Player Matchup

Hel
Hel
DragoonDrachne
Hel
Level 27
God Stats
0W - 5L
1,192 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 1
King Arthur
King Arthur
PepeBjornson
King Arthur
Level 29
God Stats
0W - 2L
1,168 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 1
Khepri
Khepri
thicchehe
Khepri
Level 27
God Stats
0W - 2L
1,355 SR
Queue Stats
1W - 5L
1,259 Elo+
Party 1
Team Averages
Level 28
1,238 SR
1,254 Elo+

VS

Team Averages
Level 66
1,412 SR
1,292 Elo+
Sylvanus
Sylvanus
D4N1E7M
Sylvanus
Level 87
God Stats
12W - 15L
1,482 SR
Queue Stats
500W - 652L
1,330 Elo+
Solo
Hun Batz
Hun Batz
FizzyElf 115
Hun Batz
Level 67
God Stats
3W - 1L
1,647 SR
Queue Stats
227W - 276L
1,284 Elo+
Party 2
Thanatos
Thanatos
Koslammy
Thanatos
Level 44
God Stats
1W - 4L
1,108 SR
Queue Stats
81W - 108L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
14,720
613
25,353
17,256
7,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PepeBjornson
King Arthur
16
8 / 8 / 7
15,011
625
28,888
31,373
38,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
thicchehe
Khepri
16
2 / 6 / 11
13,948
581
6,158
26,890
36,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D4N1E7M
Sylvanus
19
5 / 0 / 14
17,006
709
17,332
24,262
22,500
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
FizzyElf 115
Hun Batz
18
8 / 11 / 8
15,737
656
29,879
28,120
12,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Koslammy
Thanatos
18
7 / 5 / 12
15,953
665
16,426
27,339
15,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
16
Kills
20
20
Deaths
16
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
D4N1E7M
Sylvanus
5
0
14
12
L
6
6
7
1.58
W
Hun Batz
FizzyElf 115
Hun Batz
8
11
8
1.09
W
Thanatos
Koslammy
Thanatos
7
5
12
2.6
L
King Arthur
PepeBjornson
King Arthur
8
8
7
1.44
L
Khepri
thicchehe
Khepri
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,399
Damage
63,637
75,519
Taken
79,721
82,161
Mitigated
50,411
15,677
Healing
49,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
D4N1E7M
Sylvanus
17,332
5,606
11,058
18,494
24,262
22,500
932
15,192
9,070
58,441
0
L
25,353
860
7,248
5,823
17,256
7,506
461
3,755
13,501
68,887
0
W
Hun Batz
FizzyElf 115
Hun Batz
29,879
13,688
768
3,552
28,120
12,611
1,612
14,313
13,807
0
59,375
W
Thanatos
Koslammy
Thanatos
16,426
7,090
813
15,234
27,339
15,300
167
10,107
17,232
0
60,494
L
King Arthur
PepeBjornson
King Arthur
28,888
4,225
0
1,883
31,373
38,050
0
7,819
23,554
14,781
46,688
L
Khepri
thicchehe
Khepri
6,158
665
0
723
26,890
36,605
0
7,313
19,577
21,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
48,696
203
Minions Killed
206
5
Camps Cleared
10
1,236,817
Distance Traveled
1,199,861
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
17,006
709
71
3
1
358,614
1
L
Hel
14,720
613
118
5
0
414,666
1
W
Hun Batz
15,737
656
73
3
4
387,986
2
W
Thanatos
15,953
665
62
3
5
453,261
3
L
King Arthur
15,011
625
65
3
4
413,251
4
L
Khepri
13,948
581
20
1
1
408,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role