Player Matchup

Xbalanque
Xbalanque
SahanDerStr1cher
Xbalanque
Level 83
God Stats
19W - 8L
1,591 SR
Queue Stats
181W - 180L
1,546 Elo+
Party 3
Sobek
Sobek
Zuluag
Sobek
Level 42
God Stats
7W - 17L
1,299 SR
Queue Stats
140W - 167L
1,426 Elo+
Solo
Fenrir
Fenrir
aaarmin
Fenrir
Level 15
God Stats
5W - 8L
1,355 SR
Queue Stats
9W - 15L
1,294 Elo+
Party 3
Nu Wa
Nu Wa
zlSamini
Nu Wa
Level 47
God Stats
2W - 4L
1,445 SR
Queue Stats
10W - 18L
1,396 Elo+
Solo
Izanami
Izanami
Гидроусилитель
Izanami
Level 32
God Stats
100W - 81L
1,580 SR
Queue Stats
193W - 206L
1,503 Elo+
Solo
Team Averages
Level 44
1,454 SR
1,433 Elo+

VS

Team Averages
Level 46
1,554 SR
1,302 Elo+
Neith
Neith
Kooij
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,097 Elo+
Party 1
Discordia
Discordia
Lachtid
Discordia
Level 28
God Stats
2W - 2L
1,789 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 1
Guan Yu
Guan Yu
Lydall
Guan Yu
Level 44
God Stats
0W - 1L
1,537 SR
Queue Stats
145W - 165L
1,423 Elo+
Party 2
Anubis
Anubis
PepeStalin
Anubis
Level 59
God Stats
85W - 53L
1,623 SR
Queue Stats
279W - 269L
1,479 Elo+
Party 2
Mercury
Mercury
ernst223
Mercury
Level 69
God Stats
0W - 2L
1,321 SR
Queue Stats
3W - 11L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
7 / 2 / 7
13,898
579
17,052
14,004
4,532
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Zuluag
Sobek
17
0 / 2 / 9
11,168
465
4,377
21,663
18,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
aaarmin
Fenrir
18
3 / 6 / 4
11,566
482
5,566
16,653
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
zlSamini
Nu Wa
20
10 / 0 / 7
13,668
570
28,198
11,848
3,871
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 4 / 2
13,326
555
14,150
16,300
5,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kooij
Neith
14
2 / 9 / 1
9,396
392
6,179
18,183
4,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Lachtid
Discordia
15
1 / 3 / 4
9,297
387
13,253
12,729
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Lydall
Guan Yu
18
1 / 4 / 2
10,477
437
5,117
21,554
19,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
PepeStalin
Anubis
20
8 / 3 / 3
13,751
573
20,184
18,396
7,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ernst223
Mercury
15
2 / 9 / 4
9,784
408
7,390
18,562
5,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
27
Kills
14
14
Deaths
28
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Kooij
Neith
2
9
1
0.28
L
Discordia
Lachtid
Discordia
1
3
4
1
L
Guan Yu
Lydall
Guan Yu
1
4
2
0.5
L
Anubis
PepeStalin
Anubis
8
3
3
3.17
W
Xbalanque
7
2
7
5.25
W
Sobek
Zuluag
Sobek
0
2
9
2.25
W
Fenrir
aaarmin
Fenrir
3
6
4
0.83
L
Mercury
ernst223
Mercury
2
9
4
0.44
W
Nu Wa
zlSamini
Nu Wa
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,343
Damage
52,123
80,468
Taken
89,424
39,947
Mitigated
39,658
22,474
Healing
22,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Kooij
Neith
6,179
2,208
0
3,279
18,183
4,038
0
5,170
13,013
0
59,761
L
Discordia
Lachtid
Discordia
13,253
192
96
1,505
12,729
2,698
72
4,753
7,976
49,908
0
L
Guan Yu
Lydall
Guan Yu
5,117
136
822
4,378
21,554
19,220
0
9,347
12,207
0
61,519
L
Anubis
PepeStalin
Anubis
20,184
355
0
10,530
18,396
7,780
370
9,205
9,191
112,807
0
W
Xbalanque
17,052
6,932
0
5,260
14,004
4,532
4,004
5,631
8,159
0
114,607
W
Sobek
Zuluag
Sobek
4,377
294
347
7,908
21,663
18,694
84
7,712
13,437
23,660
0
W
Fenrir
aaarmin
Fenrir
5,566
1,070
0
1,724
16,653
6,959
176
6,584
9,987
0
67,958
L
Mercury
ernst223
Mercury
7,390
2,646
0
1,681
18,562
5,922
0
4,765
13,797
0
61,780
W
Nu Wa
zlSamini
Nu Wa
28,198
6,759
0
4,285
11,848
3,871
1,210
5,154
6,548
108,386
0
W
14,150
7,404
0
2,950
16,300
5,891
4,560
6,992
8,900
133
112,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,626
Gold Earned
52,705
720
Minions Killed
582
0
Camps Cleared
0
2,180,477
Distance Traveled
2,014,232
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,396
392
109
5
0
360,942
6
L
Discordia
9,297
387
80
3
0
396,343
8
L
Guan Yu
10,477
437
115
5
0
424,371
5
L
Anubis
13,751
573
173
7
0
400,399
4
W
Xbalanque
13,898
579
195
8
0
416,024
6
W
Sobek
11,168
465
28
1
0
450,387
11
W
Fenrir
11,566
482
120
5
0
446,554
0
L
Mercury
9,784
408
105
4
0
432,177
2
W
Nu Wa
13,668
570
171
7
0
465,076
4
W
Izanami
13,326
555
206
9
0
402,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role