Player Matchup

Chaac
Chaac
Gloriousx-
Chaac
Level 102
God Stats
12W - 12L
1,453 SR
Queue Stats
69W - 92L
1,384 Elo+
Solo
Kukulkan
Kukulkan
HareTheMedic
Kukulkan
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
KvngSully
Heimdallr
Level 103
God Stats
1W - 1L
1,238 SR
Queue Stats
183W - 204L
1,421 Elo+
Party 1
Team Averages
Level 105
1,397 SR
1,396 Elo+

VS

Team Averages
Level 69
1,638 SR
1,383 Elo+
Ymir
Ymir
Kerox06
Ymir
Level 16
God Stats
21W - 20L
1,506 SR
Queue Stats
32W - 56L
1,181 Elo+
Solo
Scylla
Scylla
Portentum_Sum
Scylla
Level 129
God Stats
2W - 4L
1,547 SR
Queue Stats
48W - 51L
1,509 Elo+
Solo
Thor
Thor
godtierbuddy
Thor
Level 61
God Stats
2W - 3L
1,861 SR
Queue Stats
207W - 236L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
11 / 2 / 7
13,483
749
17,103
24,976
11,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HareTheMedic
Kukulkan
14
3 / 5 / 8
11,665
648
11,694
11,445
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
KvngSully
Heimdallr
17
5 / 4 / 13
12,946
719
12,720
16,163
5,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kerox06
Ymir
13
0 / 5 / 5
10,003
556
5,635
21,538
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 8 / 3
12,240
680
18,783
12,995
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 7 / 4
12,605
700
16,103
19,601
10,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
11
11
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
11
2
7
7.25
W
Kukulkan
HareTheMedic
Kukulkan
3
5
8
1.4
L
Ymir
Kerox06
Ymir
0
5
5
0.5
W
Heimdallr
KvngSully
Heimdallr
5
4
13
2.88
L
4
8
3
0.69
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,517
Damage
40,521
52,584
Taken
54,134
21,401
Mitigated
33,855
13,092
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,103
6,400
0
12,541
24,976
11,928
247
13,167
10,815
0
56,017
W
Kukulkan
HareTheMedic
Kukulkan
11,694
1,129
0
64
11,445
3,726
0
3,925
7,158
26,598
0
L
Ymir
Kerox06
Ymir
5,635
1,146
0
639
21,538
19,723
298
4,041
17,196
15,176
0
W
Heimdallr
KvngSully
Heimdallr
12,720
2,659
0
487
16,163
5,747
1,938
6,283
9,371
0
52,496
L
18,783
1,293
71
784
12,995
3,729
910
3,387
9,426
54,710
0
L
16,103
1,902
0
460
19,601
10,403
42
4,240
15,053
0
32,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
34,848
193
Minions Killed
150
9
Camps Cleared
6
966,012
Distance Traveled
914,631
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,483
749
68
4
3
349,693
7
W
Kukulkan
11,665
648
39
2
3
282,702
3
L
Ymir
10,003
556
18
1
0
328,746
3
W
Heimdallr
12,946
719
86
5
3
333,617
3
L
Scylla
12,240
680
96
5
4
309,435
3
L
Thor
12,605
700
36
2
2
276,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role