Player Matchup

Ullr
Ullr
Maximys2003
Ullr
Level 17
God Stats
4W - 5L
1,726 SR
Queue Stats
67W - 64L
1,384 Elo+
Solo
Fenrir
Fenrir
PorotusTwig
Fenrir
Level 29
God Stats
0W - 4L
1,219 SR
Queue Stats
93W - 87L
1,597 Elo+
Solo
Agni
Agni
TvojOtiec
Agni
Level 17
God Stats
12W - 7L
1,760 SR
Queue Stats
71W - 64L
1,503 Elo+
Solo
Rama
Rama
fzhshzh
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1
Yemoja
Yemoja
hypnicjerk
Yemoja
Level 5
God Stats
2W - 3L
1,484 SR
Queue Stats
4W - 8L
1,406 Elo+
Party 1
Team Averages
Level 15
1,538 SR
1,459 Elo+

VS

Team Averages
Level 17
1,533 SR
1,527 Elo+
Ganesha
Ganesha
Iluxa32242
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,446 Elo+
Solo
Persephone
Persephone
Landlos18
Persephone
Level 18
God Stats
6W - 2L
1,765 SR
Queue Stats
148W - 142L
1,460 Elo+
Solo
Izanami
Izanami
XINGYA
Izanami
Level 27
God Stats
4W - 11L
1,278 SR
Queue Stats
54W - 75L
1,394 Elo+
Solo
Zeus
Zeus
Zaorish9wall
Zeus
Level 25
God Stats
15W - 10L
1,621 SR
Queue Stats
52W - 55L
1,434 Elo+
Solo
Loki
Loki
iAuraaa
Loki
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 11L
1,904 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
4,632
421
4,502
7,751
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
11
1 / 3 / 0
6,544
595
1,486
6,191
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
10
3 / 8 / 1
6,513
592
4,255
9,266
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
fzhshzh
Rama
7
1 / 2 / 1
4,626
421
3,563
4,102
867
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
hypnicjerk
Yemoja
7
0 / 1 / 2
5,014
456
949
3,305
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Iluxa32242
Ganesha
8
0 / 0 / 5
5,078
462
1,485
3,474
2,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Landlos18
Persephone
10
1 / 1 / 8
6,557
596
2,878
4,065
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
XINGYA
Izanami
8
1 / 2 / 2
5,436
494
3,942
5,782
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
8 / 1 / 0
7,593
690
5,580
8,514
2,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
iAuraaa
Loki
13
13 / 1 / 1
7,860
715
7,678
7,331
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
23
23
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Iluxa32242
Ganesha
0
0
5
2.5
W
Persephone
Landlos18
Persephone
1
1
8
5
L
0
9
0
0
L
Fenrir
1
3
0
0.33
L
Agni
3
8
1
0.44
W
Izanami
XINGYA
Izanami
1
2
2
1
W
8
1
0
8
L
Rama
fzhshzh
Rama
1
2
1
0.75
L
Yemoja
hypnicjerk
Yemoja
0
1
2
1
W
Loki
iAuraaa
Loki
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
21,563
30,615
Taken
29,166
9,926
Mitigated
10,099
4,884
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Iluxa32242
Ganesha
1,485
100
75
75
3,474
2,180
194
862
2,530
5,790
0
W
Persephone
Landlos18
Persephone
2,878
108
0
1,079
4,065
1,094
303
1,210
2,575
25,405
0
L
4,502
2,457
0
364
7,751
2,496
0
5,607
2,144
0
18,711
L
Fenrir
1,486
356
0
1,462
6,191
2,645
0
412
5,723
0
36,797
L
Agni
4,255
643
0
1,849
9,266
2,236
0
2,177
6,959
22,005
0
W
Izanami
XINGYA
Izanami
3,942
2,918
0
1,000
5,782
1,581
660
817
4,919
0
30,319
W
5,580
2,064
0
4,979
8,514
2,870
2,190
0
8,514
38,525
0
L
Rama
fzhshzh
Rama
3,563
2,407
0
469
4,102
867
0
548
3,540
0
16,817
L
Yemoja
hypnicjerk
Yemoja
949
154
281
459
3,305
1,682
0
892
2,306
5,703
0
W
Loki
iAuraaa
Loki
7,678
2,368
0
3,132
7,331
2,374
273
1,656
5,424
0
36,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
32,524
173
Minions Killed
278
0
Camps Cleared
0
968,187
Distance Traveled
1,083,363
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,078
462
1
0
0
240,201
0
W
Persephone
6,557
596
58
5
0
210,856
0
L
Ullr
4,632
421
18
2
0
193,616
0
L
Fenrir
6,544
595
78
7
0
182,333
3
L
Agni
6,513
592
48
4
0
188,530
3
W
Izanami
5,436
494
68
6
0
209,460
3
W
Zeus
7,593
690
83
8
0
167,371
1
L
Rama
4,626
421
26
2
0
208,685
1
L
Yemoja
5,014
456
3
0
0
195,023
3
W
Loki
7,860
715
68
6
0
255,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role