Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HerkeyJerkey
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 30L
1,513 Elo+
Solo
Artemis
Artemis
MurphysLaw-NBK
Artemis
Level 15
God Stats
12W - 10L
1,562 SR
Queue Stats
29W - 33L
1,414 Elo+
Solo
Nemesis
Nemesis
NotBlope
Nemesis
Level 26
God Stats
11W - 12L
1,565 SR
Queue Stats
87W - 74L
1,587 Elo+
Solo
Yemoja
Yemoja
parajlavax
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,022 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,407 Elo+

VS

Team Averages
Level 17
1,542 SR
1,518 Elo+
Cupid
Cupid
ChapeleiroCrazyB
Cupid
Level 30
God Stats
5W - 1L
1,600 SR
Queue Stats
155W - 116L
1,541 Elo+
Solo
Kali
Kali
K_DOLLA_
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
dr-universe-2
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 152L
1,527 Elo+
Solo
Zeus
Zeus
malvado_rey6
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
xGrimly
Sol
Level 22
God Stats
7W - 7L
1,611 SR
Queue Stats
39W - 32L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
3 / 5 / 3
5,316
532
3,405
8,999
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 1
6,441
644
3,083
2,676
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 6 / 0
4,834
483
1,374
5,545
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
NotBlope
Nemesis
11
5 / 0 / 2
6,304
630
4,748
7,268
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
parajlavax
Yemoja
5
1 / 5 / 1
4,387
439
1,155
5,875
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 1
7,542
754
8,409
5,467
1,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
6
2 / 6 / 3
4,771
477
2,698
6,395
1,702
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
dr-universe-2
Erlang Shen
10
1 / 2 / 2
5,472
547
2,780
5,882
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 5 / 2
4,153
415
1,236
3,870
753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
9
2 / 1 / 3
5,520
552
4,529
3,290
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
14
Kills
16
16
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
3
0.9
W
11
0
1
11.5
L
3
0
1
3.5
W
Kali
2
6
3
0.58
L
2
6
0
0.33
L
Nemesis
NotBlope
Nemesis
5
0
2
6
W
Erlang Shen
dr-universe-2
Erlang Shen
1
2
2
1
W
0
5
2
0.2
L
Yemoja
parajlavax
Yemoja
1
5
1
0.3
W
Sol
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
19,652
30,363
Taken
24,904
12,010
Mitigated
8,062
8,446
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,405
692
0
2,560
8,999
5,372
0
3,522
5,477
0
14,162
W
8,409
5,304
60
3,007
5,467
1,543
2,439
665
4,763
0
42,423
L
3,083
982
0
1,917
2,676
760
0
0
2,676
0
34,778
W
Kali
2,698
1,939
0
850
6,395
1,702
266
127
6,072
0
6,415
L
1,374
981
0
190
5,545
1,014
0
135
5,410
0
10,823
L
Nemesis
NotBlope
Nemesis
4,748
2,317
0
3,444
7,268
2,082
0
546
6,722
0
34,628
W
Erlang Shen
dr-universe-2
Erlang Shen
2,780
954
0
2,317
5,882
3,047
0
0
5,847
0
27,185
W
1,236
572
0
233
3,870
753
0
274
3,515
6,689
0
L
Yemoja
parajlavax
Yemoja
1,155
544
199
136
5,875
2,782
0
1,023
4,852
6,114
0
W
Sol
4,529
2,118
0
1,848
3,290
1,017
1,084
89
3,041
22,803
3,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
27,458
205
Minions Killed
208
0
Camps Cleared
0
859,324
Distance Traveled
866,922
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,316
532
26
3
0
189,622
1
W
Cupid
7,542
754
85
9
0
191,959
0
L
Neith
6,441
644
77
8
0
181,291
3
W
Kali
4,771
477
13
1
0
208,042
0
L
Artemis
4,834
483
17
2
0
163,119
1
L
Nemesis
6,304
630
77
8
0
217,488
1
W
Erlang Shen
5,472
547
52
5
0
197,215
4
W
Zeus
4,153
415
7
1
0
108,237
4
L
Yemoja
4,387
439
8
1
0
107,804
0
W
Sol
5,520
552
51
5
0
161,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role