Player Matchup

Chang'e
Chang'e
Blanc_Chimere
Chang'e
Level 44
God Stats
5W - 3L
1,578 SR
Queue Stats
96W - 93L
1,433 Elo+
Party 3
Susano
Susano
HouseStark__Jon
Susano
Level 128
God Stats
13W - 12L
1,524 SR
Queue Stats
786W - 790L
1,467 Elo+
Party 2
Chaac
Chaac
Lord7th__
Chaac
Level 127
God Stats
47W - 31L
1,583 SR
Queue Stats
919W - 947L
1,476 Elo+
Party 2
Chernobog
Chernobog
Super-_-GG
Chernobog
Level 147
God Stats
4W - 4L
1,590 SR
Queue Stats
23W - 23L
1,480 Elo+
Party 3
Ymir
Ymir
cyrursy
Ymir
Level 41
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 9L
1,165 Elo+
Solo
Team Averages
Level 97
1,513 SR
1,404 Elo+

VS

Team Averages
Level 64
1,417 SR
1,451 Elo+
Hou Yi
Hou Yi
CDC C0bra
Hou Yi
Level 81
God Stats
4W - 5L
1,305 SR
Queue Stats
210W - 236L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
DoctorMentiras
Gilgamesh
Level 42
God Stats
7W - 5L
1,689 SR
Queue Stats
212W - 117L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
Not Mami
Kuzenbo
Level 47
God Stats
3W - 3L
1,092 SR
Queue Stats
96W - 155L
1,314 Elo+
Party 1
Janus
Janus
SpagheddiPLS
Janus
Level 47
God Stats
14W - 15L
1,447 SR
Queue Stats
271W - 247L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
vic04224
Erlang Shen
Level 102
God Stats
8W - 7L
1,553 SR
Queue Stats
447W - 378L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 3 / 4
10,150
483
10,018
17,828
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 2
10,811
515
11,807
15,598
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chaac
Lord7th__
Chaac
16
0 / 1 / 1
9,672
461
10,809
18,624
20,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Super-_-GG
Chernobog
17
4 / 4 / 4
10,538
502
10,765
11,768
4,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
cyrursy
Ymir
11
0 / 6 / 0
7,539
359
1,986
12,254
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CDC C0bra
Hou Yi
16
1 / 5 / 6
9,963
474
6,012
12,305
4,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DoctorMentiras
Gilgamesh
18
3 / 1 / 1
11,100
529
16,124
25,030
19,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Not Mami
Kuzenbo
14
1 / 2 / 4
9,937
473
5,916
9,932
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 4 / 4
11,478
547
11,115
10,261
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
vic04224
Erlang Shen
20
6 / 0 / 2
12,068
575
14,558
15,132
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
12
Kills
16
16
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
3
4
1
W
Hou Yi
CDC C0bra
Hou Yi
1
5
6
0.8
W
Gilgamesh
DoctorMentiras
Gilgamesh
3
1
1
3.5
L
7
2
2
4
L
Chaac
Lord7th__
Chaac
0
1
1
0.5
W
Kuzenbo
Not Mami
Kuzenbo
1
2
4
1.5
W
5
4
4
1.75
L
Chernobog
Super-_-GG
Chernobog
4
4
4
1.5
L
Ymir
cyrursy
Ymir
0
6
0
0
W
Erlang Shen
vic04224
Erlang Shen
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,385
Damage
53,725
76,072
Taken
72,660
47,938
Mitigated
46,823
30,436
Healing
23,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
10,018
778
1,348
10,016
17,828
6,485
0
4,858
12,734
81,890
0
W
Hou Yi
CDC C0bra
Hou Yi
6,012
3,056
280
3,183
12,305
4,063
294
1,507
10,798
0
65,714
W
Gilgamesh
DoctorMentiras
Gilgamesh
16,124
5,828
0
9,878
25,030
19,197
1,273
6,541
18,489
0
85,194
L
11,807
2,472
0
6,336
15,598
6,063
0
2,865
12,679
0
69,008
L
Chaac
Lord7th__
Chaac
10,809
2,026
0
9,815
18,624
20,951
228
1,533
17,000
12,624
56,502
W
Kuzenbo
Not Mami
Kuzenbo
5,916
1,811
6
1,676
9,932
11,633
20
588
9,344
25,525
0
W
11,115
274
102
1,966
10,261
3,521
0
3,563
6,698
77,943
0
L
Chernobog
Super-_-GG
Chernobog
10,765
5,222
0
2,152
11,768
4,270
0
4,362
7,398
0
79,880
L
Ymir
cyrursy
Ymir
1,986
719
0
769
12,254
10,169
0
3,050
9,108
22,086
0
W
Erlang Shen
vic04224
Erlang Shen
14,558
6,234
0
6,647
15,132
8,409
0
2,971
12,161
0
129,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,710
Gold Earned
54,546
587
Minions Killed
623
0
Camps Cleared
0
1,955,685
Distance Traveled
2,042,297
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,150
483
143
7
0
364,910
4
W
Hou Yi
9,963
474
112
5
0
370,842
7
W
Gilgamesh
11,100
529
135
6
0
407,527
2
L
Susano
10,811
515
106
5
0
447,129
9
L
Chaac
9,672
461
134
6
0
403,297
3
W
Kuzenbo
9,937
473
43
2
0
405,510
2
W
Janus
11,478
547
166
8
0
405,442
4
L
Chernobog
10,538
502
171
8
0
382,436
2
L
Ymir
7,539
359
33
2
0
357,913
2
W
Erlang Shen
12,068
575
167
8
0
452,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role