Player Matchup

Odin
Odin
Anemesus
Odin
Level 120
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 3L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Mishwoo
Nu Wa
Level 26
God Stats
1W - 7L
1,243 SR
Queue Stats
39W - 51L
1,442 Elo+
Solo
Chernobog
Chernobog
Sucharek101
Chernobog
Level 48
God Stats
3W - 2L
1,540 SR
Queue Stats
45W - 60L
1,341 Elo+
Solo
Team Averages
Level 65
1,483 SR
1,391 Elo+

VS

Team Averages
Level 64
1,475 SR
1,429 Elo+
Ne Zha
Ne Zha
BigBallsBerry
Ne Zha
Level 109
God Stats
1W - 4L
1,426 SR
Queue Stats
73W - 68L
1,542 Elo+
Party 1
Geb
Geb
CiaranTheGreat
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,524 Elo+
Party 1
Discordia
Discordia
HStakes
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
7 / 1 / 12
10,657
710
7,066
12,814
10,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Mishwoo
Nu Wa
16
10 / 0 / 11
11,413
761
16,932
9,075
3,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Sucharek101
Chernobog
15
7 / 1 / 14
10,915
728
8,175
9,351
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
9,163
611
8,259
11,266
5,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 8 / 2
8,078
539
6,177
17,310
15,750
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
HStakes
Discordia
11
0 / 8 / 2
8,108
541
7,199
8,956
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
24
Kills
2
2
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
7
1
12
13
L
2
8
0
0.25
L
0
8
2
0.13
L
Discordia
HStakes
Discordia
0
8
2
0.13
W
Nu Wa
Mishwoo
Nu Wa
10
0
11
15.5
W
Chernobog
Sucharek101
Chernobog
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
21,635
31,240
Taken
37,532
16,772
Mitigated
24,429
8,132
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,066
1,990
0
1,466
12,814
10,091
0
5,489
7,325
0
21,804
L
8,259
2,127
0
770
11,266
5,903
0
4,036
7,230
0
28,796
L
6,177
679
0
400
17,310
15,750
0
8,907
8,403
28,198
0
L
Discordia
HStakes
Discordia
7,199
385
426
751
8,956
2,776
0
4,061
4,895
28,521
0
W
Nu Wa
Mishwoo
Nu Wa
16,932
5,521
88
4,754
9,075
3,123
1,377
4,948
4,127
59,867
0
W
Chernobog
Sucharek101
Chernobog
8,175
5,711
0
1,824
9,351
3,558
613
3,801
5,550
0
37,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
25,349
177
Minions Killed
128
11
Camps Cleared
1
835,079
Distance Traveled
743,975
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,657
710
31
2
3
273,576
4
L
Ne Zha
9,163
611
52
3
0
248,040
6
L
Geb
8,078
539
30
2
1
245,747
0
L
Discordia
8,108
541
46
3
0
250,188
6
W
Nu Wa
11,413
761
91
6
3
276,177
2
W
Chernobog
10,915
728
55
4
5
285,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role