Player Matchup

Ymir
Ymir
Elppanz
Ymir
Level 26
God Stats
4W - 1L
1,734 SR
Queue Stats
40W - 36L
1,532 Elo+
Party 3
Janus
Janus
KingOlympian808
Janus
Level 108
God Stats
1W - 1L
1,739 SR
Queue Stats
338W - 358L
1,408 Elo+
Party 2
Nike
Nike
OffWorld247
Nike
Level 94
God Stats
1W - 1L
2,009 SR
Queue Stats
11W - 10L
1,454 Elo+
Solo
Da Ji
Da Ji
Smokah
Da Ji
Level 57
God Stats
63W - 74L
1,533 SR
Queue Stats
229W - 194L
1,580 Elo+
Party 3
Neith
Neith
Wickedness44
Neith
Level 67
God Stats
2W - 2L
1,510 SR
Queue Stats
103W - 117L
1,417 Elo+
Party 2
Team Averages
Level 70
1,705 SR
1,478 Elo+

VS

Team Averages
Level 83
1,606 SR
1,656 Elo+
Camazotz
Camazotz
Greatvalue007
Camazotz
Level 64
God Stats
1W - 1L
1,755 SR
Queue Stats
196W - 136L
1,673 Elo+
Party 1
Discordia
Discordia
KhaoticDecay
Discordia
Level 126
God Stats
2W - 0L
1,752 SR
Queue Stats
119W - 119L
1,600 Elo+
Party 1
Mulan
Mulan
KingNferno1
Mulan
Level 18
God Stats
2W - 0L
1,711 SR
Queue Stats
23W - 7L
1,914 Elo+
Party 1
Jing Wei
Jing Wei
T-man2412
Jing Wei
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,541 Elo+
Party 1
Yemoja
Yemoja
ZingierGem16
Yemoja
Level 123
God Stats
1W - 0L
1,314 SR
Queue Stats
45W - 46L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elppanz
Ymir
12
2 / 5 / 5
8,279
487
4,903
12,668
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 7 / 2
7,083
417
9,640
11,485
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 4
8,870
522
7,814
14,305
10,933
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Smokah
Da Ji
15
7 / 5 / 2
9,690
570
11,325
13,547
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 3
8,054
474
5,465
10,818
2,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Greatvalue007
Camazotz
17
10 / 2 / 9
10,492
617
16,548
15,301
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KhaoticDecay
Discordia
15
10 / 2 / 5
9,763
574
10,447
7,748
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 4
10,120
595
10,767
15,728
12,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
T-man2412
Jing Wei
14
2 / 4 / 10
8,560
504
6,896
10,656
3,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
1 / 3 / 8
7,808
459
3,005
12,696
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
28
28
Deaths
15
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
Elppanz
Ymir
2
5
5
0.9
W
Camazotz
Greatvalue007
Camazotz
10
2
9
7.25
W
Discordia
KhaoticDecay
Discordia
10
2
5
6.25
W
5
4
4
1.75
L
2
7
2
0.43
L
2
5
4
0.8
L
Da Ji
Smokah
Da Ji
7
5
2
1.6
W
Jing Wei
T-man2412
Jing Wei
2
4
10
1.75
L
2
6
3
0.58
W
Yemoja
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
47,663
62,823
Taken
62,129
33,014
Mitigated
34,762
11,486
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Elppanz
Ymir
4,903
1,469
0
2,204
12,668
11,140
0
3,162
9,398
25,174
0
W
Camazotz
Greatvalue007
Camazotz
16,548
4,239
0
9,764
15,301
5,284
0
2,577
12,724
0
75,904
W
Discordia
KhaoticDecay
Discordia
10,447
904
248
2,427
7,748
2,310
566
2,246
5,461
56,032
0
W
10,767
2,684
0
5,953
15,728
12,201
0
3,023
12,208
258
69,743
L
9,640
1,395
238
1,740
11,485
2,836
0
3,709
7,470
39,293
0
L
7,814
2,134
0
1,281
14,305
10,933
722
1,598
12,585
1,437
49,545
L
Da Ji
Smokah
Da Ji
11,325
3,297
0
3,746
13,547
5,235
0
2,853
10,480
0
48,204
W
Jing Wei
T-man2412
Jing Wei
6,896
5,121
0
4,283
10,656
3,260
2,086
3,038
7,618
0
54,782
L
5,465
1,649
0
2,277
10,818
2,870
612
1,491
9,309
0
49,188
W
Yemoja
3,005
492
838
1,346
12,696
11,707
0
4,075
8,621
23,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
46,743
380
Minions Killed
504
0
Camps Cleared
0
1,501,510
Distance Traveled
1,549,834
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,279
487
26
2
0
305,746
5
W
Camazotz
10,492
617
129
8
0
364,031
2
W
Discordia
9,763
574
110
6
0
301,964
5
W
Mulan
10,120
595
135
8
0
290,686
5
L
Janus
7,083
417
65
4
0
304,775
7
L
Nike
8,870
522
112
7
0
299,845
5
L
Da Ji
9,690
570
73
4
0
319,797
6
W
Jing Wei
8,560
504
93
5
0
311,448
1
L
Neith
8,054
474
104
6
0
271,347
4
W
Yemoja
7,808
459
37
2
0
281,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role