Player Matchup

Hel
Hel
Dydou-97
Hel
Level 125
God Stats
1W - 4L
1,187 SR
Queue Stats
458W - 431L
1,448 Elo+
Party 1
Vamana
Vamana
Pendilly
Vamana
Level 153
God Stats
1W - 2L
1,520 SR
Queue Stats
386W - 365L
1,458 Elo+
Party 1
Artemis
Artemis
Rakendutos
Artemis
Level 60
God Stats
152W - 168L
1,444 SR
Queue Stats
219W - 241L
1,393 Elo+
Solo
Susano
Susano
nilodasilva-_
Susano
Level 119
God Stats
4W - 7L
1,503 SR
Queue Stats
291W - 279L
1,493 Elo+
Solo
Raijin
Raijin
xX-GonGame-Xx
Raijin
Level 126
God Stats
2W - 3L
1,262 SR
Queue Stats
194W - 202L
1,419 Elo+
Solo
Team Averages
Level 117
1,383 SR
1,442 Elo+

VS

Team Averages
Level 115
1,463 SR
1,450 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ATILA_RJ2
Cliodhna
Level 143
God Stats
12W - 8L
1,504 SR
Queue Stats
188W - 198L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
Grugasmic
Kumbhakarna
Level 83
God Stats
5W - 6L
1,217 SR
Queue Stats
283W - 321L
1,346 Elo+
Party 2
Mulan
Mulan
LION_Instiinct
Mulan
Level 141
God Stats
32W - 23L
1,596 SR
Queue Stats
209W - 191L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
Mungo4690
Danzaburou
Level 61
God Stats
126W - 125L
1,501 SR
Queue Stats
522W - 560L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,392
533
2,514
7,169
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Pendilly
Vamana
11
0 / 2 / 2
6,060
505
4,741
10,643
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Rakendutos
Artemis
9
0 / 3 / 1
5,151
429
5,648
7,152
1,473
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 1
6,786
566
4,254
9,744
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 3 / 0
6,435
536
3,389
6,001
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 2 / 1
7,546
629
6,784
6,298
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
ATILA_RJ2
Cliodhna
13
4 / 0 / 1
7,492
624
5,693
8,527
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Grugasmic
Kumbhakarna
10
0 / 1 / 5
6,439
537
1,405
7,757
4,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 0
7,819
652
4,908
6,793
4,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Mungo4690
Danzaburou
12
2 / 2 / 2
7,436
620
6,149
7,182
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
13
13
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
1
2.25
W
Cliodhna
ATILA_RJ2
Cliodhna
4
0
1
4.5
L
2
2
1
1.25
W
Kumbhakarna
Grugasmic
Kumbhakarna
0
1
5
2.5
W
3
1
0
3
W
Danzaburou
Mungo4690
Danzaburou
2
2
2
1.5
L
Vamana
Pendilly
Vamana
0
2
2
0.5
L
Artemis
Rakendutos
Artemis
0
3
1
0.17
L
3
3
1
1.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
24,939
40,709
Taken
36,557
22,902
Mitigated
18,333
16,615
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,784
304
0
3,165
6,298
3,877
588
1,057
5,067
45,079
0
W
Cliodhna
ATILA_RJ2
Cliodhna
5,693
1,933
0
1,365
8,527
2,751
1,843
2,193
6,030
0
44,102
L
2,514
479
1,871
3,920
7,169
4,376
0
2,227
4,828
25,007
0
W
Kumbhakarna
Grugasmic
Kumbhakarna
1,405
192
471
1,749
7,757
4,905
122
1,406
6,351
14,019
0
W
4,908
1,003
0
3,590
6,793
4,741
1,087
0
6,203
0
46,038
W
Danzaburou
Mungo4690
Danzaburou
6,149
3,112
0
2,622
7,182
2,059
748
1,110
6,072
0
52,728
L
Vamana
Pendilly
Vamana
4,741
1,924
0
5,176
10,643
11,696
0
766
9,841
0
32,096
L
Artemis
Rakendutos
Artemis
5,648
2,136
0
1,570
7,152
1,473
0
431
6,721
0
23,943
L
4,254
883
0
3,328
9,744
3,378
0
2,812
6,786
0
32,766
L
3,389
398
0
750
6,001
1,979
0
1,541
4,344
41,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
36,732
314
Minions Killed
368
0
Camps Cleared
0
1,121,675
Distance Traveled
1,145,638
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,546
629
88
7
0
238,099
4
W
Cliodhna
7,492
624
83
7
0
244,266
4
L
Hel
6,392
533
45
4
0
211,639
0
W
Kumbhakarna
6,439
537
20
2
0
235,989
1
W
Mulan
7,819
652
76
6
0
222,027
0
W
Danzaburou
7,436
620
101
8
0
205,257
4
L
Vamana
6,060
505
68
6
0
221,559
2
L
Artemis
5,151
429
39
3
0
221,650
3
L
Susano
6,786
566
69
6
0
257,094
0
L
Raijin
6,435
536
93
8
0
209,733
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role