Player Matchup

Hercules
Hercules
BreathThinkAct
Hercules
Level 158
God Stats
5W - 7L
1,481 SR
Queue Stats
477W - 446L
1,527 Elo+
Party 1
Izanami
Izanami
ChaoticEvilDruid
Izanami
Level 160
God Stats
65W - 44L
1,632 SR
Queue Stats
591W - 528L
1,535 Elo+
Party 1
Chaac
Chaac
NetorareChamp
Chaac
Level 149
God Stats
3W - 3L
1,566 SR
Queue Stats
277W - 269L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
callmeyooa
Nu Wa
Level 125
God Stats
13W - 9L
1,733 SR
Queue Stats
229W - 224L
1,589 Elo+
Party 1
Zhong Kui
Zhong Kui
hyyppo
Zhong Kui
Level 96
God Stats
56W - 42L
1,496 SR
Queue Stats
355W - 339L
1,375 Elo+
Solo
Team Averages
Level 138
1,582 SR
1,508 Elo+

VS

Team Averages
Level 122
1,479 SR
1,474 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BILLNATION860
Nike
Level 84
God Stats
5W - 12L
1,331 SR
Queue Stats
304W - 357L
1,436 Elo+
Solo
Merlin
Merlin
RetroTaki101
Merlin
Level 117
God Stats
2W - 4L
1,622 SR
Queue Stats
234W - 219L
1,523 Elo+
Party 2
Sol
Sol
Schweaninator
Sol
Level 102
God Stats
4W - 5L
1,440 SR
Queue Stats
433W - 432L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
2 / 2 / 6
5,529
503
2,912
7,440
5,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 4
7,061
642
8,055
4,789
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 1 / 3
7,317
665
5,670
5,491
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
11
6 / 2 / 8
6,834
621
7,887
4,794
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
hyyppo
Zhong Kui
11
0 / 0 / 2
6,455
587
2,890
3,983
2,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 7 / 0
4,877
443
2,790
8,955
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
 
Kumbhakarna
7
1 / 4 / 1
4,516
411
2,621
9,366
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 0
5,660
515
2,067
6,996
2,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
8
0 / 4 / 2
4,852
441
1,325
4,414
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 6 / 0
5,129
466
3,929
7,503
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
4
5
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
0
0.14
L
Kumbhakarna
 
Kumbhakarna
1
4
1
0.38
L
0
1
0
0
W
Hercules
2
2
6
2.5
W
6
0
4
8
W
8
1
3
9.5
L
Merlin
0
4
2
0.25
L
2
6
0
0.33
W
Nu Wa
6
2
8
5
W
Zhong Kui
hyyppo
Zhong Kui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,414
Damage
12,732
26,497
Taken
37,234
14,387
Mitigated
10,534
9,434
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,790
248
228
3,129
8,955
1,615
0
3,078
5,877
20,447
0
L
Kumbhakarna
 
Kumbhakarna
2,621
372
0
556
9,366
3,406
0
1,805
7,561
12,037
0
L
2,067
294
0
1,047
6,996
2,542
0
2,916
4,080
0
32,576
W
Hercules
2,912
956
138
2,169
7,440
5,324
0
3,853
3,587
0
13,358
W
8,055
3,843
0
1,293
4,789
1,700
420
2,202
2,587
0
51,567
W
5,670
1,007
0
2,356
5,491
2,929
0
859
4,632
0
39,122
L
Merlin
1,325
126
0
140
4,414
1,049
0
1,671
2,743
22,234
0
L
3,929
1,613
0
1,947
7,503
1,922
0
1,307
6,196
20,693
3,581
W
Nu Wa
7,887
1,454
0
893
4,794
1,499
647
3,189
1,605
35,300
0
W
Zhong Kui
hyyppo
Zhong Kui
2,890
526
189
2,396
3,983
2,935
0
49
3,934
33,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
25,034
345
Minions Killed
211
0
Camps Cleared
0
1,003,636
Distance Traveled
921,360
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,877
443
44
4
0
151,119
0
L
Kumbhakarna
4,516
411
18
2
0
191,774
2
L
Nike
5,660
515
69
6
0
211,629
0
W
Hercules
5,529
503
28
3
0
217,196
3
W
Izanami
7,061
642
103
9
0
184,920
1
W
Chaac
7,317
665
75
7
0
235,609
1
L
Merlin
4,852
441
38
3
0
193,695
1
L
Sol
5,129
466
42
4
0
173,143
2
W
Nu Wa
6,834
621
49
4
0
194,207
2
W
Zhong Kui
6,455
587
90
8
0
171,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role