Player Matchup

Thor
Thor
 
Thor
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dfdfs
Scylla
Level 18
God Stats
2W - 9L
1,352 SR
Queue Stats
49W - 44L
1,435 Elo+
Party 1
Artio
Artio
Savz99
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,818 Elo+
Solo
Guan Yu
Guan Yu
TheBringingGood
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Xbalanque
Xbalanque
fahadq
Xbalanque
Level 7
God Stats
1W - 2L
1,709 SR
Queue Stats
12W - 16L
1,440 Elo+
Party 1
Team Averages
Level 11
1,512 SR
1,577 Elo+

VS

Team Averages
Level 12
1,564 SR
1,458 Elo+
Ares
Ares
DarkSlavs
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,546 Elo+
Solo
Artemis
Artemis
Demicaliber
Artemis
Level 5
God Stats
3W - 0L
1,798 SR
Queue Stats
5W - 6L
1,371 Elo+
Solo
Susano
Susano
InazumaRaiyu
Susano
Level 20
God Stats
3W - 3L
1,199 SR
Queue Stats
25W - 31L
1,233 Elo+
Solo
Olorun
Olorun
LarryCañonga4
Olorun
Level 18
God Stats
3W - 0L
1,769 SR
Queue Stats
97W - 62L
1,700 Elo+
Solo
Sol
Sol
bilir1on
Sol
Level 5
God Stats
5W - 3L
1,552 SR
Queue Stats
5W - 3L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
2
0 / 5 / 0
2,671
445
0
2,927
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Dfdfs
Scylla
6
0 / 2 / 0
3,224
537
470
2,328
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Savz99
Artio
4
0 / 1 / 1
3,309
552
1,004
2,565
1,484
5
1 / 4 / 0
3,441
574
1,263
4,092
2,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
fahadq
Xbalanque
1
0 / 0 / 0
2,631
439
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
2 / 0 / 0
3,990
665
443
2,314
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Demicaliber
Artemis
6
3 / 1 / 1
4,351
725
1,745
1,914
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
6
0 / 0 / 0
3,653
609
392
2,389
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 0 / 2
4,559
760
2,016
2,064
764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
2 / 0 / 1
4,156
693
1,349
2,604
742
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
8
12
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
0
0
W
Ares
2
0
0
2
W
Artemis
Demicaliber
Artemis
3
1
1
3.5
L
Scylla
Dfdfs
Scylla
0
2
0
0
W
Susano
0
0
0
0
W
1
0
2
2
L
Artio
Savz99
Artio
0
1
1
0.5
L
1
4
0
0.25
W
2
0
1
2.5
L
Xbalanque
fahadq
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,737
Damage
5,945
11,912
Taken
11,285
5,120
Mitigated
3,736
2,097
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
2,927
883
0
0
2,927
0
136
W
Ares
443
0
0
1,039
2,314
1,229
0
314
2,000
7,903
0
W
Artemis
Demicaliber
Artemis
1,745
877
0
529
1,914
437
508
395
1,519
0
9,978
L
Scylla
Dfdfs
Scylla
470
35
0
466
2,328
628
0
1,349
979
9,937
0
W
Susano
392
182
0
1,024
2,389
564
0
136
2,253
0
10,919
W
2,016
1,276
0
1,150
2,064
764
1,216
629
1,435
22,336
4,010
L
Artio
Savz99
Artio
1,004
113
66
775
2,565
1,484
0
1,059
1,506
3,928
0
L
1,263
369
180
610
4,092
2,125
0
934
3,158
0
8,078
W
1,349
525
0
1,652
2,604
742
1,308
0
2,604
13,479
3,769
L
Xbalanque
fahadq
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,276
Gold Earned
20,709
30
Minions Killed
171
0
Camps Cleared
0
397,127
Distance Traveled
567,868
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,671
445
0
0
0
64,366
0
W
Ares
3,990
665
14
2
0
135,362
1
W
Artemis
4,351
725
20
3
0
97,023
1
L
Scylla
3,224
537
12
2
0
101,099
1
W
Susano
3,653
609
33
6
0
109,804
2
W
Olorun
4,559
760
61
10
0
109,153
1
L
Artio
3,309
552
7
1
0
105,986
2
L
Guan Yu
3,441
574
11
2
0
123,428
3
W
Sol
4,156
693
43
7
0
116,526
1
L
Xbalanque
2,631
439
0
0
0
2,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role