Player Matchup

Kuzenbo
Kuzenbo
Bronze II
 
Kuzenbo
Bronze II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
EMSADcz
Izanami
Silver III
Level 89
God Stats
13W - 6L
1,674 SR
Queue Stats
88W - 95L
872 MMR
Solo
Tiamat
Tiamat
Gold V
Reaper9027
Tiamat
Gold V
Level 108
God Stats
30W - 17L
1,634 SR
Queue Stats
150W - 150L
1,511 MMR
Solo
Chang'e
Chang'e
Bronze II
Theurpy
Chang'e
Bronze II
Level 94
God Stats
3W - 2L
1,639 SR
Queue Stats
59W - 98L
87 MMR
Solo
Awilix
Awilix
Bronze II
cartman-13500
Awilix
Bronze II
Level 93
God Stats
9W - 18L
1,307 SR
Queue Stats
113W - 149L
234 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,551 SR
841 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,564 SR
564 MMR
Loki
Loki
Bronze II
Mr_DeXteR_666
Loki
Bronze II
Level 158
God Stats
292W - 297L
1,435 SR
Queue Stats
1,164W - 1,186L
173 MMR
Solo
Bakasura
Bakasura
Bronze IV
Smite_release
Bakasura
Bronze IV
Level 107
God Stats
20W - 23L
1,454 SR
Queue Stats
636W - 693L
-227 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
Tr_Erkan_PLG
Zhong Kui
Bronze I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
565 MMR
Solo
Ra
Ra
Gold III
checkmate505
Ra
Gold III
Level 105
God Stats
3W - 4L
1,734 SR
Queue Stats
150W - 152L
1,564 MMR
Solo
Ymir
Ymir
Silver III
xIceDuck
Ymir
Silver III
Level 106
God Stats
15W - 10L
1,695 SR
Queue Stats
68W - 87L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 2
6,779
484
2,158
6,406
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
EMSADcz
Izanami
13
3 / 1 / 0
7,987
571
5,223
5,353
1,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Reaper9027
Tiamat
14
4 / 1 / 4
8,654
618
6,424
7,985
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Theurpy
Chang'e
13
4 / 0 / 3
8,237
588
4,672
9,068
3,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 3
7,048
503
6,094
9,647
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayGilgameshCharybdisGebSylvanus

VS

Bans
SetKhepriOdinRavanaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,316
308
0
1,036
208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
Smite_release
Bakasura
11
1 / 0 / 0
6,677
477
2,625
7,121
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zhong Kui
Tr_Erkan_PLG
Zhong Kui
8
2 / 7 / 0
5,683
406
6,556
10,340
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
6,484
463
4,745
8,274
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
0 / 2 / 1
5,606
400
2,727
8,806
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
W
Izanami
EMSADcz
Izanami
3
1
0
3
L
0
1
0
0
W
Tiamat
Reaper9027
Tiamat
4
1
4
6
L
Bakasura
Smite_release
Bakasura
1
0
0
1
W
Chang'e
Theurpy
Chang'e
4
0
3
5.5
L
Zhong Kui
Tr_Erkan_PLG
Zhong Kui
2
7
0
0.29
W
3
2
3
2.25
L
0
5
1
0.1
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
16,653
38,459
Taken
35,577
19,099
Mitigated
14,817
16,950
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,158
547
132
2,327
6,406
5,957
827
2,052
4,292
18,353
0
W
Izanami
EMSADcz
Izanami
5,223
2,206
0
1,849
5,353
1,688
2,721
1,128
3,936
0
56,924
L
0
0
0
449
1,036
208
0
350
686
0
4,359
W
Tiamat
Reaper9027
Tiamat
6,424
695
0
2,768
7,985
5,268
15
2,695
5,056
57,319
0
L
Bakasura
Smite_release
Bakasura
2,625
2,012
0
670
7,121
1,770
0
1,054
6,067
0
32,443
W
Chang'e
Theurpy
Chang'e
4,672
389
619
6,707
9,068
3,213
2,356
3,375
5,407
45,075
0
L
Zhong Kui
Tr_Erkan_PLG
Zhong Kui
6,556
1,010
33
2,606
10,340
4,004
0
4,425
5,915
26,908
0
W
6,094
2,241
0
2,548
9,647
2,973
0
4,316
5,225
0
32,080
L
4,745
66
230
1,645
8,274
2,599
0
2,642
5,632
42,979
0
L
Ymir
2,727
379
0
1,156
8,806
6,236
0
4,783
4,023
16,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
28,766
378
Minions Killed
262
0
Camps Cleared
0
1,319,881
Distance Traveled
1,112,306
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,779
484
24
2
0
249,553
0
W
Izanami
7,987
571
111
8
0
237,410
1
L
Loki
4,316
308
16
1
0
88,064
2
W
Tiamat
8,654
618
107
8
0
271,479
4
L
Bakasura
6,677
477
85
6
0
299,792
2
W
Chang'e
8,237
588
87
6
0
249,095
0
L
Zhong Kui
5,683
406
40
3
0
203,921
2
W
Awilix
7,048
503
49
4
0
312,344
4
L
Ra
6,484
463
92
7
0
273,090
4
L
Ymir
5,606
400
29
2
0
247,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role