Player Matchup

Morgan Le Fay
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
Level 26
God Stats
9W - 15L
1,426 SR
Queue Stats
131W - 171L
1,373 Elo+
Solo
Jormungandr
Jormungandr
OwOCatto
Jormungandr
Level 8
God Stats
1W - 1L
1,456 SR
Queue Stats
2W - 6L
1,288 Elo+
Solo
Bacchus
Bacchus
Stryker2175
Bacchus
Level 28
God Stats
3W - 6L
1,390 SR
Queue Stats
131W - 159L
1,386 Elo+
Solo
Nemesis
Nemesis
WEAG
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ilovemaids
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,491 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,408 Elo+

VS

Team Averages
Level 14
1,465 SR
1,381 Elo+
Merlin
Merlin
AQuietOwl
Merlin
Level 8
God Stats
13W - 10L
1,785 SR
Queue Stats
59W - 47L
1,649 Elo+
Solo
Neith
Neith
GriM-_-TheAbadon
Neith
Level 3
God Stats
2W - 2L
1,466 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Yemoja
Yemoja
Heroyz22
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,071 Elo+
Solo
Bakasura
Bakasura
TheReaper0fSouls
Bakasura
Level 29
God Stats
22W - 37L
1,341 SR
Queue Stats
44W - 90L
1,237 Elo+
Party 1
Cupid
Cupid
nikcopp
Cupid
Level 24
God Stats
1W - 2L
1,234 SR
Queue Stats
62W - 68L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
9
0 / 6 / 2
5,460
455
3,566
8,779
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
OwOCatto
Jormungandr
9
1 / 3 / 0
5,421
452
2,585
8,060
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Stryker2175
Bacchus
10
4 / 1 / 0
6,574
548
2,740
6,894
3,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
WEAG
Nemesis
6
0 / 9 / 0
4,780
398
716
7,835
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
ilovemaids
Artemis
9
0 / 2 / 3
5,358
447
2,872
5,344
1,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AQuietOwl
Merlin
12
5 / 1 / 3
7,214
601
4,828
4,586
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 5
5,733
478
1,555
3,990
1,121
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Heroyz22
Yemoja
11
0 / 0 / 1
5,697
475
2,528
2,938
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 1 / 0
4,027
336
0
678
126
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
nikcopp
Cupid
15
15 / 1 / 2
8,998
750
15,709
8,538
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
21
21
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
AQuietOwl
Merlin
5
1
3
6.5
L
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
0
6
2
0.17
W
1
5
5
0.7
W
Yemoja
Heroyz22
Yemoja
0
0
1
0.5
L
Jormungandr
OwOCatto
Jormungandr
1
3
0
0.33
L
Bacchus
Stryker2175
Bacchus
4
1
0
4
W
0
1
0
0
L
Nemesis
WEAG
Nemesis
0
9
0
0
L
Artemis
ilovemaids
Artemis
0
2
3
0.75
W
Cupid
nikcopp
Cupid
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,479
Damage
24,620
36,912
Taken
20,730
19,212
Mitigated
7,790
6,784
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AQuietOwl
Merlin
4,828
270
0
1,206
4,586
1,471
453
1,730
2,694
43,978
0
L
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
3,566
581
0
1,339
8,779
3,024
136
1,953
6,696
22,777
0
W
1,555
654
0
232
3,990
1,121
542
1,792
2,110
0
13,508
W
Yemoja
Heroyz22
Yemoja
2,528
377
97
273
2,938
1,434
76
533
2,173
20,677
0
L
Jormungandr
OwOCatto
Jormungandr
2,585
880
9
1,440
8,060
7,839
0
262
7,736
22,144
0
L
Bacchus
Stryker2175
Bacchus
2,740
929
967
1,689
6,894
3,728
0
1,700
5,143
17,503
0
W
0
0
0
0
678
126
0
115
525
0
1,033
L
Nemesis
WEAG
Nemesis
716
381
0
368
7,835
2,748
124
1,256
6,489
0
13,342
L
Artemis
ilovemaids
Artemis
2,872
1,499
0
972
5,344
1,873
597
1,798
3,492
0
22,306
W
Cupid
nikcopp
Cupid
15,709
9,125
0
5,738
8,538
3,638
496
3,679
4,337
0
61,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
31,669
211
Minions Killed
238
0
Camps Cleared
0
1,020,614
Distance Traveled
819,613
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,214
601
88
7
0
233,044
4
L
Morgan Le Fay
5,460
455
49
4
0
195,752
3
W
Neith
5,733
478
33
3
0
138,060
0
W
Yemoja
5,697
475
31
3
0
210,869
0
L
Jormungandr
5,421
452
48
4
0
177,570
0
L
Bacchus
6,574
548
36
3
0
241,712
3
W
Bakasura
4,027
336
2
0
0
38,485
0
L
Nemesis
4,780
398
36
3
0
207,253
0
L
Artemis
5,358
447
42
4
0
198,327
4
W
Cupid
8,998
750
84
7
0
199,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role