Player Matchup

Jormungandr
Jormungandr
Chongseeker
Jormungandr
Level 49
God Stats
0W - 2L
1,598 SR
Queue Stats
6W - 13L
1,423 Elo+
Solo
He Bo
He Bo
F6F6
He Bo
Level 114
God Stats
3W - 5L
1,469 SR
Queue Stats
308W - 305L
1,437 Elo+
Solo
Freya
Freya
ImmortaL1211
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Solo
Kumbhakarna
Kumbhakarna
Luxally
Kumbhakarna
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 204L
1,487 Elo+
Solo
Mulan
Mulan
kewin__cc
Mulan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Team Averages
Level 65
1,513 SR
1,397 Elo+

VS

Team Averages
Level 141
1,499 SR
1,462 Elo+
Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Adrianufo
Ares
Level 137
God Stats
7W - 3L
1,586 SR
Queue Stats
246W - 243L
1,414 Elo+
Solo
Camazotz
Camazotz
Fitzywater
Camazotz
Level 146
God Stats
3W - 5L
1,370 SR
Queue Stats
286W - 287L
1,455 Elo+
Solo
Cerberus
Cerberus
susardu
Cerberus
Level 157
God Stats
12W - 8L
1,541 SR
Queue Stats
1,278W - 1,317L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chongseeker
Jormungandr
20
5 / 4 / 5
11,147
743
17,970
16,445
15,851
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
F6F6
He Bo
18
3 / 3 / 7
10,111
674
18,029
7,610
4,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 10 / 6
9,501
633
11,470
17,336
6,039
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Luxally
Kumbhakarna
15
1 / 4 / 6
8,739
583
7,764
27,046
21,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
kewin__cc
Mulan
13
0 / 9 / 6
8,217
548
8,113
18,122
17,751
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 2 / 13
12,694
846
25,097
12,100
6,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
 
Tiamat
19
4 / 2 / 17
11,228
749
17,410
12,575
9,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
17
2 / 2 / 19
10,201
680
8,446
17,875
22,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Fitzywater
Camazotz
17
5 / 5 / 13
10,712
714
13,788
15,715
7,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
susardu
Cerberus
19
5 / 1 / 22
11,728
782
13,369
18,969
24,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
11
Kills
30
30
Deaths
12
30
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
2
13
10.25
W
Tiamat
 
Tiamat
4
2
17
6.25
W
Ares
2
2
19
5.75
L
Jormungandr
Chongseeker
Jormungandr
5
4
5
1.88
L
He Bo
F6F6
He Bo
3
3
7
2.17
W
Camazotz
Fitzywater
Camazotz
5
5
13
2.3
L
2
10
6
0.5
L
Kumbhakarna
Luxally
Kumbhakarna
1
4
6
1
L
Mulan
kewin__cc
Mulan
0
9
6
0.33
W
Cerberus
susardu
Cerberus
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
78,110
86,559
Taken
77,234
65,283
Mitigated
70,520
28,320
Healing
35,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,097
2,076
2,134
2,173
12,100
6,601
1,234
9,772
2,256
43,189
0
W
Tiamat
 
Tiamat
17,410
1,737
3,046
4,107
12,575
9,250
266
9,411
2,890
50,434
0
W
Ares
8,446
484
1,667
4,310
17,875
22,767
371
10,427
7,148
12,193
0
L
Jormungandr
Chongseeker
Jormungandr
17,970
3,520
1,207
4,217
16,445
15,851
0
11,063
5,108
44,374
0
L
He Bo
F6F6
He Bo
18,029
251
2,764
1,571
7,610
4,533
0
5,720
1,797
27,291
0
W
Camazotz
Fitzywater
Camazotz
13,788
4,474
1,864
5,469
15,715
7,385
2,515
11,606
3,943
0
19,799
L
11,470
3,925
0
3,010
17,336
6,039
0
13,353
3,793
22,381
0
L
Kumbhakarna
Luxally
Kumbhakarna
7,764
494
1,487
10,970
27,046
21,109
0
19,065
7,362
19,000
0
L
Mulan
kewin__cc
Mulan
8,113
1,847
1,237
1,857
18,122
17,751
0
13,439
4,177
0
10,305
W
Cerberus
susardu
Cerberus
13,369
87
1,961
8,902
18,969
24,517
361
12,727
5,764
29,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,715
Gold Earned
56,563
129
Minions Killed
179
0
Camps Cleared
0
1,290,306
Distance Traveled
1,483,343
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,694
846
48
3
0
292,734
2
W
Tiamat
11,228
749
46
3
0
305,349
4
W
Ares
10,201
680
11
1
0
297,338
3
L
Jormungandr
11,147
743
57
4
0
293,890
0
L
He Bo
10,111
674
26
2
0
250,310
2
W
Camazotz
10,712
714
17
1
0
268,151
0
L
Freya
9,501
633
27
2
0
207,818
3
L
Kumbhakarna
8,739
583
14
1
0
314,402
0
L
Mulan
8,217
548
5
0
0
223,886
0
W
Cerberus
11,728
782
57
4
0
319,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role