Player Matchup

Olorun
Olorun
Pivasik1
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,511 Elo+
Party 2
Tiamat
Tiamat
Shotlandec
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,511 Elo+
Party 2
Odin
Odin
Whisp1234
Odin
Level 104
God Stats
1W - 3L
1,378 SR
Queue Stats
76W - 81L
1,493 Elo+
Solo
Team Averages
Level 84
1,459 SR
1,505 Elo+

VS

Team Averages
Level 66
1,450 SR
1,538 Elo+
Achilles
Achilles
HarleyChica
Achilles
Level 83
God Stats
5W - 11L
1,637 SR
Queue Stats
476W - 362L
1,551 Elo+
Party 1
Skadi
Skadi
Rinlen1857
Skadi
Level 27
God Stats
6W - 6L
1,557 SR
Queue Stats
116W - 69L
1,545 Elo+
Party 1
Merlin
Merlin
odst4065
Merlin
Level 88
God Stats
1W - 1L
1,155 SR
Queue Stats
70W - 70L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Pivasik1
Olorun
12
2 / 5 / 1
8,905
594
8,611
14,669
5,628
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Shotlandec
Tiamat
13
2 / 5 / 1
9,281
619
6,588
14,365
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
0 / 8 / 4
8,895
593
5,532
16,961
13,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HarleyChica
Achilles
14
8 / 0 / 7
10,844
723
9,148
9,752
13,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
14
3 / 3 / 10
9,873
658
5,044
9,601
3,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
odst4065
Merlin
15
7 / 1 / 10
10,763
718
24,084
9,756
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
HarleyChica
Achilles
8
0
7
11.5
L
Olorun
Pivasik1
Olorun
2
5
1
0.5
W
Skadi
3
3
10
2.67
L
Tiamat
Shotlandec
Tiamat
2
5
1
0.5
L
Odin
0
8
4
0.25
W
Merlin
odst4065
Merlin
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
38,276
45,995
Taken
29,109
26,547
Mitigated
19,896
10,128
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HarleyChica
Achilles
9,148
2,539
0
1,807
9,752
13,107
281
5,833
3,711
0
26,277
L
Olorun
Pivasik1
Olorun
8,611
4,932
1,376
3,666
14,669
5,628
0
8,661
5,543
26,199
0
W
Skadi
5,044
3,143
51
2,588
9,601
3,262
1,474
4,824
4,390
0
26,535
L
Tiamat
Shotlandec
Tiamat
6,588
1,016
403
2,979
14,365
7,627
0
5,516
8,435
25,266
0
L
Odin
5,532
673
0
1,704
16,961
13,292
0
8,934
7,350
0
25,476
W
Merlin
odst4065
Merlin
24,084
1,915
201
2,960
9,756
3,527
1,318
4,937
4,649
54,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
31,480
147
Minions Killed
177
4
Camps Cleared
5
723,974
Distance Traveled
804,755
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,844
723
36
2
3
301,283
1
L
Olorun
8,905
594
49
3
0
236,104
0
W
Skadi
9,873
658
54
4
0
238,138
1
L
Tiamat
9,281
619
50
3
1
241,460
0
L
Odin
8,895
593
48
3
3
246,410
2
W
Merlin
10,763
718
87
6
2
265,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role