Player Matchup

Kali
Kali
Jacquie1
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,868 Elo+
Party 1
Izanami
Izanami
Lokidarczykk
Izanami
Level 28
God Stats
2W - 3L
1,546 SR
Queue Stats
110W - 95L
1,537 Elo+
Solo
Chang'e
Chang'e
Michel011
Chang'e
Level 4
God Stats
6W - 3L
1,948 SR
Queue Stats
6W - 3L
1,853 Elo+
Party 1
Ares
Ares
MyHouYiInYourMOM
Ares
Level 17
God Stats
0W - 1L
1,793 SR
Queue Stats
43W - 32L
1,841 Elo+
Solo
Nemesis
Nemesis
PorotusTwig
Nemesis
Level 29
God Stats
7W - 8L
1,548 SR
Queue Stats
93W - 87L
1,587 Elo+
Solo
Team Averages
Level 16
1,667 SR
1,737 Elo+

VS

Team Averages
Level 20
1,679 SR
1,659 Elo+
King Arthur
King Arthur
GretaThunbergLLC
King Arthur
Level 6
God Stats
3W - 4L
1,429 SR
Queue Stats
9W - 9L
1,556 Elo+
Solo
Ymir
Ymir
Lifebloomer
Ymir
Level 26
God Stats
3W - 2L
1,754 SR
Queue Stats
103W - 82L
1,655 Elo+
Solo
Olorun
Olorun
S0rryN0tS0rry
Olorun
Level 8
God Stats
5W - 2L
1,829 SR
Queue Stats
20W - 14L
1,726 Elo+
Solo
Anhur
Anhur
ThoonderBolt
Anhur
Level 29
God Stats
16W - 7L
1,772 SR
Queue Stats
34W - 14L
1,752 Elo+
Solo
Nemesis
Nemesis
hardkor198919
Nemesis
Level 29
God Stats
12W - 8L
1,611 SR
Queue Stats
90W - 87L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
5 / 3 / 3
6,961
696
4,818
10,755
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Lokidarczykk
Izanami
6
0 / 3 / 1
4,315
432
2,104
4,278
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Michel011
Chang'e
11
3 / 2 / 4
6,078
608
6,455
6,423
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,166
517
4,862
7,837
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
PorotusTwig
Nemesis
11
1 / 0 / 1
6,484
648
3,997
4,161
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GretaThunbergLLC
King Arthur
9
0 / 1 / 0
5,127
513
1,469
6,488
2,901
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 3
5,443
544
2,961
7,226
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 5 / 0
5,716
572
5,228
8,188
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 2
6,045
605
6,486
6,653
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
11
2 / 1 / 3
6,261
626
5,941
6,488
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
10
10
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GretaThunbergLLC
King Arthur
0
1
0
0
L
Kali
5
3
3
2.17
W
2
2
3
1.75
L
Izanami
Lokidarczykk
Izanami
0
3
1
0.17
L
Chang'e
Michel011
Chang'e
3
2
4
2.5
L
0
2
1
0.25
L
Nemesis
PorotusTwig
Nemesis
1
0
1
1.5
W
3
5
0
0.6
W
3
0
2
4
W
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
22,085
33,454
Taken
35,043
14,354
Mitigated
15,080
12,598
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GretaThunbergLLC
King Arthur
1,469
237
0
2,480
6,488
2,901
0
0
6,488
0
23,141
L
Kali
4,818
2,550
0
4,858
10,755
4,011
12
2,488
8,267
0
31,354
W
2,961
755
0
1,998
7,226
4,728
54
2,713
4,452
15,433
0
L
Izanami
Lokidarczykk
Izanami
2,104
1,445
0
1,339
4,278
684
0
1,242
3,036
0
13,366
L
Chang'e
Michel011
Chang'e
6,455
1,012
961
2,824
6,423
1,774
633
2,176
4,247
33,452
0
L
4,862
387
0
1,516
7,837
4,600
0
1,222
6,615
19,820
0
L
Nemesis
PorotusTwig
Nemesis
3,997
1,454
0
1,100
4,161
3,285
0
370
3,791
0
36,380
W
5,228
2,597
264
2,667
8,188
3,140
126
3,014
4,970
25,187
3,855
W
6,486
4,647
0
3,636
6,653
1,863
150
2,959
3,694
0
34,219
W
Nemesis
5,941
2,478
0
3,015
6,488
2,448
0
2,248
4,122
0
37,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
28,592
271
Minions Killed
273
0
Camps Cleared
0
904,834
Distance Traveled
923,132
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,127
513
58
6
0
209,981
4
L
Kali
6,961
696
67
7
0
220,787
3
W
Ymir
5,443
544
20
2
0
183,316
3
L
Izanami
4,315
432
27
3
0
102,963
1
L
Chang'e
6,078
608
73
7
0
202,341
4
L
Ares
5,166
517
26
3
0
189,068
1
L
Nemesis
6,484
648
78
8
0
189,675
4
W
Olorun
5,716
572
45
5
0
159,601
0
W
Anhur
6,045
605
73
7
0
173,415
0
W
Nemesis
6,261
626
77
8
0
196,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role