Player Matchup

Persephone
Persephone
FrostBorne13
Persephone
Level 7
God Stats
4W - 9L
1,285 SR
Queue Stats
7W - 18L
1,229 Elo+
Solo
Anubis
Anubis
HowieVC
Anubis
Level 16
God Stats
50W - 45L
1,408 SR
Queue Stats
229W - 209L
1,341 Elo+
Solo
Apollo
Apollo
TelevisionEaGle
Apollo
Level 18
God Stats
8W - 16L
1,414 SR
Queue Stats
141W - 154L
1,417 Elo+
Solo
Arachne
Arachne
korosensei552
Arachne
Level 11
God Stats
1W - 2L
1,718 SR
Queue Stats
39W - 46L
1,420 Elo+
Solo
Ravana
Ravana
the_jigzter
Ravana
Level 6
God Stats
1W - 2L
1,687 SR
Queue Stats
24W - 31L
1,278 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,337 Elo+

VS

Team Averages
Level 23
1,638 SR
1,569 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MichaelKilo
Jing Wei
Level 28
God Stats
89W - 58L
1,720 SR
Queue Stats
231W - 153L
1,643 Elo+
Party 1
Ao Kuang
Ao Kuang
POOPBUTTSCUBDOO
Ao Kuang
Level 43
God Stats
4W - 1L
1,822 SR
Queue Stats
355W - 189L
1,650 Elo+
Party 1
Achilles
Achilles
RailBreaker8
Achilles
Level 4
God Stats
16W - 20L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Zeus
Zeus
SaVaGe x M3RK
Zeus
Level 20
God Stats
113W - 57L
1,651 SR
Queue Stats
323W - 255L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FrostBorne13
Persephone
16
1 / 5 / 4
9,876
988
6,200
12,973
3,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
HowieVC
Anubis
16
2 / 4 / 5
10,480
1,048
11,436
13,803
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 5 / 2
9,457
946
11,818
21,732
6,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
16
2 / 11 / 4
9,736
974
10,957
19,422
7,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
16
1 / 14 / 5
9,930
993
4,565
21,777
8,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 0 / 20
10,977
1,098
5,643
7,241
6,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
MichaelKilo
Jing Wei
19
8 / 1 / 19
12,270
1,227
17,554
14,248
5,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
18
9 / 5 / 10
11,963
1,196
16,971
18,911
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
RailBreaker8
Achilles
18
7 / 1 / 12
10,962
1,096
9,433
11,206
12,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
12 / 1 / 17
12,163
1,216
35,243
5,115
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
117
7
Kills
39
39
Deaths
8
20
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
20
13
L
Persephone
FrostBorne13
Persephone
1
5
4
0.6
L
Anubis
HowieVC
Anubis
2
4
5
1.13
W
Jing Wei
MichaelKilo
Jing Wei
8
1
19
17.5
W
Ao Kuang
9
5
10
2.8
W
Achilles
RailBreaker8
Achilles
7
1
12
13
W
12
1
17
20.5
L
1
5
2
0.4
L
Arachne
2
11
4
0.36
L
Ravana
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
84,844
89,707
Taken
56,721
31,866
Mitigated
32,406
6,782
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,643
591
468
0
7,241
6,773
0
3,762
3,479
24,318
0
L
Persephone
FrostBorne13
Persephone
6,200
342
0
783
12,973
3,740
0
8,987
3,607
18,772
0
L
Anubis
HowieVC
Anubis
11,436
378
0
1,183
13,803
6,178
0
10,085
3,559
32,834
0
W
Jing Wei
MichaelKilo
Jing Wei
17,554
11,464
0
2,104
14,248
5,054
0
4,645
9,603
0
35,749
W
Ao Kuang
16,971
6,582
0
5,305
18,911
6,385
0
4,741
12,981
37,061
0
W
Achilles
RailBreaker8
Achilles
9,433
2,432
0
1,357
11,206
12,513
0
3,013
8,193
0
20,077
W
35,243
3,266
0
1,048
5,115
1,681
0
1,475
3,640
45,067
0
L
11,818
8,625
0
2,257
21,732
6,477
0
14,014
7,047
0
30,592
L
Arachne
10,957
6,943
0
2,209
19,422
7,125
0
10,757
7,880
0
13,870
L
Ravana
4,565
1,354
0
350
21,777
8,346
0
12,755
8,457
0
9,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
58,335
130
Minions Killed
210
2
Camps Cleared
8
891,679
Distance Traveled
1,118,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,977
1,098
35
4
1
237,962
0
L
Persephone
9,876
988
24
2
0
177,900
0
L
Anubis
10,480
1,048
66
7
0
175,336
0
W
Jing Wei
12,270
1,227
52
5
1
255,013
0
W
Ao Kuang
11,963
1,196
57
6
4
193,617
0
W
Achilles
10,962
1,096
29
3
1
239,803
0
W
Zeus
12,163
1,216
37
4
1
192,007
0
L
Apollo
9,457
946
28
3
0
195,803
0
L
Arachne
9,736
974
7
1
1
151,297
0
L
Ravana
9,930
993
5
1
1
191,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role