Player Matchup

Chaac
Chaac
BigBoiKletus
Chaac
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 78L
1,664 Elo+
Party 1
Ne Zha
Ne Zha
Ccshankles
Ne Zha
Level 109
God Stats
5W - 5L
1,404 SR
Queue Stats
302W - 210L
1,637 Elo+
Party 1
Thoth
Thoth
swordsfate
Thoth
Level 129
God Stats
16W - 7L
1,704 SR
Queue Stats
207W - 136L
1,645 Elo+
Party 1
Team Averages
Level 89
1,536 SR
1,649 Elo+

VS

Team Averages
Level 19
1,465 SR
1,260 Elo+
Geb
Geb
Iain1999
Geb
Level 18
God Stats
0W - 3L
1,567 SR
Queue Stats
1W - 9L
1,192 Elo+
Party 2
Artemis
Artemis
Vaycon
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,315 Elo+
Party 2
Tiamat
Tiamat
kyooooh
Tiamat
Level 22
God Stats
0W - 1L
1,328 SR
Queue Stats
3W - 14L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
8,978
691
6,989
13,373
13,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Ccshankles
Ne Zha
14
7 / 0 / 13
9,913
763
11,134
10,888
4,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
15
10 / 1 / 9
10,123
779
19,662
6,867
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,339
641
4,712
17,072
15,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Vaycon
Artemis
10
0 / 8 / 2
7,160
551
7,625
12,339
4,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
kyooooh
Tiamat
12
1 / 6 / 2
8,015
617
6,633
12,687
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Ne Zha
Ccshankles
Ne Zha
7
0
13
13.5
L
2
6
0
0.33
L
Artemis
Vaycon
Artemis
0
8
2
0.13
L
Tiamat
kyooooh
Tiamat
1
6
2
0.33
W
Thoth
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,785
Damage
18,970
31,128
Taken
42,098
20,790
Mitigated
26,707
5,941
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,989
671
0
4,093
13,373
13,548
338
3,722
9,076
0
24,173
W
Ne Zha
Ccshankles
Ne Zha
11,134
2,170
0
1,555
10,888
4,443
639
3,500
6,970
0
32,523
L
4,712
442
298
708
17,072
15,242
0
7,948
9,124
13,934
0
L
Artemis
Vaycon
Artemis
7,625
2,182
0
0
12,339
4,375
0
5,623
6,716
0
18,359
L
Tiamat
kyooooh
Tiamat
6,633
496
0
1,027
12,687
7,090
0
6,507
6,180
21,189
0
W
Thoth
19,662
574
0
293
6,867
2,799
1,011
3,709
2,857
53,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
23,514
167
Minions Killed
73
9
Camps Cleared
3
713,283
Distance Traveled
630,608
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,978
691
44
3
1
194,571
0
W
Ne Zha
9,913
763
36
3
6
273,973
2
L
Geb
8,339
641
15
1
1
216,698
2
L
Artemis
7,160
551
17
1
0
181,433
4
L
Tiamat
8,015
617
41
3
2
232,477
2
W
Thoth
10,123
779
87
7
2
244,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role