Player Matchup

Odin
Odin
ByAleja_
Odin
Level 11
God Stats
4W - 1L
1,595 SR
Queue Stats
11W - 6L
1,508 Elo+
Party 1
Tiamat
Tiamat
GansoManso_D_V_D
Tiamat
Level 83
God Stats
2W - 2L
1,584 SR
Queue Stats
18W - 18L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
GoeIulian
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Bacchus
Bacchus
Gran_Castrati
Bacchus
Level 129
God Stats
9W - 5L
1,635 SR
Queue Stats
193W - 180L
1,555 Elo+
Party 1
Chernobog
Chernobog
ULT_DragonGelido
Chernobog
Level 9
God Stats
4W - 2L
1,638 SR
Queue Stats
10W - 7L
1,433 Elo+
Party 1
Team Averages
Level 47
1,590 SR
1,515 Elo+

VS

Team Averages
Level 18
1,599 SR
1,417 Elo+
Charybdis
Charybdis
Hidan_xi
Charybdis
Level 28
God Stats
48W - 56L
1,516 SR
Queue Stats
103W - 120L
1,404 Elo+
Solo
Ravana
Ravana
KieranWicks5
Ravana
Level 27
God Stats
9W - 6L
1,483 SR
Queue Stats
75W - 87L
1,361 Elo+
Solo
Izanami
Izanami
Lavado69
Izanami
Level 6
God Stats
67W - 36L
1,949 SR
Queue Stats
163W - 114L
1,601 Elo+
Solo
Anubis
Anubis
Mrs_MazdaCX5
Anubis
Level 23
God Stats
20W - 18L
1,546 SR
Queue Stats
42W - 40L
1,477 Elo+
Solo
Yemoja
Yemoja
wfcnexus1
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 5 / 1
7,152
447
3,034
14,074
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 6 / 2
8,478
530
7,411
11,314
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GoeIulian
Kukulkan
5
0 / 4 / 2
5,405
338
1,266
2,961
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
13
7 / 2 / 10
9,297
581
10,587
14,900
7,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
13
4 / 3 / 10
8,139
509
6,944
9,282
2,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hidan_xi
Charybdis
14
5 / 4 / 5
9,344
584
6,903
11,610
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
5 / 3 / 4
8,995
562
8,245
11,123
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Lavado69
Izanami
17
8 / 1 / 5
10,877
680
17,138
10,345
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
2 / 0 / 5
8,853
553
4,088
3,202
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
wfcnexus1
Yemoja
8
0 / 11 / 2
6,785
424
1,288
15,071
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
19
Kills
20
20
Deaths
19
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
1
5
1
0.3
L
7
6
2
1.33
L
Kukulkan
GoeIulian
Kukulkan
0
4
2
0.25
L
Bacchus
7
2
10
6
W
Charybdis
Hidan_xi
Charybdis
5
4
5
1.88
W
Ravana
5
3
4
2.33
W
Izanami
Lavado69
Izanami
8
1
5
10.5
W
Anubis
2
0
5
4.5
L
Chernobog
4
3
10
3
W
Yemoja
wfcnexus1
Yemoja
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,242
Damage
37,662
52,531
Taken
51,351
19,128
Mitigated
22,805
9,873
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,034
672
0
2,001
14,074
4,930
0
0
14,074
0
27,661
L
7,411
1,690
0
2,325
11,314
3,808
568
1,590
9,564
42,978
0
L
Kukulkan
GoeIulian
Kukulkan
1,266
435
0
0
2,961
476
514
258
2,703
7,595
0
L
Bacchus
10,587
1,599
1,499
2,239
14,900
7,606
130
1,730
13,061
26,968
0
W
Charybdis
Hidan_xi
Charybdis
6,903
2,206
0
5,409
11,610
3,756
879
6,591
5,019
0
46,806
W
Ravana
8,245
2,066
0
2,863
11,123
4,190
33
3,877
7,206
0
52,639
W
Izanami
Lavado69
Izanami
17,138
9,665
0
2,466
10,345
3,950
1,930
2,010
7,952
0
92,946
W
Anubis
4,088
34
0
1,224
3,202
1,255
54
55
3,147
54,209
0
L
Chernobog
6,944
4,980
0
1,809
9,282
2,308
368
1,405
7,753
0
34,631
W
Yemoja
wfcnexus1
Yemoja
1,288
122
31
565
15,071
9,654
445
6,491
8,414
10,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
44,854
234
Minions Killed
451
0
Camps Cleared
0
1,322,496
Distance Traveled
1,450,864
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,152
447
55
3
0
291,891
0
L
Tiamat
8,478
530
81
5
0
307,604
0
L
Kukulkan
5,405
338
11
1
0
113,450
0
L
Bacchus
9,297
581
23
1
0
315,008
1
W
Charybdis
9,344
584
83
5
0
294,154
1
W
Ravana
8,995
562
88
6
0
309,329
1
W
Izanami
10,877
680
156
10
0
310,718
0
W
Anubis
8,853
553
108
7
0
275,638
5
L
Chernobog
8,139
509
64
4
0
294,543
0
W
Yemoja
6,785
424
16
1
0
261,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role