Player Matchup

Anubis
Anubis
CSTANTON007
Anubis
Level 159
God Stats
6W - 9L
1,581 SR
Queue Stats
575W - 332L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
LeoGNS
Gilgamesh
Level 156
God Stats
13W - 5L
1,689 SR
Queue Stats
204W - 118L
1,688 Elo+
Party 1
Hercules
Hercules
MopedRodent
Hercules
Level 145
God Stats
6W - 2L
1,655 SR
Queue Stats
262W - 124L
1,742 Elo+
Party 1
Team Averages
Level 153
1,642 SR
1,698 Elo+

VS

Team Averages
Level 143
1,779 SR
1,703 Elo+
Cliodhna
Cliodhna
Cherub224Ultima
Cliodhna
Level 109
God Stats
10W - 6L
1,738 SR
Queue Stats
116W - 124L
1,566 Elo+
Solo
Olorun
Olorun
Pyddels
Olorun
Level 160
God Stats
14W - 2L
1,827 SR
Queue Stats
786W - 267L
1,806 Elo+
Solo
Sobek
Sobek
Steve_Rhaegal
Sobek
Level 160
God Stats
6W - 4L
1,771 SR
Queue Stats
463W - 243L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
0 / 8 / 6
12,725
578
23,005
28,979
14,976
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LeoGNS
Gilgamesh
16
6 / 6 / 2
14,253
648
25,491
33,205
35,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
MopedRodent
Hercules
16
3 / 9 / 5
13,644
620
21,163
32,808
38,894
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
5 / 2 / 14
13,921
633
34,145
24,855
21,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Pyddels
Olorun
19
8 / 6 / 13
15,089
686
26,010
19,812
18,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 1 / 9
15,017
683
25,069
39,455
59,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
9
Kills
23
23
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
8
6
0.38
W
Cliodhna
5
2
14
6
L
Gilgamesh
LeoGNS
Gilgamesh
6
6
2
1.17
L
Hercules
MopedRodent
Hercules
3
9
5
0.61
W
Olorun
Pyddels
Olorun
8
6
13
2.42
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,659
Damage
85,224
94,992
Taken
84,122
89,593
Mitigated
99,178
23,340
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
23,005
1,813
0
12,158
28,979
14,976
308
15,981
12,998
83,582
0
W
Cliodhna
34,145
5,819
0
4,859
24,855
21,975
1,176
8,705
15,517
0
67,571
L
Gilgamesh
LeoGNS
Gilgamesh
25,491
7,183
0
3,963
33,205
35,723
0
16,594
16,611
4,941
36,848
L
Hercules
MopedRodent
Hercules
21,163
8,467
0
7,219
32,808
38,894
0
15,835
16,973
10,924
35,435
W
Olorun
Pyddels
Olorun
26,010
15,662
1,486
6,555
19,812
18,105
2,092
6,714
12,639
79,025
8,114
W
25,069
2,384
0
15,127
39,455
59,098
188
15,796
22,193
58,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
44,027
226
Minions Killed
236
5
Camps Cleared
13
1,093,704
Distance Traveled
1,207,158
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,725
578
127
6
4
333,804
7
W
Cliodhna
13,921
633
73
3
3
441,612
0
L
Gilgamesh
14,253
648
47
2
0
370,250
4
L
Hercules
13,644
620
52
2
1
389,650
0
W
Olorun
15,089
686
113
5
7
348,474
2
W
Sobek
15,017
683
50
2
3
417,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role