Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Redsmokecloud
Artemis
Level 125
God Stats
1W - 0L
1,659 SR
Queue Stats
126W - 152L
1,441 Elo+
Solo
Merlin
Merlin
Taz_901
Merlin
Level 60
God Stats
4W - 4L
1,146 SR
Queue Stats
279W - 299L
1,507 Elo+
Solo
Geb
Geb
Toebandit806
Geb
Level 152
God Stats
9W - 3L
1,651 SR
Queue Stats
287W - 302L
1,479 Elo+
Solo
Vulcan
Vulcan
Vansrouge
Vulcan
Level 129
God Stats
4W - 3L
1,853 SR
Queue Stats
267W - 263L
1,510 Elo+
Solo
Team Averages
Level 119
1,562 SR
1,488 Elo+

VS

Team Averages
Level 107
1,565 SR
1,433 Elo+
Zhong Kui
Zhong Kui
Adrianrew
Zhong Kui
Level 138
God Stats
1W - 2L
1,656 SR
Queue Stats
258W - 291L
1,441 Elo+
Solo
Hera
Hera
Oni Chan3397
Hera
Level 129
God Stats
0W - 3L
1,191 SR
Queue Stats
41W - 71L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
TSCh1nch1lla
Tsukuyomi
Level 120
God Stats
0W - 3L
1,623 SR
Queue Stats
302W - 360L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
The Expert Door
Sun Wukong
Level 120
God Stats
4W - 3L
1,791 SR
Queue Stats
503W - 491L
1,471 Elo+
Solo
Danzaburou
Danzaburou
xxGhost_Hawk09xx
Danzaburou
Level 28
God Stats
6W - 6L
1,567 SR
Queue Stats
117W - 125L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
6 / 4 / 15
11,647
896
18,704
22,937
29,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
18
14 / 3 / 8
11,716
901
15,611
12,482
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Taz_901
Merlin
16
3 / 3 / 13
10,422
802
12,067
8,777
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 18
11,250
865
11,543
14,858
19,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Vansrouge
Vulcan
17
3 / 4 / 13
10,497
807
12,263
9,356
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adrianrew
Zhong Kui
19
5 / 5 / 4
11,233
864
14,154
19,520
20,914
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 8
9,156
704
13,856
10,316
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TSCh1nch1lla
Tsukuyomi
14
3 / 6 / 5
8,876
683
9,325
11,654
4,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
The Expert Door
Sun Wukong
17
4 / 4 / 8
9,493
730
10,565
23,466
23,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
xxGhost_Hawk09xx
Danzaburou
14
3 / 10 / 6
9,306
716
7,950
15,166
5,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
30
Kills
16
16
Deaths
30
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
4
15
3.38
L
Zhong Kui
Adrianrew
Zhong Kui
5
5
4
1.4
L
1
5
8
1
W
Artemis
14
3
8
6
L
Tsukuyomi
TSCh1nch1lla
Tsukuyomi
3
6
5
0.92
W
Merlin
Taz_901
Merlin
3
3
13
3.17
L
Sun Wukong
The Expert Door
Sun Wukong
4
4
8
2
W
4
2
18
6.5
W
Vulcan
Vansrouge
Vulcan
3
4
13
2.38
L
Danzaburou
xxGhost_Hawk09xx
Danzaburou
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,188
Damage
55,850
68,410
Taken
80,122
63,210
Mitigated
58,962
31,623
Healing
29,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
18,704
3,445
3,479
4,784
22,937
29,546
258
6,763
16,174
40,101
0
L
Zhong Kui
Adrianrew
Zhong Kui
14,154
244
916
9,448
19,520
20,914
287
11,144
8,376
38,478
0
L
13,856
4,020
782
1,925
10,316
4,057
72
7,443
2,873
26,873
0
W
Artemis
15,611
7,830
2,918
4,257
12,482
5,814
2,900
6,364
6,118
0
30,100
L
Tsukuyomi
TSCh1nch1lla
Tsukuyomi
9,325
1,478
1,119
1,335
11,654
4,481
74
8,411
3,243
0
17,810
W
Merlin
Taz_901
Merlin
12,067
550
4,617
2,234
8,777
3,867
245
4,523
4,254
29,447
0
L
Sun Wukong
The Expert Door
Sun Wukong
10,565
1,794
1,280
9,309
23,466
23,751
0
16,949
6,517
283
16,330
W
11,543
790
2,891
2,452
14,858
19,993
434
6,724
8,134
19,540
0
W
Vulcan
Vansrouge
Vulcan
12,263
4,711
1,976
2,015
9,356
3,990
983
3,875
5,481
30,852
0
L
Danzaburou
xxGhost_Hawk09xx
Danzaburou
7,950
5,050
1,005
2,546
15,166
5,759
788
10,630
4,536
0
14,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,532
Gold Earned
48,064
145
Minions Killed
134
0
Camps Cleared
0
1,246,277
Distance Traveled
1,117,271
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,647
896
28
2
0
233,473
0
L
Zhong Kui
11,233
864
63
5
0
214,829
4
L
Hera
9,156
704
36
3
0
228,715
2
W
Artemis
11,716
901
21
2
0
259,890
3
L
Tsukuyomi
8,876
683
18
1
0
247,329
1
W
Merlin
10,422
802
39
3
0
225,190
0
L
Sun Wukong
9,493
730
5
0
0
225,159
4
W
Geb
11,250
865
14
1
0
283,830
3
W
Vulcan
10,497
807
43
3
0
243,894
1
L
Danzaburou
9,306
716
12
1
0
201,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role