Player Matchup

Ares
Ares
AleBat
Ares
Level 88
God Stats
4W - 3L
1,462 SR
Queue Stats
114W - 93L
1,479 Elo+
Party 2
Artio
Artio
Solarbringer
Artio
Level 37
God Stats
0W - 1L
1,760 SR
Queue Stats
24W - 25L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
ThyZure
Danzaburou
Level 109
God Stats
1W - 6L
1,169 SR
Queue Stats
542W - 512L
1,493 Elo+
Solo
Hel
Hel
Whisp1234
Hel
Level 104
God Stats
0W - 1L
1,171 SR
Queue Stats
4W - 10L
1,371 Elo+
Solo
Neith
Neith
equipt_0
Neith
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
25W - 42L
1,334 Elo+
Solo
Team Averages
Level 71
1,413 SR
1,420 Elo+

VS

Team Averages
Level 110
1,485 SR
1,475 Elo+
Cthulhu
Cthulhu
Alexnnnnnnnnn
Cthulhu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 45L
1,408 Elo+
Solo
Achilles
Achilles
Aquiliferrr
Achilles
Level 124
God Stats
2W - 0L
1,351 SR
Queue Stats
93W - 79L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
HARD2KILLJ
Danzaburou
Level 156
God Stats
8W - 10L
1,403 SR
Queue Stats
726W - 757L
1,515 Elo+
Solo
Ares
Ares
ZRenZHQ14
Ares
Level 157
God Stats
12W - 2L
1,715 SR
Queue Stats
497W - 522L
1,515 Elo+
Party 1
Yemoja
Yemoja
oO Joker K Oo
Yemoja
Level 89
God Stats
6W - 6L
1,456 SR
Queue Stats
324W - 337L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AleBat
Ares
19
5 / 3 / 10
12,293
768
16,990
28,533
38,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 4 / 9
10,125
633
10,071
25,631
29,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
ThyZure
Danzaburou
20
6 / 4 / 9
12,657
791
34,874
19,827
12,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 10
11,106
694
11,738
20,728
20,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
equipt_0
Neith
16
0 / 4 / 8
10,209
638
10,466
12,598
6,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 3 / 9
12,895
806
34,682
17,398
11,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Aquiliferrr
Achilles
17
4 / 3 / 8
10,679
667
16,156
22,873
20,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
HARD2KILLJ
Danzaburou
20
4 / 3 / 11
12,824
802
27,018
13,724
7,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
16
1 / 4 / 12
10,070
629
7,473
29,599
27,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 3 / 13
11,040
690
3,645
19,636
27,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
72
15
Kills
19
19
Deaths
16
46
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ares
AleBat
Ares
5
3
10
3.33
W
Cthulhu
10
3
9
4.83
W
Achilles
Aquiliferrr
Achilles
4
3
8
2.67
W
Danzaburou
HARD2KILLJ
Danzaburou
4
3
11
3.17
L
2
4
9
1.63
L
Danzaburou
ThyZure
Danzaburou
6
4
9
2.63
L
2
4
10
1.75
W
Ares
1
4
12
1.75
L
Neith
equipt_0
Neith
0
4
8
1
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,139
Damage
88,974
107,317
Taken
103,230
107,374
Mitigated
94,287
61,706
Healing
50,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AleBat
Ares
16,990
372
3,155
6,065
28,533
38,379
505
10,577
17,956
23,444
0
W
Cthulhu
34,682
768
6,144
2,189
17,398
11,224
995
6,838
10,560
74,535
0
W
Achilles
Aquiliferrr
Achilles
16,156
3,708
3,372
5,495
22,873
20,261
764
9,038
13,835
0
19,973
W
Danzaburou
HARD2KILLJ
Danzaburou
27,018
9,708
1,796
2,738
13,724
7,872
2,564
5,897
7,827
0
62,440
L
10,071
716
8,463
7,463
25,631
29,207
912
7,503
18,128
15,379
0
L
Danzaburou
ThyZure
Danzaburou
34,874
13,937
1,720
5,122
19,827
12,463
2,496
10,526
9,301
0
67,712
L
11,738
570
16,616
9,394
20,728
20,367
640
11,379
9,349
23,256
0
W
Ares
7,473
131
1,935
6,936
29,599
27,377
532
9,759
19,840
9,878
0
L
Neith
equipt_0
Neith
10,466
3,021
306
3,402
12,598
6,958
1,223
5,815
6,783
0
31,572
W
3,645
1,485
14,590
5,016
19,636
27,553
566
7,267
12,369
8,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,390
Gold Earned
57,508
162
Minions Killed
175
0
Camps Cleared
0
1,366,720
Distance Traveled
1,402,018
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,293
768
13
1
0
296,368
1
W
Cthulhu
12,895
806
82
5
0
320,733
1
W
Achilles
10,679
667
11
1
0
288,606
1
W
Danzaburou
12,824
802
62
4
0
273,586
0
L
Artio
10,125
633
8
1
0
288,496
3
L
Danzaburou
12,657
791
76
5
0
241,169
1
L
Hel
11,106
694
25
2
0
324,325
0
W
Ares
10,070
629
6
0
0
279,615
2
L
Neith
10,209
638
40
3
0
216,362
2
W
Yemoja
11,040
690
14
1
0
239,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role