Player Matchup

Set
Set
Mazur96
Set
Level 149
God Stats
3W - 3L
1,406 SR
Queue Stats
46W - 52L
1,463 Elo+
Solo
Sol
Sol
Nirox83400
Sol
Level 126
God Stats
1W - 5L
1,486 SR
Queue Stats
43W - 52L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skysofragues
Ah Muzen Cab
Level 89
God Stats
13W - 17L
1,488 SR
Queue Stats
104W - 141L
1,406 Elo+
Solo
Team Averages
Level 121
1,460 SR
1,457 Elo+

VS

Team Averages
Level 128
1,301 SR
1,474 Elo+
Ra
Ra
Armenerik800
Ra
Level 159
God Stats
4W - 6L
1,385 SR
Queue Stats
758W - 840L
1,523 Elo+
Solo
Bacchus
Bacchus
DuKenDe25
Bacchus
Level 98
God Stats
1W - 0L
1,172 SR
Queue Stats
25W - 20L
1,483 Elo+
Solo
Kali
Kali
hersztt
Kali
Level 126
God Stats
3W - 5L
1,346 SR
Queue Stats
397W - 516L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
0 / 10 / 2
9,587
533
12,514
23,440
13,907
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 0
10,550
586
13,160
12,669
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
skysofragues
Ah Muzen Cab
15
2 / 3 / 2
10,755
598
11,904
13,635
4,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 12
12,343
686
12,114
14,140
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DuKenDe25
Bacchus
16
5 / 0 / 12
13,318
740
13,187
20,728
31,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
hersztt
Kali
16
9 / 4 / 7
13,044
725
17,606
18,960
10,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
18
18
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Bacchus
DuKenDe25
Bacchus
5
0
12
11
L
Set
0
10
2
0.1
L
2
5
0
0.4
W
Kali
hersztt
Kali
9
4
7
3.13
L
Ah Muzen Cab
skysofragues
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,578
Damage
42,907
49,744
Taken
53,828
23,714
Mitigated
49,786
12,196
Healing
29,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,114
970
6,185
8,515
14,140
7,498
1,043
4,253
9,887
86,951
0
W
Bacchus
DuKenDe25
Bacchus
13,187
1,651
0
6,453
20,728
31,334
357
4,411
16,317
30,490
0
L
Set
12,514
5,137
0
3,983
23,440
13,907
0
9,679
13,761
0
38,945
L
13,160
3,893
281
2,779
12,669
4,839
0
7,942
4,727
43,457
3,253
W
Kali
hersztt
Kali
17,606
11,483
538
7,828
18,960
10,954
954
3,851
15,109
0
39,119
L
Ah Muzen Cab
skysofragues
Ah Muzen Cab
11,904
5,010
146
5,007
13,635
4,968
0
8,191
5,444
0
33,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
38,705
189
Minions Killed
256
4
Camps Cleared
12
934,632
Distance Traveled
1,060,906
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,343
686
178
10
7
372,264
12
W
Bacchus
13,318
740
37
2
3
343,765
6
L
Set
9,587
533
52
3
1
280,436
4
L
Sol
10,550
586
84
5
1
319,378
5
W
Kali
13,044
725
41
2
2
344,877
1
L
Ah Muzen Cab
10,755
598
53
3
2
334,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role