Player Matchup

Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Asunace
Mulan
Level 62
God Stats
11W - 5L
1,523 SR
Queue Stats
425W - 446L
1,555 Elo+
Party 2
Ullr
Ullr
BaconLord123
Ullr
Level 101
God Stats
12W - 8L
1,660 SR
Queue Stats
222W - 221L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
ItsRhyno
Cthulhu
Level 125
God Stats
2W - 2L
1,343 SR
Queue Stats
167W - 141L
1,564 Elo+
Party 3
Nemesis
Nemesis
warhero7891526
Nemesis
Level 128
God Stats
17W - 9L
1,623 SR
Queue Stats
127W - 96L
1,515 Elo+
Party 3
Team Averages
Level 109
1,530 SR
1,541 Elo+

VS

Team Averages
Level 85
1,547 SR
1,522 Elo+
Odin
Odin
 
Odin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fr0hawk730
Artemis
Level 124
God Stats
20W - 16L
1,708 SR
Queue Stats
489W - 435L
1,663 Elo+
Party 1
Ymir
Ymir
X5HAMI3
Ymir
Level 92
God Stats
16W - 13L
1,646 SR
Queue Stats
135W - 121L
1,528 Elo+
Party 1
Raijin
Raijin
orangecandy
Raijin
Level 42
God Stats
7W - 7L
1,382 SR
Queue Stats
168W - 168L
1,463 Elo+
Solo
Da Ji
Da Ji
wearypup150
Da Ji
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 217L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 3 / 5
9,735
608
12,034
8,221
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Asunace
Mulan
15
3 / 4 / 5
8,931
558
5,865
13,886
9,797
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 2
7,417
464
5,275
8,795
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ItsRhyno
Cthulhu
15
4 / 2 / 5
9,181
574
9,802
10,556
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 3 / 3
10,088
631
5,026
11,699
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 0
7,405
463
2,300
4,939
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Fr0hawk730
Artemis
14
3 / 4 / 4
9,047
565
11,164
9,178
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
X5HAMI3
Ymir
12
6 / 3 / 4
8,134
508
4,000
18,926
11,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
12
1 / 5 / 2
7,291
456
7,706
10,784
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 3
8,200
513
6,892
13,016
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
18
Kills
14
14
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
3
5
2.5
L
Odin
 
Odin
2
1
0
2
W
Mulan
Asunace
Mulan
3
4
5
1.38
W
0
2
2
0.5
L
Artemis
Fr0hawk730
Artemis
3
4
4
1.25
W
Cthulhu
ItsRhyno
Cthulhu
4
2
5
3.25
L
Ymir
X5HAMI3
Ymir
6
3
4
2.67
L
Raijin
1
5
2
0.4
W
6
3
3
2.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
32,062
53,157
Taken
56,843
31,606
Mitigated
24,768
16,531
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,034
1,196
397
2,231
8,221
2,500
1,253
3,332
4,498
51,760
0
L
Odin
 
Odin
2,300
333
0
1,646
4,939
2,313
0
2,541
1,838
0
30,582
W
Mulan
Asunace
Mulan
5,865
1,112
0
4,016
13,886
9,797
175
2,635
11,146
0
50,755
W
5,275
2,177
0
1,167
8,795
2,549
664
516
8,279
0
40,410
L
Artemis
Fr0hawk730
Artemis
11,164
4,804
0
1,012
9,178
2,891
906
1,379
7,693
0
66,626
W
Cthulhu
ItsRhyno
Cthulhu
9,802
674
0
2,591
10,556
10,379
714
2,821
7,131
45,150
0
L
Ymir
X5HAMI3
Ymir
4,000
1,091
510
7,063
18,926
11,463
0
7,866
10,597
24,910
0
L
Raijin
7,706
791
0
2,145
10,784
3,430
0
4,878
5,490
38,404
0
W
5,026
1,787
0
6,129
11,699
6,381
0
1,669
9,920
0
71,456
L
6,892
1,189
0
4,328
13,016
4,671
0
3,286
9,322
0
51,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
40,077
462
Minions Killed
423
0
Camps Cleared
0
1,554,769
Distance Traveled
1,354,976
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,735
608
111
7
0
316,774
7
L
Odin
7,405
463
77
5
0
164,156
2
W
Mulan
8,931
558
78
5
0
315,439
1
W
Ullr
7,417
464
72
5
0
307,644
5
L
Artemis
9,047
565
123
8
0
293,496
4
W
Cthulhu
9,181
574
84
5
0
257,158
1
L
Ymir
8,134
508
33
2
0
308,180
3
L
Raijin
7,291
456
79
5
0
268,775
3
W
Nemesis
10,088
631
117
7
0
357,754
0
L
Da Ji
8,200
513
111
7
0
320,369
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role