Player Matchup

Charybdis
Charybdis
Bloodwolf913
Charybdis
Level 19
God Stats
1W - 1L
1,634 SR
Queue Stats
3W - 1L
1,743 Elo+
Solo
Bellona
Bellona
pavelmayorga
Bellona
Level 5
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
tombjen
Agni
Level 6
God Stats
0W - 5L
1,178 SR
Queue Stats
5W - 20L
1,002 Elo+
Solo
Team Averages
Level 10
1,505 SR
1,415 Elo+

VS

Team Averages
Level 57
1,424 SR
1,369 Elo+
Jormungandr
Jormungandr
Chronos4672
Jormungandr
Level 18
God Stats
5W - 11L
1,418 SR
Queue Stats
39W - 68L
1,293 Elo+
Party 1
Nu Wa
Nu Wa
Dark_yokai_raid
Nu Wa
Level 104
God Stats
9W - 10L
1,454 SR
Queue Stats
449W - 619L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Pictoc
Danzaburou
Level 50
God Stats
12W - 16L
1,401 SR
Queue Stats
93W - 126L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bloodwolf913
Charybdis
12
2 / 6 / 0
8,066
672
8,149
13,905
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
pavelmayorga
Bellona
10
0 / 7 / 1
6,818
568
1,186
16,217
17,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
tombjen
Agni
8
0 / 15 / 1
6,546
546
1,846
11,915
3,109

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chronos4672
Jormungandr
12
3 / 0 / 14
8,983
749
6,123
7,602
8,827
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
17 / 0 / 10
11,351
946
16,672
4,758
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Pictoc
Danzaburou
12
8 / 2 / 8
9,523
794
11,351
9,729
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
28
28
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bloodwolf913
Charybdis
2
6
0
0.33
W
Jormungandr
Chronos4672
Jormungandr
3
0
14
10
W
17
0
10
22
W
Danzaburou
Pictoc
Danzaburou
8
2
8
6
L
Bellona
pavelmayorga
Bellona
0
7
1
0.07
L
Agni
tombjen
Agni
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,181
Damage
34,146
42,037
Taken
22,089
26,580
Mitigated
13,951
2,576
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bloodwolf913
Charybdis
8,149
3,569
0
2,531
13,905
5,501
0
6,250
7,655
0
39,723
W
Jormungandr
Chronos4672
Jormungandr
6,123
751
692
1,387
7,602
8,827
116
834
6,768
21,068
0
W
16,672
6,075
0
1,173
4,758
1,552
1,511
638
4,120
38,664
0
W
Danzaburou
Pictoc
Danzaburou
11,351
6,578
206
2,503
9,729
3,572
1,220
516
9,213
0
36,190
L
Bellona
pavelmayorga
Bellona
1,186
537
0
45
16,217
17,970
0
8,589
7,628
0
10,379
L
Agni
tombjen
Agni
1,846
292
0
0
11,915
3,109
0
8,225
3,690
7,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,430
Gold Earned
29,857
86
Minions Killed
122
2
Camps Cleared
7
489,007
Distance Traveled
590,763
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,066
672
67
6
1
168,718
1
W
Jormungandr
8,983
749
26
2
1
168,750
0
W
Nu Wa
11,351
946
47
4
3
209,322
2
W
Danzaburou
9,523
794
49
4
3
212,691
0
L
Bellona
6,818
568
16
1
0
177,731
0
L
Agni
6,546
546
3
0
1
142,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role