Player Matchup

Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
FlashOnPoint
Ravana
Level 140
God Stats
17W - 11L
1,569 SR
Queue Stats
311W - 294L
1,495 Elo+
Party 1
Scylla
Scylla
dark_koure
Scylla
Level 83
God Stats
18W - 17L
1,449 SR
Queue Stats
100W - 119L
1,277 Elo+
Solo
Chaac
Chaac
juan21fran80
Chaac
Level 80
God Stats
10W - 3L
1,639 SR
Queue Stats
87W - 86L
1,364 Elo+
Solo
Danzaburou
Danzaburou
mgrazerm
Danzaburou
Level 41
God Stats
73W - 132L
1,294 SR
Queue Stats
125W - 202L
1,243 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,376 Elo+

VS

Team Averages
Level 78
1,373 SR
1,378 Elo+
Fafnir
Fafnir
Burnttoast69876
Fafnir
Level 49
God Stats
0W - 2L
1,219 SR
Queue Stats
185W - 260L
1,314 Elo+
Solo
Thor
Thor
HardcorowyPapa
Thor
Level 67
God Stats
1W - 5L
1,120 SR
Queue Stats
34W - 43L
1,372 Elo+
Solo
Anhur
Anhur
Kenichi_Supremo
Anhur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 138L
1,336 Elo+
Solo
Achilles
Achilles
shayan_F_me_pls
Achilles
Level 15
God Stats
4W - 10L
1,332 SR
Queue Stats
29W - 31L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
shayanbakhsi6473
Heimdallr
Level 119
God Stats
5W - 5L
1,696 SR
Queue Stats
368W - 328L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 1 / 4
8,175
681
7,646
8,673
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Ravana
13
7 / 0 / 5
7,887
657
8,869
6,155
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
dark_koure
Scylla
10
4 / 5 / 0
6,070
506
2,962
5,703
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,321
527
1,767
4,866
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
mgrazerm
Danzaburou
8
0 / 1 / 2
5,250
438
1,123
5,235
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,750
479
2,405
10,155
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 0
5,506
459
1,799
4,348
3,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 1
5,016
418
1,965
7,864
1,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
12
5 / 1 / 2
7,160
597
7,232
7,939
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
11
2 / 4 / 2
6,375
531
4,018
6,693
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
7
7
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
4
7
L
0
5
0
0
W
Ravana
7
0
5
9.5
L
0
0
0
0
L
0
6
1
0.08
W
Scylla
dark_koure
Scylla
4
5
0
0.8
W
0
0
0
0
W
Danzaburou
mgrazerm
Danzaburou
0
1
2
1
L
Achilles
5
1
2
6
L
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
17,419
30,632
Taken
36,999
14,363
Mitigated
19,291
8,356
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,646
2,349
0
1,708
8,673
6,203
228
1,912
6,761
47,905
0
L
2,405
485
0
786
10,155
7,668
0
5,327
4,800
21,124
0
W
Ravana
8,869
2,640
0
2,314
6,155
2,451
0
487
5,668
0
48,299
L
1,799
338
0
1,002
4,348
3,692
276
319
3,989
0
20,770
L
1,965
1,448
0
837
7,864
1,588
0
2,752
5,112
0
18,426
W
Scylla
dark_koure
Scylla
2,962
233
0
1,511
5,703
928
411
6
5,697
14,794
0
W
1,767
230
0
2,434
4,866
3,472
0
0
4,866
0
27,699
W
Danzaburou
mgrazerm
Danzaburou
1,123
670
0
389
5,235
1,309
649
0
5,235
0
20,107
L
Achilles
7,232
1,833
0
1,575
7,939
3,736
0
932
6,829
0
44,608
L
Heimdallr
4,018
1,147
0
814
6,693
2,607
546
924
5,661
0
35,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
29,807
325
Minions Killed
261
0
Camps Cleared
0
1,167,120
Distance Traveled
1,062,121
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,175
681
96
8
0
236,757
5
L
Fafnir
5,750
479
33
3
0
201,682
0
W
Ravana
7,887
657
97
8
0
265,026
0
L
Thor
5,506
459
55
5
0
218,756
0
L
Anhur
5,016
418
33
3
0
192,695
0
W
Scylla
6,070
506
34
3
0
227,935
3
W
Chaac
6,321
527
59
5
0
216,060
2
W
Danzaburou
5,250
438
39
3
0
221,342
0
L
Achilles
7,160
597
74
6
0
252,447
2
L
Heimdallr
6,375
531
66
6
0
196,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role