Player Matchup

Cu Chulainn
Cu Chulainn
DECKERDUDE853
Cu Chulainn
Level 121
God Stats
0W - 2L
1,765 SR
Queue Stats
42W - 22L
1,860 Elo+
Party 3
Apollo
Apollo
FoFoKiller97
Apollo
Level 126
God Stats
0W - 3L
1,202 SR
Queue Stats
68W - 90L
1,451 Elo+
Solo
Horus
Horus
IAMurasame
Horus
Level 121
God Stats
0W - 1L
1,269 SR
Queue Stats
69W - 42L
1,541 Elo+
Party 3
Jormungandr
Jormungandr
KulkHulk
Jormungandr
Level 144
God Stats
10W - 5L
1,718 SR
Queue Stats
253W - 183L
1,565 Elo+
Party 2
Xbalanque
Xbalanque
temp-127192
Xbalanque
Level 46
God Stats
1W - 1L
1,593 SR
Queue Stats
91W - 92L
1,462 Elo+
Party 2
Team Averages
Level 112
1,509 SR
1,576 Elo+

VS

Team Averages
Level 124
1,368 SR
1,489 Elo+
Terra
Terra
Alkavike
Terra
Level 107
God Stats
1W - 1L
1,231 SR
Queue Stats
46W - 37L
1,569 Elo+
Solo
Freya
Freya
BooTyIsLif3
Freya
Level 140
God Stats
2W - 4L
1,314 SR
Queue Stats
183W - 166L
1,475 Elo+
Party 4
Vamana
Vamana
Emb3rToInf3rno
Vamana
Level 144
God Stats
5W - 6L
1,238 SR
Queue Stats
600W - 560L
1,471 Elo+
Party 4
Khepri
Khepri
ShadowPidgey91
Khepri
Level 106
God Stats
5W - 2L
1,420 SR
Queue Stats
341W - 324L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
TheJohnBonPony
Kukulkan
Level 125
God Stats
11W - 7L
1,639 SR
Queue Stats
725W - 672L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DECKERDUDE853
Cu Chulainn
18
4 / 3 / 9
9,340
718
13,592
22,500
14,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
13
5 / 8 / 2
8,951
689
11,777
12,607
4,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
7
0 / 1 / 0
6,423
494
1,330
3,054
2,344
Jormungandr
KulkHulk
Jormungandr
20
5 / 3 / 8
10,480
806
22,529
14,667
18,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
temp-127192
Xbalanque
18
3 / 4 / 7
9,731
749
17,804
8,488
3,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alkavike
Terra
17
6 / 2 / 10
11,133
856
12,909
17,613
23,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 5 / 8
9,438
726
10,344
13,786
6,862
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 11
10,681
822
7,284
18,901
24,738
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 9
9,470
728
7,420
15,841
19,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
18
3 / 4 / 8
11,178
860
13,845
13,915
7,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
17
Kills
18
19
Deaths
18
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Terra
Alkavike
Terra
6
2
10
5.5
W
4
5
8
1.6
L
Cu Chulainn
DECKERDUDE853
Cu Chulainn
4
3
9
2.83
W
2
3
11
2.5
L
Apollo
5
8
2
0.75
L
Horus
0
1
0
0
L
Jormungandr
KulkHulk
Jormungandr
5
3
8
3
W
3
4
9
1.88
W
Kukulkan
3
4
8
1.75
L
Xbalanque
temp-127192
Xbalanque
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,032
Damage
51,802
61,316
Taken
80,056
44,098
Mitigated
82,481
20,394
Healing
30,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Alkavike
Terra
12,909
1,823
8,453
6,743
17,613
23,916
693
6,609
10,613
17,858
0
W
10,344
3,793
629
1,780
13,786
6,862
1,919
2,885
10,656
21,070
0
L
Cu Chulainn
DECKERDUDE853
Cu Chulainn
13,592
2,439
920
10,208
22,500
14,758
0
16,354
6,146
0
27,729
W
7,284
1,549
1,314
5,874
18,901
24,738
233
4,680
13,906
0
15,764
L
Apollo
11,777
5,473
141
1,999
12,607
4,680
0
9,756
2,851
0
18,983
L
Horus
1,330
679
769
1,161
3,054
2,344
0
2,378
676
0
1,768
L
Jormungandr
KulkHulk
Jormungandr
22,529
3,108
1,400
3,262
14,667
18,708
0
9,493
5,174
49,392
0
W
7,420
928
1,637
1,176
15,841
19,469
553
1,813
13,858
17,176
0
W
Kukulkan
13,845
1,863
1,345
1,343
13,915
7,496
2,546
5,159
8,494
42,419
0
L
Xbalanque
temp-127192
Xbalanque
17,804
2,323
314
220
8,488
3,608
364
6,537
1,951
0
28,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
51,900
118
Minions Killed
112
0
Camps Cleared
0
985,935
Distance Traveled
1,236,730
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,133
856
9
1
0
255,599
4
W
Freya
9,438
726
17
1
0
215,137
0
L
Cu Chulainn
9,340
718
19
1
0
258,391
0
W
Vamana
10,681
822
11
1
0
289,651
0
L
Apollo
8,951
689
17
1
0
170,469
0
L
Horus
6,423
494
1
0
0
85,764
0
L
Jormungandr
10,480
806
47
4
0
226,483
0
W
Khepri
9,470
728
15
1
0
243,929
0
W
Kukulkan
11,178
860
60
5
0
232,414
1
L
Xbalanque
9,731
749
34
3
0
244,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role