Player Matchup

Zhong Kui
Zhong Kui
CAPP_-_CAPP
Zhong Kui
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
181W - 176L
1,363 Elo+
Solo
Izanami
Izanami
Nadass24
Izanami
Level 69
God Stats
50W - 67L
1,429 SR
Queue Stats
353W - 444L
1,349 Elo+
Solo
Horus
Horus
Pernell115UwU
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,264 Elo+
Party 1
Artio
Artio
Sv-inkvizitor
Artio
Level 48
God Stats
6W - 7L
1,454 SR
Queue Stats
77W - 98L
1,318 Elo+
Solo
Kali
Kali
blvck_dxmon
Kali
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,339 Elo+
Party 1
Team Averages
Level 61
1,477 SR
1,326 Elo+

VS

Team Averages
Level 78
1,376 SR
1,361 Elo+
Chaac
Chaac
BounSS78000
Chaac
Level 64
God Stats
4W - 2L
1,320 SR
Queue Stats
22W - 18L
1,315 Elo+
Party 2
Hercules
Hercules
CocolaWeed78
Hercules
Level 89
God Stats
15W - 17L
1,448 SR
Queue Stats
385W - 355L
1,401 Elo+
Party 2
Chiron
Chiron
DimosPhronimos78
Chiron
Level 108
God Stats
41W - 34L
1,588 SR
Queue Stats
515W - 490L
1,388 Elo+
Party 2
Zeus
Zeus
valentinogagio
Zeus
Level 48
God Stats
1W - 4L
1,194 SR
Queue Stats
125W - 154L
1,352 Elo+
Party 2
Nemesis
Nemesis
yuny6
Nemesis
Level 79
God Stats
41W - 54L
1,328 SR
Queue Stats
444W - 497L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CAPP_-_CAPP
Zhong Kui
17
5 / 3 / 3
10,880
495
24,323
18,923
12,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Nadass24
Izanami
11
0 / 6 / 0
8,320
378
3,766
11,805
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 1
9,684
440
6,007
13,303
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 7 / 1
9,505
432
5,568
19,952
18,528
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 5 / 1
10,732
488
11,462
19,495
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 3
10,965
498
10,828
17,028
15,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
CocolaWeed78
Hercules
17
4 / 2 / 6
11,679
531
13,779
25,803
27,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
15 / 0 / 3
14,505
659
19,026
18,880
6,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 7 / 6
10,793
491
9,410
17,656
5,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
yuny6
Nemesis
17
1 / 3 / 4
11,134
506
3,661
14,587
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
11
Kills
22
22
Deaths
13
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Zhong Kui
CAPP_-_CAPP
Zhong Kui
5
3
3
2.17
W
Hercules
CocolaWeed78
Hercules
4
2
6
3.5
W
15
0
3
16.5
L
Izanami
Nadass24
Izanami
0
6
0
0
L
0
1
1
0.5
L
1
7
1
0.21
L
5
5
1
1.1
W
2
7
6
0.71
W
Nemesis
yuny6
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,126
Damage
56,704
83,478
Taken
93,954
58,289
Mitigated
60,406
28,844
Healing
40,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,828
2,177
489
7,719
17,028
15,555
866
5,499
10,739
0
54,945
L
Zhong Kui
CAPP_-_CAPP
Zhong Kui
24,323
2,843
0
6,041
18,923
12,733
1,150
3,877
14,889
79,772
0
W
Hercules
CocolaWeed78
Hercules
13,779
5,808
1,294
7,300
25,803
27,994
479
9,779
15,969
0
50,140
W
19,026
8,934
1,805
10,480
18,880
6,500
6,894
5,132
13,748
0
138,391
L
Izanami
Nadass24
Izanami
3,766
2,316
0
2,840
11,805
2,972
0
533
11,272
0
45,831
L
6,007
2,865
922
6,372
13,303
12,494
0
541
11,696
0
49,121
L
5,568
605
715
4,380
19,952
18,528
1,514
2,520
17,379
48,291
0
L
11,462
5,488
0
7,574
19,495
11,562
0
1,939
17,249
0
81,256
W
9,410
1,630
263
5,222
17,656
5,259
330
11,717
5,939
57,676
0
W
Nemesis
yuny6
Nemesis
3,661
884
0
6,065
14,587
5,098
45
4,906
9,517
0
64,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
59,076
486
Minions Killed
560
0
Camps Cleared
0
1,813,486
Distance Traveled
2,051,147
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,965
498
101
5
0
406,858
0
L
Zhong Kui
10,880
495
106
5
0
377,434
0
W
Hercules
11,679
531
71
3
0
430,072
1
W
Chiron
14,505
659
192
9
0
415,057
7
L
Izanami
8,320
378
95
4
0
257,167
2
L
Horus
9,684
440
99
5
0
364,617
4
L
Artio
9,505
432
74
3
0
379,838
1
L
Kali
10,732
488
112
5
0
434,430
1
W
Zeus
10,793
491
86
4
0
367,742
3
W
Nemesis
11,134
506
110
5
0
431,418
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role