0 / 20
11,633
1,163
21,036
6,604
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SaberNyghts
Cthulhu
17
2 / 2 / 20
10,201
1,020
7,391
11,928
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
SoundSLick00
Jing Wei
18
12 / 0 / 17
12,267
1,227
20,503
8,644
4,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

299

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 14 / 0
10,086
1,009
11,849
19,964
6,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 1
8,689
869
8,381
13,331
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
TwigNberys4u
Baron Samedi
15
0 / 8 / 2
8,637
864
7,833
12,780
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
enrok08
Olorun
15
0 / 7 / 0
8,304
830
6,525
15,489
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
nil3001
Ganesha
16
0 / 1 / 2
9,283
928
8,565
12,458
5,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
10
35
Kills
5
5
Deaths
35
98
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
14
0
0.36
W
4
0
25
16.5
W
Bastet
6
3
16
4.67
L
0
5
1
0.1
W
Eset
11
0
20
21
W
Cthulhu
SaberNyghts
Cthulhu
2
2
20
6
W
Jing Wei
SoundSLick00
Jing Wei
12
0
17
20.5
L
Baron Samedi
TwigNberys4u
Baron Samedi
0
8
2
0.13
L
Olorun
enrok08
Olorun
0
7
0
0
L
Ganesha
nil3001
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,455
Damage
43,153
51,240
Taken
74,022
39,758
Mitigated
26,986
19,458
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,849
3,490
0
3,944
19,964
6,449
0
5,307
14,657
0
26,482
W
9,303
4,595
3,826
7,508
14,485
14,971
0
6,747
7,652
0
19,365
W
Bastet
11,222
3,489
0
710
9,579
2,881
0
3,223
6,291
0
31,481
L
8,381
4,208
0
500
13,331
4,320
0
5,429
7,902
0
24,567
W
Eset
21,036
955
1,744
1,687
6,604
3,964
0
3,505
3,099
28,717
0
W
Cthulhu
SaberNyghts
Cthulhu
7,391
448
0
632
11,928
13,900
0
6,103
5,692
13,045
0
W
Jing Wei
SoundSLick00
Jing Wei
20,503
17,713
0
3,351
8,644
4,042
0
3,345
5,299
0
45,676
L
Baron Samedi
TwigNberys4u
Baron Samedi
7,833
284
879
655
12,780
5,138
0
5,014
7,766
16,150
0
L
Olorun
enrok08
Olorun
6,525
3,257
1,358
2,246
15,489
5,472
0
8,460
7,029
21,907
0
L
Ganesha
nil3001
Ganesha
8,565
161
561
1,258
12,458
5,607
0
4,217
8,241
28,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
44,999
167
Minions Killed
171
7
Camps Cleared
9
1,048,336
Distance Traveled
835,572
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,086
1,009
51
5
5
172,933
1
W
Horus
10,161
1,016
21
2
0
212,584
0
W
Bastet
10,680
1,068
42
4
4
232,156
3
L
Anhur
8,689
869
46
5
1
165,298
0
W
Eset
11,633
1,163
16
2
2
220,096
0
W
Cthulhu
10,201
1,020
14
1
0
194,606
1
W
Jing Wei
12,267
1,227
74
7
1
188,894
0
L
Baron Samedi
8,637
864
23
2
1
179,049
0
L
Olorun
8,304
830
49
5
0
136,233
1
L
Ganesha
9,283
928
2
0
2
182,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role