Player Matchup

Danzaburou
Danzaburou
AktivAmFlicken88
Danzaburou
Level 18
God Stats
3W - 3L
1,591 SR
Queue Stats
64W - 68L
1,421 Elo+
Solo
Janus
Janus
DakaroEU
Janus
Level 27
God Stats
2W - 2L
1,436 SR
Queue Stats
25W - 26L
1,499 Elo+
Solo
Hades
Hades
LyrianWarlock
Hades
Level 27
God Stats
5W - 1L
1,539 SR
Queue Stats
47W - 38L
1,493 Elo+
Solo
Thor
Thor
crazy-credit9
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Solo
Cliodhna
Cliodhna
lokimainxdddd
Cliodhna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,430 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,440 Elo+

VS

Team Averages
Level 20
1,620 SR
1,449 Elo+
Rama
Rama
Seytako
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,407 Elo+
Solo
Loki
Loki
Zoe_531
Loki
Level 29
God Stats
6W - 2L
2,049 SR
Queue Stats
34W - 20L
1,552 Elo+
Solo
Ymir
Ymir
dentaltech32
Ymir
Level 29
God Stats
3W - 4L
1,552 SR
Queue Stats
105W - 123L
1,422 Elo+
Solo
Nike
Nike
kako_651
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,400 Elo+
Party 1
Neith
Neith
miniruiz_29
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AktivAmFlicken88
Danzaburou
10
4 / 3 / 0
6,755
614
4,875
6,840
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
DakaroEU
Janus
12
1 / 2 / 4
6,992
636
1,842
3,338
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 5
5,544
504
2,625
6,898
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 8
5,326
484
3,227
5,046
2,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
lokimainxdddd
Cliodhna
11
9 / 1 / 1
7,361
669
6,209
5,476
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Seytako
Rama
4
0 / 3 / 3
4,223
384
631
2,763
508
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Zoe_531
Loki
12
6 / 1 / 1
7,083
644
4,475
6,379
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
4,973
452
3,115
7,918
3,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
9
0 / 4 / 1
5,278
480
3,634
7,079
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 5 / 1
4,780
435
2,700
5,782
1,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AktivAmFlicken88
Danzaburou
4
3
0
1.33
W
Janus
DakaroEU
Janus
1
2
4
1.5
W
1
0
5
3.5
L
Rama
Seytako
Rama
0
3
3
0.5
L
Loki
Zoe_531
Loki
6
1
1
6.5
W
0
1
8
4
L
0
2
2
0.5
L
Nike
0
4
1
0.13
W
Cliodhna
lokimainxdddd
Cliodhna
9
1
1
9.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
14,555
27,598
Taken
29,921
11,908
Mitigated
10,303
9,157
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AktivAmFlicken88
Danzaburou
4,875
2,942
0
1,967
6,840
1,934
850
0
6,840
0
28,170
W
Janus
DakaroEU
Janus
1,842
309
0
750
3,338
733
536
0
3,338
41,037
0
W
2,625
679
56
3,864
6,898
5,106
368
928
5,970
24,538
0
L
Rama
Seytako
Rama
631
551
0
0
2,763
508
0
357
2,364
0
7,364
L
Loki
Zoe_531
Loki
4,475
788
0
2,554
6,379
1,766
0
735
5,558
0
38,708
W
3,227
640
0
960
5,046
2,582
81
1,669
3,377
0
15,033
L
3,115
328
200
2,622
7,918
3,524
0
1,404
6,514
18,097
0
L
Nike
3,634
317
0
1,613
7,079
2,962
135
0
7,079
0
22,977
W
Cliodhna
lokimainxdddd
Cliodhna
6,209
1,657
0
1,560
5,476
1,553
0
518
4,958
0
34,241
L
2,700
1,293
0
1,298
5,782
1,543
0
1,801
3,939
0
16,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
26,337
285
Minions Killed
217
0
Camps Cleared
0
1,016,716
Distance Traveled
902,257
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,755
614
63
6
0
169,433
0
W
Janus
6,992
636
93
8
0
199,277
4
W
Hades
5,544
504
42
4
0
173,896
4
L
Rama
4,223
384
18
2
0
82,800
0
L
Loki
7,083
644
86
8
0
254,034
1
W
Thor
5,326
484
30
3
0
209,215
1
L
Ymir
4,973
452
28
3
0
178,730
2
L
Nike
5,278
480
48
4
0
210,893
0
W
Cliodhna
7,361
669
57
5
0
264,895
3
L
Neith
4,780
435
37
3
0
175,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role