Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold III
BajaSTI
Geb
Gold III
Level 160
God Stats
7W - 9L
1,449 SR
Queue Stats
314W - 363L
1,299 MMR
Party 2
Chiron
Chiron
Silver IV
masterhyunwoo
Chiron
Silver IV
Level 141
God Stats
40W - 52L
1,510 SR
Queue Stats
77W - 112L
989 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,486 SR
1,263 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,598 SR
1,641 MMR
Hou Yi
Hou Yi
Gold III
KRVD7
Hou Yi
Gold III
Level 138
God Stats
0W - 3L
1,525 SR
Queue Stats
71W - 73L
1,573 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
SavySavy
Cthulhu
Platinum II
Level 125
God Stats
1W - 1L
1,418 SR
Queue Stats
58W - 55L
2,025 MMR
Party 1
Mulan
Mulan
Silver I
yguygcmgh
Mulan
Silver I
Level 114
God Stats
1W - 1L
1,853 SR
Queue Stats
45W - 45L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
11 / 1 / 5
11,796
786
28,699
15,052
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
15
4 / 3 / 12
11,433
762
8,453
17,162
20,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 10
10,321
688
13,155
10,394
4,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshMedusaMorgan Le FayThothTiamat

VS

Bans
ArtioPersephoneUllrAnubisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KRVD7
Hou Yi
12
2 / 10 / 2
9,176
612
7,633
13,606
4,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SavySavy
Cthulhu
15
3 / 3 / 4
11,087
739
13,304
23,273
25,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
yguygcmgh
Mulan
13
2 / 6 / 4
9,389
626
12,925
22,395
19,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
7
7
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
5
13.5
W
Geb
4
3
12
3.33
L
Hou Yi
KRVD7
Hou Yi
2
10
2
0.3
L
Cthulhu
SavySavy
Cthulhu
3
3
4
1.67
W
4
3
10
3
L
Mulan
yguygcmgh
Mulan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,307
Damage
33,862
42,608
Taken
59,274
35,440
Mitigated
49,868
13,114
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,699
12,442
0
7,596
15,052
10,869
2,115
6,346
8,706
62,882
5,902
W
Geb
8,453
1,201
0
2,731
17,162
20,383
545
4,676
12,486
25,889
0
L
Hou Yi
KRVD7
Hou Yi
7,633
2,787
0
551
13,606
4,969
0
9,321
4,285
0
28,698
L
Cthulhu
SavySavy
Cthulhu
13,304
961
118
1,271
23,273
25,657
0
11,898
11,375
38,438
0
W
13,155
5,573
1,299
1,488
10,394
4,188
675
4,042
6,337
0
30,084
L
Mulan
yguygcmgh
Mulan
12,925
1,437
0
2,954
22,395
19,242
0
12,871
9,524
3,729
23,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
29,652
160
Minions Killed
131
4
Camps Cleared
5
890,329
Distance Traveled
799,206
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,796
786
93
6
3
293,372
2
W
Geb
11,433
762
22
1
0
323,168
4
L
Hou Yi
9,176
612
48
3
1
220,746
3
L
Cthulhu
11,087
739
52
3
1
293,872
2
W
Chiron
10,321
688
45
3
1
273,789
2
L
Mulan
9,389
626
31
2
3
284,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role