Player Matchup

Tyr
Tyr
FunghiCroops
Tyr
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 35L
1,715 Elo+
Solo
Loki
Loki
Leonix77
Loki
Level 85
God Stats
5W - 2L
1,616 SR
Queue Stats
195W - 145L
1,575 Elo+
Solo
Sylvanus
Sylvanus
RoombaDestroyer
Sylvanus
Level 92
God Stats
17W - 7L
1,766 SR
Queue Stats
145W - 52L
1,833 Elo+
Solo
Tiamat
Tiamat
Sharothar
Tiamat
Level 155
God Stats
107W - 122L
1,489 SR
Queue Stats
540W - 555L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
callirgos
Erlang Shen
Level 67
God Stats
29W - 22L
1,551 SR
Queue Stats
97W - 80L
1,514 Elo+
Solo
Team Averages
Level 101
1,584 SR
1,619 Elo+

VS

Team Averages
Level 51
1,479 SR
1,413 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BrightVictorian
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,340 Elo+
Party 1
Awilix
Awilix
JohnHam340
Awilix
Level 92
God Stats
8W - 19L
1,411 SR
Queue Stats
76W - 81L
1,440 Elo+
Party 1
Neith
Neith
VikingKing93639
Neith
Level 18
God Stats
19W - 20L
1,461 SR
Queue Stats
62W - 69L
1,385 Elo+
Party 1
Yemoja
Yemoja
yaboisuganipz
Yemoja
Level 82
God Stats
0W - 4L
1,524 SR
Queue Stats
60W - 73L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 12
9,998
1,000
6,590
10,063
12,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
18
5 / 0 / 15
10,605
1,061
8,200
5,345
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
20
14 / 1 / 20
12,816
1,282
38,906
17,273
10,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sharothar
Tiamat
18
9 / 0 / 12
11,309
1,131
8,501
1,004
1,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
callirgos
Erlang Shen
18
8 / 3 / 20
12,058
1,206
17,390
13,150
6,877
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

265

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 7 / 2
9,801
980
8,131
18,107
12,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
BrightVictorian
Persephone
15
1 / 8 / 2
9,136
914
5,043
13,783
3,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
JohnHam340
Awilix
16
0 / 16 / 4
9,261
926
8,941
21,303
7,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 4 / 2
9,098
910
8,242
12,930
2,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 3
10,058
1,006
8,897
18,726
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
39
Kills
5
5
Deaths
40
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
7
2
0.43
L
Persephone
BrightVictorian
Persephone
1
8
2
0.25
W
3
1
12
9
L
Awilix
JohnHam340
Awilix
0
16
4
0.13
W
Loki
5
0
15
12.5
W
Sylvanus
14
1
20
24
W
Tiamat
Sharothar
Tiamat
9
0
12
15
L
0
4
2
0.25
W
Erlang Shen
callirgos
Erlang Shen
8
3
20
6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,587
Damage
39,254
46,835
Taken
84,849
33,504
Mitigated
30,582
16,559
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,131
1,256
108
813
18,107
12,164
0
8,905
9,202
4,059
16,237
L
Persephone
BrightVictorian
Persephone
5,043
804
195
388
13,783
3,190
0
9,352
4,423
14,984
0
W
6,590
217
0
2,043
10,063
12,915
0
2,918
7,145
0
18,682
L
Awilix
JohnHam340
Awilix
8,941
3,434
0
0
21,303
7,747
0
7,872
13,431
0
22,180
W
Loki
8,200
599
0
318
5,345
2,200
0
526
4,819
0
25,205
W
Sylvanus
38,906
5,545
3,846
7,855
17,273
10,282
0
6,810
10,463
56,096
0
W
Tiamat
Sharothar
Tiamat
8,501
634
248
307
1,004
1,230
0
300
704
23,207
0
L
8,242
5,716
0
1,789
12,930
2,924
0
8,554
4,376
0
30,262
W
Erlang Shen
callirgos
Erlang Shen
17,390
8,685
267
1,675
13,150
6,877
0
5,381
7,769
0
35,151
L
8,897
2,119
3,136
1,506
18,726
4,557
0
12,718
6,008
39,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,786
Gold Earned
47,354
173
Minions Killed
197
12
Camps Cleared
6
1,028,853
Distance Traveled
875,773
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,801
980
30
3
0
189,473
1
L
Persephone
9,136
914
17
2
0
162,156
1
W
Tyr
9,998
1,000
26
3
0
209,977
1
L
Awilix
9,261
926
29
3
4
178,908
1
W
Loki
10,605
1,061
36
4
3
223,038
0
W
Sylvanus
12,816
1,282
31
3
1
185,101
0
W
Tiamat
11,309
1,131
33
3
4
205,910
0
L
Neith
9,098
910
43
4
2
158,410
0
W
Erlang Shen
12,058
1,206
47
5
4
204,827
3
L
Yemoja
10,058
1,006
78
8
0
186,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role