Player Matchup

Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
 
Susano
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
JimBeam18
Charybdis
Gold III
Level 157
God Stats
5W - 6L
1,393 SR
Queue Stats
228W - 215L
1,317 MMR
Solo
Athena
Athena
Gold III
TeamMate2
Athena
Gold III
Level 160
God Stats
31W - 23L
1,657 SR
Queue Stats
330W - 336L
1,337 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,510 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,594 SR
1,312 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Fssssa
Tsukuyomi
Bronze III
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver V
Psykowl
Amaterasu
Silver V
Level 102
God Stats
0W - 1L
1,536 SR
Queue Stats
7W - 13L
1,129 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
StandingUrban
Baba Yaga
Gold V
Level 129
God Stats
21W - 12L
1,645 SR
Queue Stats
290W - 282L
1,267 MMR
Party 1
Yemoja
Yemoja
Gold V
VenomsCrusher
Yemoja
Gold V
Level 159
God Stats
12W - 8L
1,718 SR
Queue Stats
348W - 369L
1,274 MMR
Solo
Sol
Sol
Gold III
subless
Sol
Gold III
Level 158
God Stats
70W - 63L
1,572 SR
Queue Stats
333W - 326L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 0 / 0
4,016
803
1,986
1,828
1,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
 
Janus
7
0 / 0 / 0
3,632
726
717
1,326
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
5
0 / 0 / 0
3,217
643
571
2,489
543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JimBeam18
Charybdis
5
0 / 0 / 0
3,251
650
1,224
2,426
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
TeamMate2
Athena
5
0 / 0 / 0
3,103
621
968
3,961
857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
OdinBakasuraGebHe BoZeus

VS

Bans
ChaacKukulkanArtioThanatosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fssssa
Tsukuyomi
5
0 / 1 / 0
3,207
641
1,157
2,966
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Psykowl
Amaterasu
1
0 / 0 / 0
933
187
0
0
0
Baba Yaga
StandingUrban
Baba Yaga
6
0 / 0 / 0
3,367
673
328
2,013
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 0 / 0
3,387
677
1,008
1,816
923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
5
0 / 0 / 0
3,108
622
3,153
2,152
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
W
Janus
 
Janus
0
0
0
0
W
Susano
 
Susano
0
0
0
0
L
Tsukuyomi
Fssssa
Tsukuyomi
0
1
0
0
W
Charybdis
JimBeam18
Charybdis
0
0
0
0
L
Amaterasu
Psykowl
Amaterasu
0
0
0
0
L
Baba Yaga
StandingUrban
Baba Yaga
0
0
0
0
W
Athena
TeamMate2
Athena
0
0
0
0
L
0
0
0
0
L
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,466
Damage
5,646
12,030
Taken
8,947
3,253
Mitigated
3,101
5,933
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,986
697
0
721
1,828
1,158
0
0
1,828
0
15,591
W
Janus
 
Janus
717
93
0
418
1,326
254
0
120
1,206
16,288
0
W
Susano
 
Susano
571
150
0
1,465
2,489
543
0
766
1,723
0
12,460
L
Tsukuyomi
Fssssa
Tsukuyomi
1,157
356
0
960
2,966
1,004
0
0
2,966
0
9,535
W
Charybdis
JimBeam18
Charybdis
1,224
515
0
1,839
2,426
441
0
1,202
1,224
0
15,384
L
Amaterasu
Psykowl
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
StandingUrban
Baba Yaga
328
0
0
867
2,013
594
0
850
1,117
14,936
0
W
Athena
TeamMate2
Athena
968
394
0
1,490
3,961
857
0
1,908
2,053
8,009
0
L
1,008
520
566
937
1,816
923
0
260
1,556
5,250
0
L
Sol
3,153
1,540
0
973
2,152
580
0
529
1,623
14,141
2,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,219
Gold Earned
14,002
169
Minions Killed
108
0
Camps Cleared
0
485,430
Distance Traveled
341,623
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,016
803
39
8
0
95,639
1
W
Janus
3,632
726
44
9
0
90,092
3
W
Susano
3,217
643
37
7
0
109,501
1
L
Tsukuyomi
3,207
641
29
6
0
84,821
0
W
Charybdis
3,251
650
32
6
0
88,315
1
L
Amaterasu
933
187
0
0
0
0
0
L
Baba Yaga
3,367
673
37
7
0
89,874
2
W
Athena
3,103
621
17
3
0
101,883
0
L
Yemoja
3,387
677
9
2
0
80,966
1
L
Sol
3,108
622
33
7
0
85,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role