Player Matchup

Fenrir
Fenrir
Chocapic_kinou
Fenrir
Level 23
God Stats
16W - 17L
1,369 SR
Queue Stats
30W - 35L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
Cordeiro774
Baron Samedi
Level 27
God Stats
3W - 2L
1,274 SR
Queue Stats
35W - 43L
1,278 Elo+
Solo
Ymir
Ymir
Dxmps_09
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,133 Elo+
Party 2
Bellona
Bellona
buttermy_muffin
Bellona
Level 8
God Stats
34W - 38L
1,272 SR
Queue Stats
151W - 200L
1,206 Elo+
Solo
Neith
Neith
xTuPuu
Neith
Level 61
God Stats
5W - 3L
1,564 SR
Queue Stats
22W - 15L
1,459 Elo+
Party 2
Team Averages
Level 26
1,396 SR
1,273 Elo+

VS

Team Averages
Level 21
1,486 SR
1,227 Elo+
Mulan
Mulan
IGAN 82
Mulan
Level 28
God Stats
42W - 50L
1,548 SR
Queue Stats
70W - 115L
1,340 Elo+
Solo
Ra
Ra
JOKERGIO22
Ra
Level 14
God Stats
2W - 5L
1,231 SR
Queue Stats
7W - 31L
1,017 Elo+
Party 1
Ymir
Ymir
Johnww244
Ymir
Level 27
God Stats
12W - 4L
1,796 SR
Queue Stats
148W - 149L
1,449 Elo+
Solo
Olorun
Olorun
alexmen_yt10
Olorun
Level 10
God Stats
4W - 4L
1,306 SR
Queue Stats
8W - 26L
1,016 Elo+
Party 1
Sun Wukong
Sun Wukong
gabrirne96
Sun Wukong
Level 27
God Stats
13W - 9L
1,550 SR
Queue Stats
77W - 76L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,675
218
0
0
0
Baron Samedi
Cordeiro774
Baron Samedi
20
19 / 2 / 15
14,386
553
39,446
24,550
12,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
7 / 2 / 23
14,245
548
10,853
22,892
39,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 10 / 9
13,246
509
20,197
26,012
11,104
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
xTuPuu
Neith
20
22 / 2 / 18
14,914
574
49,455
19,887
9,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IGAN 82
Mulan
15
0 / 17 / 0
9,402
362
9,563
35,771
18,629
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 17 / 3
12,113
466
16,105
24,418
9,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
1 / 9 / 3
10,261
395
9,410
33,746
39,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
14
3 / 10 / 3
10,696
411
13,315
19,016
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
gabrirne96
Sun Wukong
18
5 / 10 / 2
12,590
484
14,007
30,974
20,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
61
Kills
13
16
Deaths
63
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Baron Samedi
Cordeiro774
Baron Samedi
19
2
15
13.25
W
Ymir
7
2
23
9.25
L
Mulan
IGAN 82
Mulan
0
17
0
0
L
4
17
3
0.32
L
Ymir
1
9
3
0.28
L
Olorun
3
10
3
0.45
W
13
10
9
1.75
L
Sun Wukong
gabrirne96
Sun Wukong
5
10
2
0.6
W
Neith
xTuPuu
Neith
22
2
18
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,951
Damage
62,400
93,341
Taken
143,925
73,067
Mitigated
97,331
35,146
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Cordeiro774
Baron Samedi
39,446
4,253
6,902
13,794
24,550
12,808
3,511
11,099
13,451
105,809
0
W
Ymir
10,853
2,430
0
4,529
22,892
39,634
823
8,918
13,974
48,451
0
L
Mulan
IGAN 82
Mulan
9,563
1,982
0
6,131
35,771
18,629
0
11,796
23,975
0
56,103
L
16,105
2,496
810
2,204
24,418
9,649
1,732
7,980
16,438
69,237
0
L
Ymir
9,410
940
0
0
33,746
39,545
0
15,736
18,010
27,655
0
L
Olorun
13,315
4,953
410
4,354
19,016
8,587
998
2,969
16,047
31,855
0
W
20,197
6,449
211
2,480
26,012
11,104
1,392
10,820
15,192
0
75,682
L
Sun Wukong
gabrirne96
Sun Wukong
14,007
3,347
0
6,149
30,974
20,921
0
11,818
19,156
0
63,055
W
Neith
xTuPuu
Neith
49,455
31,652
15
7,215
19,887
9,521
5,359
8,083
11,804
0
141,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,466
Gold Earned
55,062
488
Minions Killed
342
0
Camps Cleared
0
1,803,367
Distance Traveled
1,833,130
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,675
218
0
0
0
0
0
W
Baron Samedi
14,386
553
135
5
0
430,019
0
W
Ymir
14,245
548
83
3
0
470,620
3
L
Mulan
9,402
362
92
4
0
356,681
3
L
Ra
12,113
466
98
4
0
351,711
2
L
Ymir
10,261
395
20
1
0
419,448
0
L
Olorun
10,696
411
40
2
0
306,047
0
W
Bellona
13,246
509
111
4
0
425,013
4
L
Sun Wukong
12,590
484
92
4
0
399,243
2
W
Neith
14,914
574
159
6
0
477,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role