Player Matchup

Cthulhu
Cthulhu
Legioncom39
Cthulhu
Level 4
God Stats
2W - 5L
1,259 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Merlin
Merlin
LiesAndHaX
Merlin
Level 12
God Stats
16W - 11L
1,506 SR
Queue Stats
60W - 54L
1,323 Elo+
Solo
Loki
Loki
TPN Vixsie
Loki
Level 3
God Stats
1W - 5L
1,259 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Ravana
Ravana
bswork
Ravana
Level 6
God Stats
2W - 3L
1,743 SR
Queue Stats
5W - 14L
1,327 Elo+
Solo
Artemis
Artemis
jora282
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,144 Elo+
Solo
Team Averages
Level 6
1,453 SR
1,359 Elo+

VS

Team Averages
Level 5
1,500 SR
1,242 Elo+
Ra
Ra
Brunatatata4
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,248 Elo+
Solo
Agni
Agni
FKMShotzz
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,466 Elo+
Solo
Artemis
Artemis
SparerKetchup28
Artemis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,036 Elo+
Solo
Fenrir
Fenrir
kleberzig
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 63L
1,289 Elo+
Solo
Rama
Rama
megarde-ovoide
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Legioncom39
Cthulhu
20
0 / 10 / 13
13,303
887
13,348
25,817
30,952
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
LiesAndHaX
Merlin
20
10 / 2 / 17
16,072
1,071
31,923
12,454
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
16 / 11 / 17
17,781
1,185
31,946
29,100
14,431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
bswork
Ravana
20
10 / 6 / 18
15,735
1,049
19,770
20,099
10,404
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
jora282
Artemis
20
3 / 8 / 18
14,089
939
9,502
16,019
6,255
Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 16
16,616
1,108
20,705
19,192
10,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
20
7 / 7 / 17
15,549
1,037
20,621
28,098
14,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 6 / 14
13,240
883
7,461
22,210
9,547
Fenrir
kleberzig
Fenrir
20
2 / 15 / 16
14,097
940
11,013
30,143
25,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 4 / 8
16,949
1,130
33,547
17,648
7,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
108
39
Kills
37
37
Deaths
40
83
Assists
71
Player
Kills
Deaths
Assists
KDA
L
9
8
16
2.13
L
Agni
7
7
17
2.21
W
Cthulhu
Legioncom39
Cthulhu
0
10
13
0.65
W
Merlin
LiesAndHaX
Merlin
10
2
17
9.25
L
2
6
14
1.5
W
16
11
17
2.23
W
Ravana
bswork
Ravana
10
6
18
3.17
W
Artemis
jora282
Artemis
3
8
18
1.5
L
Fenrir
kleberzig
Fenrir
2
15
16
0.67
L
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,489
Damage
93,347
103,489
Taken
117,291
66,881
Mitigated
67,560
9,482
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,705
3,472
3,702
2,511
19,192
10,881
0
6,897
12,295
63,751
0
L
Agni
20,621
3,681
230
3,855
28,098
14,301
0
11,082
17,016
46,119
0
W
Cthulhu
Legioncom39
Cthulhu
13,348
1,034
0
0
25,817
30,952
0
8,146
17,671
42,449
0
W
Merlin
LiesAndHaX
Merlin
31,923
2,764
462
3,387
12,454
4,839
0
6,323
6,131
64,967
0
L
7,461
2,869
0
0
22,210
9,547
0
7,704
14,506
0
14,504
W
31,946
15,037
0
1,570
29,100
14,431
0
9,712
19,388
0
45,743
W
Ravana
bswork
Ravana
19,770
4,510
0
3,757
20,099
10,404
0
7,060
13,039
135
35,592
W
Artemis
jora282
Artemis
9,502
3,139
0
306
16,019
6,255
0
10,085
5,934
0
18,580
L
Fenrir
kleberzig
Fenrir
11,013
8,484
0
1,225
30,143
25,455
0
13,420
16,723
0
21,090
L
33,547
19,982
0
1,664
17,648
7,376
0
6,303
11,345
0
61,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,980
Gold Earned
76,451
196
Minions Killed
235
5
Camps Cleared
6
1,089,438
Distance Traveled
1,191,820
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,616
1,108
114
8
0
264,211
1
L
Agni
15,549
1,037
44
3
0
251,691
0
W
Cthulhu
13,303
887
46
3
2
161,558
1
W
Merlin
16,072
1,071
69
5
1
236,507
0
L
Artemis
13,240
883
7
0
0
249,387
1
W
Loki
17,781
1,185
38
3
0
197,356
0
W
Ravana
15,735
1,049
32
2
0
280,216
2
W
Artemis
14,089
939
11
1
2
213,801
9
L
Fenrir
14,097
940
17
1
4
215,286
1
L
Rama
16,949
1,130
53
4
2
211,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role