Player Matchup

Bacchus
Bacchus
GAHR_HOM
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 1
Ao Kuang
Ao Kuang
HundredAtom7280
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,607 Elo+
Solo
Thanatos
Thanatos
Mo76mhom
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 1
Fenrir
Fenrir
NotBlope
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
Level 20
God Stats
15W - 15L
1,511 SR
Queue Stats
44W - 39L
1,548 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,447 Elo+

VS

Team Averages
Level 22
1,518 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Eribel2
Gilgamesh
Level 23
God Stats
11W - 11L
1,528 SR
Queue Stats
225W - 228L
1,633 Elo+
Solo
Cliodhna
Cliodhna
Goodah226
Cliodhna
Level 26
God Stats
4W - 3L
1,486 SR
Queue Stats
17W - 26L
1,471 Elo+
Solo
Sobek
Sobek
TT7_Wn_-Tan
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,389 Elo+
Solo
Charybdis
Charybdis
Wrenchtoolit
Charybdis
Level 29
God Stats
7W - 5L
1,564 SR
Queue Stats
253W - 192L
1,596 Elo+
Solo
Anubis
Anubis
lxPOL4Rxl
Anubis
Level 17
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GAHR_HOM
Bacchus
12
0 / 4 / 5
7,990
470
4,179
14,285
18,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
15
2 / 3 / 2
8,578
505
6,733
12,374
11,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Mo76mhom
Thanatos
12
1 / 10 / 2
7,100
418
3,907
9,856
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
NotBlope
Fenrir
16
12 / 2 / 1
10,212
601
12,021
14,540
9,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
VanillaICEEd
Morgan Le Fay
14
5 / 4 / 6
8,978
528
11,486
9,527
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eribel2
Gilgamesh
13
16 / 6 / 1
9,670
569
17,816
17,070
16,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Goodah226
Cliodhna
14
2 / 5 / 2
8,211
483
7,960
14,393
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 4
7,455
439
3,846
8,419
7,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Wrenchtoolit
Charybdis
15
4 / 3 / 2
8,798
518
9,125
11,021
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
lxPOL4Rxl
Anubis
6
0 / 6 / 2
5,730
337
541
4,516
1,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
20
Kills
23
23
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Eribel2
Gilgamesh
16
6
1
2.75
W
Bacchus
GAHR_HOM
Bacchus
0
4
5
0.63
L
Cliodhna
Goodah226
Cliodhna
2
5
2
0.6
W
Ao Kuang
2
3
2
1
W
Thanatos
Mo76mhom
Thanatos
1
10
2
0.2
W
Fenrir
NotBlope
Fenrir
12
2
1
6.25
L
1
0
4
3
W
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
5
4
6
2
L
Charybdis
Wrenchtoolit
Charybdis
4
3
2
1.67
L
Anubis
lxPOL4Rxl
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
39,288
60,582
Taken
55,419
47,649
Mitigated
33,057
12,240
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Eribel2
Gilgamesh
17,816
6,509
0
1,002
17,070
16,245
0
7,696
9,374
0
45,984
W
Bacchus
GAHR_HOM
Bacchus
4,179
899
0
1,300
14,285
18,884
336
537
13,748
27,106
0
L
Cliodhna
Goodah226
Cliodhna
7,960
875
0
5,634
14,393
4,733
0
4,328
10,065
0
57,048
W
Ao Kuang
6,733
2,045
0
3,588
12,374
11,391
289
1,508
10,866
49,660
8,116
W
Thanatos
Mo76mhom
Thanatos
3,907
830
0
3,806
9,856
4,153
601
128
9,728
0
23,435
W
Fenrir
NotBlope
Fenrir
12,021
3,029
0
2,011
14,540
9,313
503
1,177
13,363
685
56,843
L
3,846
475
2,348
3,336
8,419
7,062
138
2,832
5,587
14,089
0
W
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
11,486
285
0
1,535
9,527
3,908
587
1,237
8,290
56,669
0
L
Charybdis
Wrenchtoolit
Charybdis
9,125
5,068
0
1,458
11,021
3,680
438
4,606
6,415
0
72,079
L
Anubis
lxPOL4Rxl
Anubis
541
37
79
372
4,516
1,337
280
2,443
2,073
10,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,858
Gold Earned
39,864
362
Minions Killed
338
0
Camps Cleared
0
1,664,263
Distance Traveled
1,474,811
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,670
569
63
4
0
318,035
1
W
Bacchus
7,990
470
53
3
0
308,145
0
L
Cliodhna
8,211
483
101
6
0
337,249
2
W
Ao Kuang
8,578
505
94
6
0
315,051
2
W
Thanatos
7,100
418
44
3
0
333,339
0
W
Fenrir
10,212
601
82
5
0
377,877
2
L
Sobek
7,455
439
16
1
0
380,699
6
W
Morgan Le Fay
8,978
528
89
5
0
329,851
3
L
Charybdis
8,798
518
133
8
0
310,184
1
L
Anubis
5,730
337
25
1
0
128,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role